using BizHawk.Emulation.Cores.Components.Z80A; using System; using System.Collections.Generic; using BizHawk.Emulation.Cores.Sound; namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum { /// /// 48K construction /// public partial class ZX48 : SpectrumBase { #region Construction /// /// Main constructor /// public ZX48(ZXSpectrum spectrum, Z80A cpu, ZXSpectrum.BorderType borderType, List files, List joysticks) { Spectrum = spectrum; CPU = cpu; CPUMon = new CPUMonitor(this); ULADevice = new Screen48(this); BuzzerDevice = new OneBitBeeper(44100, ULADevice.FrameLength, 50, "SystemBuzzer"); TapeBuzzer = new OneBitBeeper(44100, ULADevice.FrameLength, 50, "TapeBuzzer"); KeyboardDevice = new StandardKeyboard(this); InitJoysticks(joysticks); TapeDevice = new DatacorderDevice(spectrum.SyncSettings.AutoLoadTape); TapeDevice.Init(this); InitializeMedia(files); } #endregion #region Reset public override void HardReset() { base.HardReset(); Random rn = new Random(); for (int d = 0; d < 6912; d++) { RAM0[d] = (byte)rn.Next(255); } } #endregion } }