/* * Glide64 - Glide video plugin for Nintendo 64 emulators. * Copyright (c) 2002 Dave2001 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public * License along with this program; if not, write to the Free * Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA */ //**************************************************************** // // Glide64 - Glide Plugin for Nintendo 64 emulators (tested mostly with Project64) // Project started on December 29th, 2001 // // To modify Glide64: // * Write your name and (optional)email, commented by your work, so I know who did it, and so that you can find which parts you modified when it comes time to send it to me. // * Do NOT send me the whole project or file that you modified. Take out your modified code sections, and tell me where to put them. If people sent the whole thing, I would have many different versions, but no idea how to combine them all. // // Official Glide64 development channel: #Glide64 on EFnet // // Original author: Dave2001 (Dave2999@hotmail.com) // Other authors: Gonetz, Gugaman // //**************************************************************** #ifndef _WIN32 #include #endif static void mod_tex_inter_color_using_factor (WORD *dst, int size, DWORD color, DWORD factor) { float percent = factor / 255.0f; float percent_i = 1 - percent; DWORD cr, cg, cb; WORD col, a; BYTE r, g, b; cr = (color >> 12) & 0xF; cg = (color >> 8) & 0xF; cb = (color >> 4) & 0xF; for (int i=0; i> 8) & 0xF) + percent * cr); g = (BYTE)(percent_i * ((col >> 4) & 0xF) + percent * cg); b = (BYTE)(percent_i * (col & 0xF) + percent * cb); *(dst++) = a | (r << 8) | (g << 4) | b; } } static void mod_tex_inter_col_using_col1 (WORD *dst, int size, DWORD color0, DWORD color1) { DWORD cr, cg, cb; WORD col, a; BYTE r, g, b; float percent_r = ((color1 >> 12) & 0xF) / 15.0f; float percent_g = ((color1 >> 8) & 0xF) / 15.0f; float percent_b = ((color1 >> 4) & 0xF) / 15.0f; float percent_r_i = 1.0f - percent_r; float percent_g_i = 1.0f - percent_g; float percent_b_i = 1.0f - percent_b; cr = (color0 >> 12) & 0xF; cg = (color0 >> 8) & 0xF; cb = (color0 >> 4) & 0xF; for (int i=0; i> 8) & 0xF) + percent_r * cr); g = (BYTE)(percent_g_i * ((col >> 4) & 0xF) + percent_g * cg); b = (BYTE)(percent_b_i * (col & 0xF) + percent_b * cb); *(dst++) = a | (r << 8) | (g << 4) | b; } } static void mod_full_color_sub_tex (WORD *dst, int size, DWORD color) { DWORD cr, cg, cb, ca; WORD col; BYTE a, r, g, b; cr = (color >> 12) & 0xF; cg = (color >> 8) & 0xF; cb = (color >> 4) & 0xF; ca = color & 0xF; for (int i=0; i> 12) & 0xF)); r = (BYTE)(cr - ((col >> 8) & 0xF)); g = (BYTE)(cg - ((col >> 4) & 0xF)); b = (BYTE)(cb - (col & 0xF)); *(dst++) = (a << 12) | (r << 8) | (g << 4) | b; } } static void mod_col_inter_col1_using_tex (WORD *dst, int size, DWORD color0, DWORD color1) { DWORD cr0, cg0, cb0, cr1, cg1, cb1; WORD col; BYTE r, g, b; WORD a; float percent_r, percent_g, percent_b; cr0 = (color0 >> 12) & 0xF; cg0 = (color0 >> 8) & 0xF; cb0 = (color0 >> 4) & 0xF; cr1 = (color1 >> 12) & 0xF; cg1 = (color1 >> 8) & 0xF; cb1 = (color1 >> 4) & 0xF; for (int i=0; i> 8) & 0xF) / 15.0f; percent_g = ((col >> 4) & 0xF) / 15.0f; percent_b = (col & 0xF) / 15.0f; r = min(15, (BYTE)((1.0f-percent_r) * cr0 + percent_r * cr1)); g = min(15, (BYTE)((1.0f-percent_g) * cg0 + percent_g * cg1)); b = min(15, (BYTE)((1.0f-percent_b) * cb0 + percent_b * cb1)); *(dst++) = a | (r << 8) | (g << 4) | b; } } static void mod_col_inter_col1_using_texa (WORD *dst, int size, DWORD color0, DWORD color1) { DWORD cr0, cg0, cb0, cr1, cg1, cb1; WORD col; BYTE r, g, b; WORD a; float percent, percent_i; cr0 = (color0 >> 12) & 0xF; cg0 = (color0 >> 8) & 0xF; cb0 = (color0 >> 4) & 0xF; cr1 = (color1 >> 12) & 0xF; cg1 = (color1 >> 8) & 0xF; cb1 = (color1 >> 4) & 0xF; for (int i=0; i> 12) / 15.0f; percent_i = 1.0f - percent; r = (BYTE)(percent_i * cr0 + percent * cr1); g = (BYTE)(percent_i * cg0 + percent * cg1); b = (BYTE)(percent_i * cb0 + percent * cb1); *(dst++) = a | (r << 8) | (g << 4) | b; } } static void mod_col_inter_col1_using_texa__mul_tex (WORD *dst, int size, DWORD color0, DWORD color1) { DWORD cr0, cg0, cb0, cr1, cg1, cb1; WORD col; BYTE r, g, b; WORD a; float percent, percent_i; cr0 = (color0 >> 12) & 0xF; cg0 = (color0 >> 8) & 0xF; cb0 = (color0 >> 4) & 0xF; cr1 = (color1 >> 12) & 0xF; cg1 = (color1 >> 8) & 0xF; cb1 = (color1 >> 4) & 0xF; for (int i=0; i> 12) / 15.0f; percent_i = 1.0f - percent; r = (BYTE)(((percent_i * cr0 + percent * cr1) / 15.0f) * (((col & 0x0F00) >> 8) / 15.0f) * 15.0f); g = (BYTE)(((percent_i * cg0 + percent * cg1) / 15.0f) * (((col & 0x00F0) >> 4) / 15.0f) * 15.0f); b = (BYTE)(((percent_i * cb0 + percent * cb1) / 15.0f) * ((col & 0x000F) / 15.0f) * 15.0f); *(dst++) = a | (r << 8) | (g << 4) | b; } } static void mod_col_inter_tex_using_tex (WORD *dst, int size, DWORD color) { DWORD cr, cg, cb; WORD col; BYTE r, g, b; WORD a; float percent_r, percent_g, percent_b; cr = (color >> 12) & 0xF; cg = (color >> 8) & 0xF; cb = (color >> 4) & 0xF; for (int i=0; i> 8) & 0xF) / 15.0f; percent_g = ((col >> 4) & 0xF) / 15.0f; percent_b = (col & 0xF) / 15.0f; r = (BYTE)((1.0f-percent_r) * cr + percent_r * ((col & 0x0F00) >> 8)); g = (BYTE)((1.0f-percent_g) * cg + percent_g * ((col & 0x00F0) >> 4)); b = (BYTE)((1.0f-percent_b) * cb + percent_b * (col & 0x000F)); *(dst++) = a | (r << 8) | (g << 4) | b; } } static void mod_col_inter_tex_using_texa (WORD *dst, int size, DWORD color) { DWORD cr, cg, cb; WORD col; BYTE r, g, b; WORD a; float percent, percent_i; cr = (color >> 12) & 0xF; cg = (color >> 8) & 0xF; cb = (color >> 4) & 0xF; for (int i=0; i> 12) / 15.0f; percent_i = 1.0f - percent; r = (BYTE)(percent_i * cr + percent * ((col & 0x0F00) >> 8)); g = (BYTE)(percent_i * cg + percent * ((col & 0x00F0) >> 4)); b = (BYTE)(percent_i * cb + percent * (col & 0x000F)); *(dst++) = a | (r << 8) | (g << 4) | b; } } static void mod_col2_inter__col_inter_col1_using_tex__using_texa (WORD *dst, int size, DWORD color0, DWORD color1, DWORD color2) { DWORD cr0, cg0, cb0, cr1, cg1, cb1, cr2, cg2, cb2; WORD col; BYTE r, g, b; WORD a; float percent_r, percent_g, percent_b, percent_a; cr0 = (color0 >> 12) & 0xF; cg0 = (color0 >> 8) & 0xF; cb0 = (color0 >> 4) & 0xF; cr1 = (color1 >> 12) & 0xF; cg1 = (color1 >> 8) & 0xF; cb1 = (color1 >> 4) & 0xF; cr2 = (color2 >> 12) & 0xF; cg2 = (color2 >> 8) & 0xF; cb2 = (color2 >> 4) & 0xF; for (int i=0; i> 12) / 15.0f; percent_r = ((col >> 8) & 0xF) / 15.0f; percent_g = ((col >> 4) & 0xF) / 15.0f; percent_b = (col & 0xF) / 15.0f; r = (BYTE)(((1.0f-percent_r) * cr0 + percent_r * cr1) * percent_a + cr2 * (1.0f-percent_a)); g = (BYTE)(((1.0f-percent_g) * cg0 + percent_g * cg1) * percent_a + cg2 * (1.0f-percent_a)); b = (BYTE)(((1.0f-percent_b) * cb0 + percent_b * cb1) * percent_a + cb2 * (1.0f-percent_a)); *(dst++) = a | (r << 8) | (g << 4) | b; } } static void mod_tex_scale_fac_add_fac (WORD *dst, int size, DWORD factor) { float percent = factor / 255.0f; WORD col; BYTE a; float base_a = (1.0f - percent) * 15.0f; for (int i=0; i>12)); *(dst++) = (a<<12) | (col & 0x0FFF); } } static void mod_tex_sub_col_mul_fac_add_tex (WORD *dst, int size, DWORD color, DWORD factor) { float percent = factor / 255.0f; DWORD cr, cg, cb; WORD col, a; float r, g, b; cr = (color >> 12) & 0xF; cg = (color >> 8) & 0xF; cb = (color >> 4) & 0xF; for (int i=0; i> 8) & 0xF); r = /*max(*/(r - cr) * percent/*, 0.0f)*/ + r; if (r > 15.0f) r = 15.0f; if (r < 0.0f) r = 0.0f; g = (float)((col >> 4) & 0xF); g = /*max(*/(g - cg) * percent/*, 0.0f)*/ + g; if (g > 15.0f) g = 15.0f; if (g < 0.0f) g = 0.0f; b = (float)(col & 0xF); b = /*max(*/(b - cb) * percent/*, 0.0f)*/ + b; if (b > 15.0f) b = 15.0f; if (b < 0.0f) b = 0.0f; *(dst++) = a | ((WORD)r << 8) | ((WORD)g << 4) | (WORD)b; } } static void mod_tex_scale_col_add_col (WORD *dst, int size, DWORD color, DWORD factor) { float percent = factor / 255.0f; float percent_r = (1.0f - ((color>>12)&0xF) / 15.0f) * percent; float percent_g = (1.0f - ((color>>8)&0xF) / 15.0f) * percent; float percent_b = (1.0f - ((color>>4)&0xF) / 15.0f) * percent; WORD col; float base = (1.0f - percent) * 15.0f; float r, g, b; for (int i=0; i>8)&0xF); g = base + percent_g * (float)((col>>4)&0xF); b = base + percent_b * (float)(col&0xF); *(dst++) = (col&0xF000) | ((BYTE)r << 8) | ((BYTE)g << 4) | (BYTE)b; } } static void mod_tex_add_col (WORD *dst, int size, DWORD color) { DWORD cr, cg, cb; WORD col; BYTE a, r, g, b; cr = (color >> 12) & 0xF; cg = (color >> 8) & 0xF; cb = (color >> 4) & 0xF; for (int i=0; i> 12) & 0xF); // a = col & 0xF000; r = (BYTE)(cr + ((col >> 8) & 0xF))&0xF; g = (BYTE)(cg + ((col >> 4) & 0xF))&0xF; b = (BYTE)(cb + (col & 0xF))&0xF; *(dst++) = (a << 12) | (r << 8) | (g << 4) | b; } } static void mod_col_mul_texa_add_tex (WORD *dst, int size, DWORD color) { DWORD cr, cg, cb; WORD col; BYTE r, g, b; WORD a; float factor; cr = (color >> 12) & 0xF; cg = (color >> 8) & 0xF; cb = (color >> 4) & 0xF; for (int i=0; i> 12) / 15.0f; r = (BYTE)(cr*factor + ((col >> 8) & 0xF))&0xF; g = (BYTE)(cg*factor + ((col >> 4) & 0xF))&0xF; b = (BYTE)(cb*factor + (col & 0xF))&0xF; *(dst++) = a | (r << 8) | (g << 4) | b; } } static void mod_tex_sub_col (WORD *dst, int size, DWORD color) { DWORD cr, cg, cb, ca; WORD col; BYTE a, r, g, b; cr = (color >> 12) & 0xF; cg = (color >> 8) & 0xF; cb = (color >> 4) & 0xF; ca = color & 0xF; for (int i=0; i> 12) & 0xF) - ca); r = (BYTE)(((col >> 8) & 0xF) - cr); g = (BYTE)(((col >> 4) & 0xF) - cg); b = (BYTE)((col & 0xF) - cb); *(dst++) = (a << 12) | (r << 8) | (g << 4) | b; } } static void mod_tex_sub_col_mul_fac (WORD *dst, int size, DWORD color, DWORD factor) { float percent = factor / 255.0f; DWORD cr, cg, cb; WORD col, a; float r, g, b; cr = (color >> 12) & 0xF; cg = (color >> 8) & 0xF; cb = (color >> 4) & 0xF; for (int i=0; i> 12) & 0xF); r = (float)((col >> 8) & 0xF); r = (r - cr) * percent; if (r > 15.0f) r = 15.0f; if (r < 0.0f) r = 0.0f; g = (float)((col >> 4) & 0xF); g = (g - cg) * percent; if (g > 15.0f) g = 15.0f; if (g < 0.0f) g = 0.0f; b = (float)(col & 0xF); b = (b - cb) * percent; if (b > 15.0f) b = 15.0f; if (b < 0.0f) b = 0.0f; *(dst++) = (a << 12) | ((WORD)r << 8) | ((WORD)g << 4) | (WORD)b; } } static void mod_col_inter_tex_using_col1 (WORD *dst, int size, DWORD color0, DWORD color1) { DWORD cr, cg, cb; WORD col, a; BYTE r, g, b; float percent_r = ((color1 >> 12) & 0xF) / 15.0f; float percent_g = ((color1 >> 8) & 0xF) / 15.0f; float percent_b = ((color1 >> 4) & 0xF) / 15.0f; float percent_r_i = 1.0f - percent_r; float percent_g_i = 1.0f - percent_g; float percent_b_i = 1.0f - percent_b; cr = (color0 >> 12) & 0xF; cg = (color0 >> 8) & 0xF; cb = (color0 >> 4) & 0xF; for (int i=0; i> 12) & 0xF); r = (BYTE)(percent_r * ((col >> 8) & 0xF) + percent_r_i * cr); g = (BYTE)(percent_g * ((col >> 4) & 0xF) + percent_g_i * cg); b = (BYTE)(percent_b * (col & 0xF) + percent_b_i * cb); *(dst++) = (a << 12) | (r << 8) | (g << 4) | b; } } static void mod_tex_inter_noise_using_col (WORD *dst, int size, DWORD color) { WORD col, a; BYTE r, g, b, noise; float percent_r = ((color >> 12) & 0xF) / 15.0f; float percent_g = ((color >> 8) & 0xF) / 15.0f; float percent_b = ((color >> 4) & 0xF) / 15.0f; float percent_r_i = 1.0f - percent_r; float percent_g_i = 1.0f - percent_g; float percent_b_i = 1.0f - percent_b; for (int i=0; i> 8) & 0xF) + percent_r * noise); g = (BYTE)(percent_g_i * ((col >> 4) & 0xF) + percent_g * noise); b = (BYTE)(percent_b_i * (col & 0xF) + percent_b * noise); *(dst++) = a | (r << 8) | (g << 4) | b; } } static void mod_tex_inter_col_using_texa (WORD *dst, int size, DWORD color) { DWORD cr, cg, cb; WORD col; BYTE r, g, b; WORD a; float percent, percent_i; cr = (color >> 12) & 0xF; cg = (color >> 8) & 0xF; cb = (color >> 4) & 0xF; for (int i=0; i> 12) / 15.0f; percent_i = 1.0f - percent; r = (BYTE)(percent * cr + percent_i * ((col & 0x0F00) >> 8)); g = (BYTE)(percent * cg + percent_i * ((col & 0x00F0) >> 4)); b = (BYTE)(percent * cb + percent_i * (col & 0x000F)); *(dst++) = a | (r << 8) | (g << 4) | b; } } static void mod_tex_mul_col (WORD *dst, int size, DWORD color) { float cr, cg, cb; WORD col; BYTE r, g, b; WORD a; cr = (float)((color >> 12) & 0xF)/16.0f; cg = (float)((color >> 8) & 0xF)/16.0f; cb = (float)((color >> 4) & 0xF)/16.0f; for (int i=0; i> 8)); g = (BYTE)(cg * ((col & 0x00F0) >> 4)); b = (BYTE)(cb * (col & 0x000F)); *(dst++) = a | (r << 8) | (g << 4) | b; } } static void mod_tex_scale_fac_add_col (WORD *dst, int size, DWORD color, DWORD factor) { float percent = factor / 255.0f; DWORD cr, cg, cb; WORD col; float r, g, b; cr = (color >> 12) & 0xF; cg = (color >> 8) & 0xF; cb = (color >> 4) & 0xF; for (int i=0; i>8)&0xF); g = cg + percent * (float)((col>>4)&0xF); b = cb + percent * (float)(col&0xF); *(dst++) = (col&0xF000) | ((BYTE)r << 8) | ((BYTE)g << 4) | (BYTE)b; } }