using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Computers.AppleII { public partial class AppleII : IEmulator { public IEmulatorServiceProvider ServiceProvider { get; } public ControllerDefinition ControllerDefinition => AppleIIController; public int Frame { get; private set; } public string SystemId => "AppleII"; public bool DeterministicEmulation => true; public void FrameAdvance(IController controller, bool render, bool rendersound) { FrameAdv(controller, render, rendersound); } public void ResetCounters() { Frame = 0; LagCount = 0; IsLagFrame = false; } public CoreComm CoreComm { get; } public void Dispose() { _machine.Dispose(); } } }