0.9.36.2 (approx) -> 0.9.36.5 [NO] cdrom/CDAccess_Image : added support for SBI files (SBI will be handled in external disc system) [OK] psx/CDC : removed stub for Command_Sync (WHY?) [OK] psx/psx : fixed bug (SPU-related: clarified read order by turning into two statements) [NO] psx/psx : StateAction bugfix 0.9.36.5 -> 0.9.37-UNSTABLE (General improvements and state fixups) (bios hash check at loadstate time added) (disc CDIF media changing infrastructure heavily revised) [OK] psx/cdc : DMForceStop refactoring [OK] psx/cpu : MULT_Tab24 changes [OK] psx/cpu : AssertIRQ refinement [OK] psx/cpu : BIOSPrintMode revisions [OK] psx/cpu : Odd PC address handling [OK] psx/cpu : Some int signedness tweaks, maybe to fix warnings or even bugs [NO] psx/debugp : SPU register names changed (not using debug.cpp) [OK] psx/dma : Cleanup and bugfixes, notably in RecalcIRQOut [NO] psx/frontio : port configuration and organization changes; NV reading api changes [OK] psx/frontio : FrontIO::Write and Read fixes [OK] psx/frontio : FrontIO::Reset powering_up handling (independent of reset?) [OK] psx/frontio : GPULineHook fixes maybe related to org changes [OK] psx/GPU* : A lot of work and refactoring [OK] psx/GTE : division refactors and improvement [OK] psx/input/* : fio-related refactors (organization and Power-up logic) ( TODO - some of the powerup-related logic seems not to have made it?) [OK] psx/input/dualshock : AM toggle changes [OK] psx/irq : reorg [NO] psx/psx : loader edits, firmware region list, disc ID stuff (TODO - update later when disc ID reintegrated into core as perk) (CalcRegion_By_SA, ConstrainRegion_By_SA, etc.) [OK] psx/psx : fio-related powerup stuff [NO] psx/psx : fio-related configuration stuff [??] psx/psx : SCEE/SCEA/SCEI SCEx stuff changed (???) [!!] psx/psx : LoadEXE/PSF1 changes (TODO - need these) [OK] psx/spu* : register renames and misc bugfixes 0.9.37-UNSTABLE -> 0.9.37.1 [NO] psx/cpu : fix some savestate problem with ReadAbsorbDummy, seems alarming but maybe was just backwards compatibility [OK] psx/spu : clamp some sound output presumably messed up by prior reverb changes 0.9.37.1 -> 0.9.38-UNSTABLE (major CDIF changes) (simplefifo refactored) [!!] psx/cdutility : substantial revisions to disc sector synthesis with respect to leadout, "UDAPP", and "TSRE" (thread-safe re-entrant) which I dont understand. Need to study for DiscSystem. [OK] required math_ops changes [OK] SimpleFifo changed to PSX-only FastFIFO [OK] psx/cdc : set SoftReset Mode to 0x20 [OK] psx/cdc : Edits to MakeStatus and BeginResults and ReadResult [OK] psx/cdc : in HandlePlayRead, handling of leadout sector synth moved to CDIF [OK] psx/cdc : in Update, Mode handling and reading of subcode changed [OK] psx/cdc : in Update, reading of subcode changed. This isn't very important, it just saved reading the 2352 sector bytes when it wasn't needed. [OK] psx/cdc : error handling in Command_Setloc [OK] psx/cdc : PreSeekHack edits [OK] psx/cdc : Command_GetTD improvements [OK] psx/cdc : Command_SeekL timing changes [OK] psx/cpu : helpful changes to case ranges and jump table. double check for savestate changes. [OK] psx/dma : easy bugfixes [??] psx/gpu : display timing changes ?? study more [OK] psx/gpu : BlitterFifo changes, related to FBWrite/Read [OK] psx/gpu : a bunch of bugfixes [OK] psx/gpu : video standard mismatch warning suppressed during DisplayOff [OK] psx/gpu : be aware of savestate changes [OK] psx/gpu_line : easy bugfixes [OK] psx/gte : division bugfixes [OK] psx/memcard : refactors and maybe bugfixes easy to port [OK] psx/multitap : general revisions, easy to port, note savestate changes [OK] psx/mdec : easy fifo and timing related changes [OK] psx/spu : reverb reg fixes or reorg [OK] psx/psx : DMACycleSteal stuff [NO] psx/psx : CalcRegion_By_SYSTEMCNF and TestMagicCD updated [NO] psx/psx : DiscSanityChecks added (add feature later maybe) 0.9.38-UNSTABLE -> 0.9.38.1 [NO] psx/psx : DiscSanityChecks fix (OK if we used this feature) 0.9.38.1 -> 0.9.38.2 [OK] psx/gpu_polygon : Fixes to poly rasterizing 0.9.38.2 -> 0.9.38.4 [OK] psx/cdc : Change to fundamental sector reading for tomb raider [OK] psx/cpu : Elaborate debug poke capabilities [OK] psx/debug : Elaborate debug poke capabilities [OK] psx/gpu : Alter mouse coordinate translation [OK] psx/gpu : Alter texcache invalidation, TPage and DrawMode commands [OK] psx/psx : Elaborate debug poke capabilities 0.9.38.4 -> 0.9.38.5 [OK] psx/cdc : substantial changes to disc swapping and seek retries [OK] psx/gpu : change to comments [OK] psx/memcard : change to debug output 0.9.38.4 -> 0.9.38.6 [OK] psx/gpu & gpu_sprite : Fixed GPU emulation timing bugs that caused graphical glitches in "Mr. Driller G". 0.9.38.5 -> 0.9.38.7 [OK] psx/cpu : Revisions to exception handling [OK] psx/cpu : Many revisions and cleanups to branch and exception handling in opcode implementations [OK] psx/dis : Just some basic disassembly changes [OK] psx/gte : Cleanup [OK] psx/psx : Cleanup [OK] psx/timer : Major functional changes [NO] psx/timer : Added loadstate sanity checks 0.9.38.7 -> 0.9.39-unstable [OK] psx/cdc : "Fantastic Pinball Kyutenkai" enable; add MDFN_COLD [OK] psx/cpu : various improvements [OK] psx/fastfifo : .h copyright header [NO] psx/debug : (file not used) [OK] psx/dis : rename opcode, copyright header [OK] psx/dma : copyright header [OK] psx/frontio : copyright header and minor stuff [OK] psx/gpu : copyright, change ctor, member org changes, minor stuff [OK] psx/gte : (c), CR 30 change, add inlines [OK] psx/input/* : (c) [OK] psx/irq : (c) [OK] psx/masmem : (c) [OK] psx/mdec : (c), opts, [NO] psx/psx : cheats support [OK] psx/psx : (c), cnf parse [OK] psx/sio : (c) [OK] psx/spu : (c), comments, inline [OK] psx/timer : (c), comments 0.9.39-unstable -> 0.9.39-1 [NO] mednafen : just org stuff [??] cdrom/ccd : something about track AA 0.9.39-1 -> 0.9.39-2 [NO] drivers/main : nothing useful [NO] mednafen : nothing useful [OK] psx/cdc : loadstate, type change [OK] psx/cpu : type change, loadstate tweak. ignore GTE_StateAction. [OK] psx/gpu : big update to loadstate, maybe missing things before [NO] psx/input/* : loadstate buffer sanity, not used for us [OK] psx/mdec : PixelBufferReadOffset fixes [OK] psx/psx : event_time initial value [OK] psx/spu : loadstate sanity, decided to accept it here 0.9.39-2 -> 0.9.41 [OK] math_ops : major revisions [NO] mednafen : nothing useful, but check interlace init [OK] psx/cpu : remove PS_CPU_EMULATE_ICACHE? ok.. [NO] psx/frontio : AMCT stuff [NO] psx/gpu : render parameters stuff [NO] psx/input/dualshocK : AMCT stuff [NO] psx/psx : render parameters stuff [OK] tests : pasted over and whittled down 0.9.41 -> 0.9.42 [OK] tests : some 64bit casting tests 0.9.42 -> 0.9.43 [OK] psx/frontio : (c), UpdateOutput() [not needed] [OK] psx/input/dualshock : (c), analog state change [TEST] [OK] psx/psx : (c), UpdateOutput() [not needed] 0.9.43 -> 0.9.44.1 [OK] psx/cdc : add const [NO] psx/debug : not used file [OK] psx/dis : add const [OK] psx/dma : update GPU api. NOTE: found biz bug here. [OK] psx/frontio : add cold [OK] psx/gpu : (big change to make GPU static) [OK] psx/psx : associated with GPU, add cold; ignored PSF loader cold. NOTE: at smoe point we got RMD_Drive, which I'm not using [NO] psx/input/* : not important cold and device specifications stuff [OK] psx/mdec : fastcall [OK] psx/irq : fastcall [NO] types : extensive work to cold, hot, fastcall, etc. macros for compilers 0.9.44.1 -> 0.9.45 (misc #include changes all over) [NO] psx/frontio : not important [OK] psx/gte : FALSE->false, etc [OK] psx/masmem : not important [NO] psx/mdec : not important [NO] psx/psx : not important 0.9.45 -> 0.9.45.1 (nothing) 0.9.45.1 -> 0.9.48 [OK] endian / many updates, probably for performance [OK] psx/irq : tidy [OK] psx/gpu : tidy [OK] tests: add some gcc tests, and tests for various cpu archs 0.9.48 -> 1.21.3 [OK] psx/cdc : add static asserts (useless: change how variables are saved) [NO] psx/cpu : change how variables are saved [NO] psx/frontio : change how variables are saved [OK] psx/gpu : odd fix to lightgun coords, maybe pointless; change how variables are saved; optimization to GetTexel [OK] psx/gte : add static asserts (useless: change how variables are saved) [NO] psx/input/* : variable saving, and change to input device setup [NO] psx/input/mouse : input buffer format changed? must be due to input device changes in 1.x update [OK] psx/input/multitap : MDAP ? weird [ON] psx/mdec : MDAP? (ignored: variable saving) [NO] psx/psx : frontend memcard error handling, changes from strncasecmp to MDFN_strazicmp and etc; change to ReadSector API? [NO] psx/spu : ignored: variable saving 1.21.3 -> 1.22.0-UNSTABLE (mednafen namespaces added all over) [NO] endian : nothing important [OK] psx/cdc : many changes (described well in changelog). CAUTION: DMForceStop is removed, this may cause problems on multidisc games [OK] psx/psx : remove register keyword, add NO_INLINE [NO] psx/dis : minor change, we do it different [OK] psx/gpu : silence warning [OK] psx/mdec : change intrinsics macros; change inline keyword [NO] psx/psx : change memcard flushing logic, change cd interface, PSF loading [OK] psx/psx : change CNF parsing 1.22.0-UNSTABLE -> 1.22.2 [OK] psx/cdc : fix a bug 1.22.2 -> 1.23.0 [OK] psx/cdc : fix a bug [NO] psx/psx : GIT change 1.23.0 -> 1.24.0-UNSTABLE (MDFN_HIDE litter all over) [OK] psx/gpu : (c); ignored AR changes in GIT (TODO: reapply in bizhawk code). changed timing. [OK] psx/input/guncon : TransformInput changes to use GPU_GetGunXTranslation... IGNORED? IMPORTANT? also: hook updates. [OK] psx/input/justifier : TransformInput changes to use GPU_GetGunXTranslation... IGNORED? IMPORTANT? also: hook updates. [OK] psx/mdec : intrinsic macros changes [NO] psx/psx : "psx.correct_aspect". we're not really using this. [OK] psx/spu : casts on volumes [NO] types : nothing important [NO] video/Deinterlacer : IGNORE. we may have weak deinterlacing, but so be it [NO] tests : intrinsic macros changes, threading API changes, stream tests 1.24.0-UNSTABLE -> 1.24.1 [OK] psx/spu : some basic emulation fixes [NO] tests : thread stuff 1.24.1 -> 1.24.2 -nothing-