using BizHawk.Common; using BizHawk.Common.NumberExtensions; namespace BizHawk.Emulation.Cores.Nintendo.NES { // Adapted from FCEUX src internal sealed class Mapper252 : NesBoardBase { private byte[] preg = new byte[2]; private byte[] creg = new byte[8]; private int _prgBankMask8K, _chrBankMask1K; private int _irqLatch, _irqClock, _irqCount; private bool _irqA; public override bool Configure(EDetectionOrigin origin) { switch (Cart.BoardType) { case "MAPPER252": break; default: return false; } AssertPrg(256); AssertChr(128); AssertVram(2); AssertWram(8); _prgBankMask8K = Cart.PrgSize / 8 - 1; _chrBankMask1K = Cart.ChrSize - 1; SetMirrorType(EMirrorType.Vertical); return true; } public override void SyncState(Serializer ser) { base.SyncState(ser); ser.Sync(nameof(preg), ref preg, false); ser.Sync(nameof(creg), ref creg, false); ser.Sync(nameof(_irqLatch), ref _irqLatch); ser.Sync(nameof(_irqClock), ref _irqClock); ser.Sync(nameof(_irqCount), ref _irqCount); ser.Sync(nameof(_irqA), ref _irqA); } public override void ClockCpu() { if (_irqA) { _irqClock += 3; if (_irqClock >= 341) { _irqClock -= 341; _irqCount++; if (_irqCount==0x100) { IrqSignal=true; _irqCount = _irqLatch; } } } } public override void WritePrg(int addr, byte value) { WriteReg((addr + 0x8000), value); } public void WriteReg(int addr, byte value) { if (addr >= 0xB000 && addr < 0xF000) { var ind = ((((addr & 8) | (addr >> 8)) >> 3) + 2) & 7; var sar = addr & 4; creg[ind] = (byte)((creg[ind] & (0xF0 >> sar)) | ((value & 0x0F) << sar)); } else { switch (addr & 0xF00C) { case 0x8000: case 0x8004: case 0x8008: case 0x800C: preg[0] = value; break; case 0xA000: case 0xA004: case 0xA008: case 0xA00C: preg[1] = value; break; case 0xF000: IrqSignal = false; _irqLatch &= 0xF0; _irqLatch |= value & 0xF; break; case 0xF004: IrqSignal = false; _irqLatch &= 0x0F; _irqLatch |= value << 4; break; case 0xF008: IrqSignal = false; _irqClock = 0; _irqCount = _irqLatch; _irqA = value.Bit(1); break; } } } public override byte ReadPrg(int addr) { int bank; if (addr < 0x2000) { bank = preg[0] & _prgBankMask8K; } else if (addr < 0x4000) { bank = preg[1] & _prgBankMask8K; } else if (addr < 0x6000) { bank = _prgBankMask8K - 1; } else { bank = _prgBankMask8K; } return Rom[(bank << 13) + (addr & 0x1FFF)]; } public override byte ReadPpu(int addr) { if (addr < 0x2000) { int x = (addr >> 10) & 7; int bank; if (creg[x] == 6 || creg[x] == 7) { bank = creg[x] & 1; return Vram[(bank << 10) + (addr & 0x3FF)]; } else { bank = (creg[x] & _chrBankMask1K) << 10; return Vrom[bank + (addr & 0x3FF)]; } } return base.ReadPpu(addr); } public override void WritePpu(int addr, byte value) { if (addr < 0x2000) { if (Vram != null) Vram[addr&0x7FF] = value; } else { NES.CIRAM[ApplyMirroring(addr)] = value; } } } }