using BizHawk.Common; namespace BizHawk.Emulation.Cores.Nintendo.NES { //AKA half of mapper 034 (the other half is AVE_NINA_001 which is entirely different..) public sealed class BxROM : NES.NESBoardBase { //configuration int prg_bank_mask_32k; //state int prg_bank_32k; public override void SyncState(Serializer ser) { base.SyncState(ser); ser.Sync("prg_bank_32k", ref prg_bank_32k); } public override bool Configure(NES.EDetectionOrigin origin) { switch (Cart.board_type) { case "AVE-NINA-07": // wally bear and the gang // it's not the NINA_001 but something entirely different; actually a colordreams with VRAM // this actually works AssertPrg(128); AssertChr(0); AssertWram(0); AssertVram(8); break; case "IREM-BNROM": //Mashou (J).nes case "NES-BNROM": //Deadly Towers (U) AssertPrg(128); AssertChr(0); AssertWram(0); AssertVram(8); break; default: return false; } prg_bank_mask_32k = Cart.prg_size / 32 - 1; SetMirrorType(Cart.pad_h, Cart.pad_v); return true; } public override byte ReadPRG(int addr) { addr |= (prg_bank_32k << 15); return ROM[addr]; } public override void WritePRG(int addr, byte value) { value = HandleNormalPRGConflict(addr, value); prg_bank_32k = value & prg_bank_mask_32k; } } }