using System; using System.IO; using System.Diagnostics; namespace BizHawk.Emulation.Consoles.Nintendo { //various japanese Namcot108 boards plus DEROM public class Mapper206 : Namcot108Board_Base { public override bool Configure(NES.EDetectionOrigin origin) { //analyze board type switch (Cart.board_type) { case "NES-DEROM": //R.B.I. baseball (U) AssertPrg(64); AssertChr(32,64); AssertVram(0); AssertWram(0); break; case "NAMCOT-3401": //babel no tou (J) AssertPrg(32); AssertChr(32); AssertVram(0); AssertWram(0); break; case "NAMCOT-3405": //side pocket (J) AssertPrg(128); AssertChr(32); AssertVram(0); AssertWram(0); throw new Exception("TODO - test please"); //break; case "NAMCOT-3406": //karnov (J) AssertPrg(128); AssertChr(64); AssertVram(0); AssertWram(0); break; case "NAMCOT-3407": //family jockey (J) AssertPrg(32); AssertChr(32); AssertVram(0); AssertWram(0); break; case "NAMCOT-3413": //pro yakyuu family stadium (J) AssertPrg(64); AssertChr(32); AssertVram(0); AssertWram(0); throw new Exception("TODO - test please"); //break; case "NAMCOT-3414": //family boxing (J) AssertPrg(64); AssertChr(64); AssertVram(0); AssertWram(0); break; case "NAMCOT-3415": //mappy-land (J) AssertPrg(128); AssertChr(32); AssertVram(0); AssertWram(0); break; case "NAMCOT-3416": //dragon slayer IV (J) (aka legacy of the wizard) AssertPrg(128); AssertChr(64); AssertVram(0); AssertWram(0); break; case "NAMCOT-3417": //spy kid (J) //apparently this shows up as namcot 108 as well but perhaps there is no difference //(is this game older than the other namcot 109 games?) AssertPrg(32); AssertChr(32); AssertVram(0); AssertWram(0); throw new Exception("TODO - test please"); //break; default: return false; } BaseSetup(); SetMirrorType(Cart.pad_h, Cart.pad_v); return true; } } }