using System; namespace BizHawk.Emulation.Cores.Sega.MasterSystem { public partial class SMS { // The Sega memory mapper layout looks like so: // $0000-$03FF - ROM (unpaged) // $0400-$3FFF - ROM mapper slot 0 // $4000-$7FFF - ROM mapper slot 1 // $8000-$BFFF - ROM mapper slot 2 - OR - SaveRAM // $C000-$DFFF - System RAM // $E000-$FFFF - System RAM (mirror) // $FFFC - SaveRAM mapper control // $FFFD - Mapper slot 0 control // $FFFE - Mapper slot 1 control // $FFFF - Mapper slot 2 control const ushort BankSizeMask = 0x3FFF; const ushort RamSizeMask = 0x1FFF; bool BiosMapped { get { return (Port3E & 0x40) == 0x40; } } byte ReadMemorySega(ushort address) { byte ret = 0xFF; if (address < 0xC000) { if ((Port3E & 0x48) == 0x48) // cart and bios disabled, return empty bus ret = 0xFF; else if (BiosMapped && BiosRom != null) ret = BiosRom[address & 0x1FFF]; else if (address < 1024) ret = RomData[address]; else if (address < 0x4000) ret = RomData[(RomBank0 * BankSize) + address]; else if (address < 0x8000) ret = RomData[(RomBank1 * BankSize) + (address & BankSizeMask)]; else { switch (SaveRamBank) { case 0: ret = RomData[(RomBank2 * BankSize) + (address & BankSizeMask)]; break; case 1: if (SaveRAM != null) ret = SaveRAM[(address & BankSizeMask) % SaveRAM.Length]; break; case 2: if (SaveRAM != null) ret = SaveRAM[(BankSize + (address & BankSizeMask)) % SaveRAM.Length]; break; default: ret = SystemRam[address & RamSizeMask]; break; } } } else { ret = SystemRam[address & RamSizeMask]; } return ret; } CDLog_MapResults MapMemorySega(ushort address, bool write) { if (address < 0xC000) { if ((Port3E & 0x48) == 0x48) // cart and bios disabled, return empty bus return new CDLog_MapResults(); else if (BiosMapped && BiosRom != null) return new CDLog_MapResults(); //bios tracking of CDL is not supported else if (address < 1024) return new CDLog_MapResults() { Type = CDLog_AddrType.ROM, Address = address }; else if (address < 0x4000) return new CDLog_MapResults() { Type = CDLog_AddrType.ROM, Address = (RomBank0 * BankSize) + address }; else if (address < 0x8000) return new CDLog_MapResults() { Type = CDLog_AddrType.ROM, Address = (RomBank1 * BankSize) + (address & BankSizeMask) }; else { switch (SaveRamBank) { case 0: return new CDLog_MapResults() { Type = CDLog_AddrType.ROM, Address = (RomBank2 * BankSize) + (address & BankSizeMask) }; case 1: if (SaveRAM != null) return new CDLog_MapResults() { Type = CDLog_AddrType.SaveRAM, Address = (address & BankSizeMask) % SaveRAM.Length }; else return new CDLog_MapResults(); case 2: if (SaveRAM != null) return new CDLog_MapResults() { Type = CDLog_AddrType.SaveRAM, Address = (BankSize + (address & BankSizeMask)) & BankSizeMask }; else return new CDLog_MapResults(); default: return new CDLog_MapResults() { Type = CDLog_AddrType.MainRAM, Address = address & RamSizeMask }; } } } else { return new CDLog_MapResults() { Type = CDLog_AddrType.MainRAM, Address = address & RamSizeMask }; } } void WriteMemorySega(ushort address, byte value) { if (address >= 0xC000) SystemRam[address & RamSizeMask] = value; else if (address >= 0x8000) { if (SaveRAM != null) { SaveRamModified = true; switch (SaveRamBank) { case 1: SaveRAM[(address & BankSizeMask) % SaveRAM.Length] = value; return; case 2: SaveRAM[(BankSize + (address & BankSizeMask)) % SaveRAM.Length] = value; return; } } else System.Console.WriteLine("Game attempt to use SRAM but SRAM not present"); } if (address >= 0xFFFC) { if (address == 0xFFFC) { if ((value & 8) != 0) SaveRamBank = (byte)((value & 4) == 0 ? 1 : 2); // SaveRAM selected else SaveRamBank = 0; // ROM bank selected } else if (address == 0xFFFD) RomBank0 = (byte)(value % RomBanks); else if (address == 0xFFFE) RomBank1 = (byte)(value % RomBanks); else if (address == 0xFFFF) RomBank2 = (byte)(value % RomBanks); return; } } void InitSegaMapper() { ReadMemoryMapper = ReadMemorySega; WriteMemoryMapper = WriteMemorySega; MapMemory = MapMemorySega; WriteMemorySega(0xFFFC, 0); WriteMemorySega(0xFFFD, 0); WriteMemorySega(0xFFFE, 1); WriteMemorySega(0xFFFF, 2); } // Mapper when loading a BIOS as a ROM (simulating no cart loaded) byte ReadMemoryBIOS(ushort address) { if ((Port3E & 0x08) != 0 && address < 0xC000) return 0xFF; if (address < 1024) return RomData[address]; if (address < 0x4000) return RomData[(RomBank0 * BankSize) + address]; if (address < 0x8000) return RomData[(RomBank1 * BankSize) + (address & BankSizeMask)]; if (address < 0xC000) return RomData[(RomBank2 * BankSize) + (address & BankSizeMask)]; return SystemRam[address & RamSizeMask]; } void WriteMemoryBIOS(ushort address, byte value) { if (address >= 0xC000) SystemRam[address & RamSizeMask] = value; if (address >= 0xFFFC) { if (address == 0xFFFD) RomBank0 = (byte)(value % RomBanks); else if (address == 0xFFFE) RomBank1 = (byte)(value % RomBanks); else if (address == 0xFFFF) RomBank2 = (byte)(value % RomBanks); return; } } void InitBiosMapper() { ReadMemoryMapper = ReadMemoryBIOS; WriteMemoryMapper = WriteMemoryBIOS; WriteMemorySega(0xFFFC, 0); WriteMemorySega(0xFFFD, 0); WriteMemorySega(0xFFFE, 1); WriteMemorySega(0xFFFF, 2); } } }