namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum { /// /// 128K/+2 ULA /// class Screen128 : ULA { #region Construction public Screen128(SpectrumBase machine) : base(machine) { // interrupt InterruptStartTime = 3; InterruptLength = 36; // offsets RenderTableOffset = 58; ContentionOffset = 6; FloatingBusOffset = 1; // timing ClockSpeed = 3546900; FrameCycleLength = 70908; ScanlineTime = 228; BorderLeftTime = 24; BorderRightTime = 24; FirstPaperLine = 63; FirstPaperTState = 64; // screen layout Border4T = true; Border4TStage = 2; ScreenWidth = 256; ScreenHeight = 192; BorderTopHeight = 48; // 55; // 48; BorderBottomHeight = 48; // 56; BorderLeftWidth = 48; BorderRightWidth = 48; ScanLineWidth = BorderLeftWidth + ScreenWidth + BorderRightWidth; RenderingTable = new RenderTable(this, MachineType.ZXSpectrum128); SetupScreenSize(); } #endregion } }