namespace HelloWorld { public partial class CustomMainForm { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.label_Watch1 = new System.Windows.Forms.Label(); this.label_Watch2 = new System.Windows.Forms.Label(); this.label_Watch3 = new System.Windows.Forms.Label(); this.label_Game = new System.Windows.Forms.Label(); this.button1 = new System.Windows.Forms.Button(); this.label_GameHash = new System.Windows.Forms.Label(); this.button2 = new System.Windows.Forms.Button(); this.button3 = new System.Windows.Forms.Button(); this.savestateLabel = new System.Windows.Forms.Label(); this.savestateName = new System.Windows.Forms.TextBox(); this.saveState = new System.Windows.Forms.Button(); this.loadstate = new System.Windows.Forms.Button(); this.SuspendLayout(); // // label_Watch1 // this.label_Watch1.AutoSize = true; this.label_Watch1.Location = new System.Drawing.Point(12, 57); this.label_Watch1.Name = "label_Watch1"; this.label_Watch1.Size = new System.Drawing.Size(35, 13); this.label_Watch1.TabIndex = 0; this.label_Watch1.Text = "label1"; // // label_Watch2 // this.label_Watch2.AutoSize = true; this.label_Watch2.Location = new System.Drawing.Point(12, 79); this.label_Watch2.Name = "label_Watch2"; this.label_Watch2.Size = new System.Drawing.Size(35, 13); this.label_Watch2.TabIndex = 1; this.label_Watch2.Text = "label2"; // // label_Watch3 // this.label_Watch3.AutoSize = true; this.label_Watch3.Location = new System.Drawing.Point(12, 102); this.label_Watch3.Name = "label_Watch3"; this.label_Watch3.Size = new System.Drawing.Size(35, 13); this.label_Watch3.TabIndex = 2; this.label_Watch3.Text = "label3"; // // label_Game // this.label_Game.AutoSize = true; this.label_Game.Location = new System.Drawing.Point(13, 13); this.label_Game.Name = "label_Game"; this.label_Game.Size = new System.Drawing.Size(35, 13); this.label_Game.TabIndex = 3; this.label_Game.Text = "label4"; // // button1 // this.button1.Location = new System.Drawing.Point(176, 226); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(96, 23); this.button1.TabIndex = 4; this.button1.Text = "Frame Advance"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click); // // label_GameHash // this.label_GameHash.AutoSize = true; this.label_GameHash.Location = new System.Drawing.Point(13, 35); this.label_GameHash.Name = "label_GameHash"; this.label_GameHash.Size = new System.Drawing.Size(35, 13); this.label_GameHash.TabIndex = 5; this.label_GameHash.Text = "label5"; // // button2 // this.button2.Location = new System.Drawing.Point(72, 197); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(98, 23); this.button2.TabIndex = 6; this.button2.Text = "Current Buttons"; this.button2.UseVisualStyleBackColor = true; this.button2.Click += new System.EventHandler(this.button2_Click); // // button3 // this.button3.Location = new System.Drawing.Point(72, 226); this.button3.Name = "button3"; this.button3.Size = new System.Drawing.Size(98, 23); this.button3.TabIndex = 7; this.button3.Text = "10 A Press"; this.button3.UseVisualStyleBackColor = true; this.button3.Click += new System.EventHandler(this.button3_Click); // // savestateLabel // this.savestateLabel.AutoSize = true; this.savestateLabel.Location = new System.Drawing.Point(12, 119); this.savestateLabel.Name = "savestateLabel"; this.savestateLabel.Size = new System.Drawing.Size(87, 13); this.savestateLabel.TabIndex = 8; this.savestateLabel.Text = "Savestate name:"; // // savestateName // this.savestateName.Location = new System.Drawing.Point(106, 116); this.savestateName.Name = "savestateName"; this.savestateName.Size = new System.Drawing.Size(75, 20); this.savestateName.TabIndex = 9; // // saveState // this.saveState.Location = new System.Drawing.Point(187, 114); this.saveState.Name = "saveState"; this.saveState.Size = new System.Drawing.Size(44, 23); this.saveState.TabIndex = 10; this.saveState.Text = "Save"; this.saveState.UseVisualStyleBackColor = true; this.saveState.Click += new System.EventHandler(this.saveState_Click); // // loadstate // this.loadstate.Location = new System.Drawing.Point(237, 114); this.loadstate.Name = "loadstate"; this.loadstate.Size = new System.Drawing.Size(46, 23); this.loadstate.TabIndex = 11; this.loadstate.Text = "Load"; this.loadstate.UseVisualStyleBackColor = true; this.loadstate.Click += new System.EventHandler(this.loadstate_Click); // // CustomMainForm // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(284, 261); this.Controls.Add(this.loadstate); this.Controls.Add(this.saveState); this.Controls.Add(this.savestateName); this.Controls.Add(this.savestateLabel); this.Controls.Add(this.button3); this.Controls.Add(this.button2); this.Controls.Add(this.label_GameHash); this.Controls.Add(this.button1); this.Controls.Add(this.label_Game); this.Controls.Add(this.label_Watch3); this.Controls.Add(this.label_Watch2); this.Controls.Add(this.label_Watch1); this.Name = "CustomMainForm"; this.Text = "HelloWorld"; this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.Label label_Watch1; private System.Windows.Forms.Label label_Watch2; private System.Windows.Forms.Label label_Watch3; private System.Windows.Forms.Label label_Game; private System.Windows.Forms.Button button1; private System.Windows.Forms.Label label_GameHash; private System.Windows.Forms.Button button2; private System.Windows.Forms.Button button3; private System.Windows.Forms.Label savestateLabel; private System.Windows.Forms.TextBox savestateName; private System.Windows.Forms.Button saveState; private System.Windows.Forms.Button loadstate; } }