#include "Platform.h" namespace Platform { void Init(int argc, char** argv) { } void DeInit() { } void SignalStop(StopReason reason) { } int InstanceID() { return 0; } std::string InstanceFileSuffix() { return ""; } Semaphore* Semaphore_Create() { return nullptr; } void Semaphore_Free(Semaphore* sema) { } void Semaphore_Reset(Semaphore* sema) { } void Semaphore_Wait(Semaphore* sema) { } void Semaphore_Post(Semaphore* sema, int count) { } Mutex* Mutex_Create() { return nullptr; } void Mutex_Free(Mutex* mutex) { } void Mutex_Lock(Mutex* mutex) { } void Mutex_Unlock(Mutex* mutex) { } bool Mutex_TryLock(Mutex* mutex) { return false; } bool MP_Init() { return false; } void MP_DeInit() { } void MP_Begin() { } void MP_End() { } int MP_SendPacket(u8* data, int len, u64 timestamp) { return 0; } int MP_RecvPacket(u8* data, u64* timestamp) { return 0; } int MP_SendCmd(u8* data, int len, u64 timestamp) { return 0; } int MP_SendReply(u8* data, int len, u64 timestamp, u16 aid) { return 0; } int MP_SendAck(u8* data, int len, u64 timestamp) { return 0; } int MP_RecvHostPacket(u8* data, u64* timestamp) { return 0; } u16 MP_RecvReplies(u8* data, u64 timestamp, u16 aidmask) { return 0; } bool LAN_Init() { return false; } void LAN_DeInit() { } int LAN_SendPacket(u8* data, int len) { return 0; } int LAN_RecvPacket(u8* data) { return 0; } void Sleep(u64 usecs) { } void Camera_Start(int num) { } void Camera_Stop(int num) { } void Camera_CaptureFrame(int num, u32* frame, int width, int height, bool yuv) { // TODO } DynamicLibrary* DynamicLibrary_Load(const char* lib) { return nullptr; } void DynamicLibrary_Unload(DynamicLibrary* lib) { } void* DynamicLibrary_LoadFunction(DynamicLibrary* lib, const char* name) { return nullptr; } }