#include #define NSS_CPP namespace SNES { NSS nss; void NSS::init() { } void NSS::load() { dip = 0x0000; bus.map(Bus::MapMode::Direct, 0x00, 0x3f, 0x4100, 0x4101, { &NSS::read, this }, { &NSS::write, this }); bus.map(Bus::MapMode::Direct, 0x80, 0xbf, 0x4100, 0x4101, { &NSS::read, this }, { &NSS::write, this }); } void NSS::unload() { } void NSS::power() { } void NSS::reset() { } void NSS::set_dip(uint16 dip) { this->dip = dip; } uint8 NSS::read(unsigned addr) { if((addr & 0x40ffff) == 0x004100) return dip >> 0; if((addr & 0x40ffff) == 0x004101) return dip >> 8; return cpu.regs.mdr; } void NSS::write(unsigned addr, uint8 data) { } }