namespace BizHawk.Emulation.Common { /// /// Provides an interface to convey the effective X, Y coordinates that represent /// the start of the viewable screen area. Used by cores that provide options to clip the edges /// of the screen (that might likely have junk, such as NES) /// public interface IVideoLogicalOffsets : ISpecializedEmulatorService { int ScreenX { get; } int ScreenY { get; } } }