auto PPU::latchCounters(uint hcounter, uint vcounter) -> void { io.hcounter = hcounter; io.vcounter = vcounter; latch.counters = 1; } auto PPU::latchCounters() -> void { io.hcounter = cpu.hdot(); io.vcounter = cpu.vcounter(); latch.counters = 1; } auto PPU::vramAddress() const -> uint { uint address = io.vramAddress; switch(io.vramMapping) { case 0: return address & 0x7fff; case 1: return address & 0x7f00 | address << 3 & 0x00f8 | address >> 5 & 7; case 2: return address & 0x7e00 | address << 3 & 0x01f8 | address >> 6 & 7; case 3: return address & 0x7c00 | address << 3 & 0x03f8 | address >> 7 & 7; } unreachable; } auto PPU::readVRAM() -> uint16 { if(!io.displayDisable && cpu.vcounter() < vdisp()) return 0x0000; auto address = vramAddress(); return vram[address]; } template auto PPU::writeVRAM(uint8 data) -> void { if(!io.displayDisable && cpu.vcounter() < vdisp() && !noVRAMBlocking()) return; Line::flush(); auto address = vramAddress(); if constexpr(Byte == 0) { vram[address] = vram[address] & 0xff00 | data << 0; } if constexpr(Byte == 1) { vram[address] = vram[address] & 0x00ff | data << 8; } } auto PPU::readOAM(uint10 address) -> uint8 { if(!io.displayDisable && cpu.vcounter() < vdisp()) address = latch.oamAddress; return readObject(address); } auto PPU::writeOAM(uint10 address, uint8 data) -> void { Line::flush(); //0x0218: Uniracers (2-player mode) hack; requires cycle timing for latch.oamAddress to be correct if(!io.displayDisable && cpu.vcounter() < vdisp()) address = 0x0218; //latch.oamAddress; return writeObject(address, data); } template auto PPU::readCGRAM(uint8 address) -> uint8 { if(!io.displayDisable && cpu.vcounter() > 0 && cpu.vcounter() < vdisp() && cpu.hcounter() >= 88 && cpu.hcounter() < 1096 ) address = latch.cgramAddress; if constexpr(Byte == 0) { return cgram[address] >> 0; } if constexpr(Byte == 1) { return cgram[address] >> 8; } } auto PPU::writeCGRAM(uint8 address, uint15 data) -> void { if(!io.displayDisable && cpu.vcounter() > 0 && cpu.vcounter() < vdisp() && cpu.hcounter() >= 88 && cpu.hcounter() < 1096 ) address = latch.cgramAddress; cgram[address] = data; } auto PPU::readIO(uint address, uint8 data) -> uint8 { cpu.synchronizePPU(); switch(address & 0xffff) { case 0x2104: case 0x2105: case 0x2106: case 0x2108: case 0x2109: case 0x210a: case 0x2114: case 0x2115: case 0x2116: case 0x2118: case 0x2119: case 0x211a: case 0x2124: case 0x2125: case 0x2126: case 0x2128: case 0x2129: case 0x212a: { return latch.ppu1.mdr; } case 0x2134: { //MPYL uint result = (int16)io.mode7.a * (int8)(io.mode7.b >> 8); return latch.ppu1.mdr = result >> 0; } case 0x2135: { //MPYM uint result = (int16)io.mode7.a * (int8)(io.mode7.b >> 8); return latch.ppu1.mdr = result >> 8; } case 0x2136: { //MPYH uint result = (int16)io.mode7.a * (int8)(io.mode7.b >> 8); return latch.ppu1.mdr = result >> 16; } case 0x2137: { //SLHV if(cpu.pio() & 0x80) latchCounters(); return data; //CPU MDR } case 0x2138: { //OAMDATAREAD data = readOAM(io.oamAddress); io.oamAddress = io.oamAddress + 1 & 0x3ff; oamSetFirstObject(); return latch.ppu1.mdr = data; } case 0x2139: { //VMDATALREAD data = latch.vram >> 0; if(io.vramIncrementMode == 0) { latch.vram = readVRAM(); io.vramAddress += io.vramIncrementSize; } return latch.ppu1.mdr = data; } case 0x213a: { //VMDATAHREAD data = latch.vram >> 8; if(io.vramIncrementMode == 1) { latch.vram = readVRAM(); io.vramAddress += io.vramIncrementSize; } return latch.ppu1.mdr = data; } case 0x213b: { //CGDATAREAD if(io.cgramAddressLatch == 0) { io.cgramAddressLatch = 1; latch.ppu2.mdr = readCGRAM<0>(io.cgramAddress); } else { io.cgramAddressLatch = 0; latch.ppu2.mdr = readCGRAM<1>(io.cgramAddress++) & 0x7f | latch.ppu2.mdr & 0x80; } return latch.ppu2.mdr; } case 0x213c: { //OPHCT if(latch.hcounter == 0) { latch.hcounter = 1; latch.ppu2.mdr = io.hcounter; } else { latch.hcounter = 0; latch.ppu2.mdr = io.hcounter >> 8 | latch.ppu2.mdr & 0xfe; } return latch.ppu2.mdr; } case 0x213d: { //OPVCT if(latch.vcounter == 0) { latch.vcounter = 1; latch.ppu2.mdr = io.vcounter; } else { latch.vcounter = 0; latch.ppu2.mdr = io.vcounter >> 8 | latch.ppu2.mdr & 0xfe; } return latch.ppu2.mdr; } case 0x213e: { //STAT77 latch.ppu1.mdr = 0x01 | io.obj.rangeOver << 6 | io.obj.timeOver << 7; return latch.ppu1.mdr; } case 0x213f: { //STAT78 latch.hcounter = 0; latch.vcounter = 0; latch.ppu2.mdr &= 1 << 5; latch.ppu2.mdr |= 0x03 | Region::PAL() << 4 | field() << 7; if(!(cpu.pio() & 0x80)) { latch.ppu2.mdr |= 1 << 6; } else { latch.ppu2.mdr |= latch.counters << 6; latch.counters = 0; } return latch.ppu2.mdr; } } return data; } auto PPU::writeIO(uint address, uint8 data) -> void { cpu.synchronizePPU(); switch(address & 0xffff) { case 0x2100: { //INIDISP if(io.displayDisable && cpu.vcounter() == vdisp()) oamAddressReset(); io.displayBrightness = data >> 0 & 15; io.displayDisable = data >> 7 & 1; return; } case 0x2101: { //OBSEL io.obj.tiledataAddress = data << 13 & 0x6000; io.obj.nameselect = data >> 3 & 3; io.obj.baseSize = data >> 5 & 7; return; } case 0x2102: { //OAMADDL io.oamBaseAddress = (io.oamBaseAddress & 0x0200) | data << 1; oamAddressReset(); return; } case 0x2103: { //OAMADDH io.oamBaseAddress = (data & 1) << 9 | io.oamBaseAddress & 0x01fe; io.oamPriority = data >> 7 & 1; oamAddressReset(); return; } case 0x2104: { //OAMDATA bool latchBit = io.oamAddress & 1; uint address = io.oamAddress; io.oamAddress = io.oamAddress + 1 & 0x3ff; if(latchBit == 0) latch.oam = data; if(address & 0x200) { writeOAM(address, data); } else if(latchBit == 1) { writeOAM((address & ~1) + 0, latch.oam); writeOAM((address & ~1) + 1, data); } oamSetFirstObject(); return; } case 0x2105: { //BGMODE io.bgMode = data >> 0 & 7; io.bgPriority = data >> 3 & 1; io.bg1.tileSize = data >> 4 & 1; io.bg2.tileSize = data >> 5 & 1; io.bg3.tileSize = data >> 6 & 1; io.bg4.tileSize = data >> 7 & 1; updateVideoMode(); return; } case 0x2106: { //MOSAIC bool mosaicEnable = io.bg1.mosaicEnable || io.bg2.mosaicEnable || io.bg3.mosaicEnable || io.bg4.mosaicEnable; io.bg1.mosaicEnable = data >> 0 & 1; io.bg2.mosaicEnable = data >> 1 & 1; io.bg3.mosaicEnable = data >> 2 & 1; io.bg4.mosaicEnable = data >> 3 & 1; io.mosaic.size = (data >> 4 & 15) + 1; if(!mosaicEnable && (data >> 0 & 15)) { //mosaic vcounter is reloaded when mosaic becomes enabled io.mosaic.counter = io.mosaic.size + 1; } return; } case 0x2107: { //BG1SC io.bg1.screenSize = data >> 0 & 3; io.bg1.screenAddress = data << 8 & 0x7c00; return; } case 0x2108: { //BG2SC io.bg2.screenSize = data >> 0 & 3; io.bg2.screenAddress = data << 8 & 0x7c00; return; } case 0x2109: { //BG3SC io.bg3.screenSize = data >> 0 & 3; io.bg3.screenAddress = data << 8 & 0x7c00; return; } case 0x210a: { //BG4SC io.bg4.screenSize = data >> 0 & 3; io.bg4.screenAddress = data << 8 & 0x7c00; return; } case 0x210b: { //BG12NBA io.bg1.tiledataAddress = data << 12 & 0x7000; io.bg2.tiledataAddress = data << 8 & 0x7000; return; } case 0x210c: { //BG34NBA io.bg3.tiledataAddress = data << 12 & 0x7000; io.bg4.tiledataAddress = data << 8 & 0x7000; return; } case 0x210d: { //BG1HOFS io.mode7.hoffset = data << 8 | latch.mode7; latch.mode7 = data; io.bg1.hoffset = data << 8 | (latch.ppu1.bgofs & ~7) | (latch.ppu2.bgofs & 7); latch.ppu1.bgofs = data; latch.ppu2.bgofs = data; return; } case 0x210e: { //BG1VOFS io.mode7.voffset = data << 8 | latch.mode7; latch.mode7 = data; io.bg1.voffset = data << 8 | latch.ppu1.bgofs; latch.ppu1.bgofs = data; return; } case 0x210f: { //BG2HOFS io.bg2.hoffset = data << 8 | (latch.ppu1.bgofs & ~7) | (latch.ppu2.bgofs & 7); latch.ppu1.bgofs = data; latch.ppu2.bgofs = data; return; } case 0x2110: { //BG2VOFS io.bg2.voffset = data << 8 | latch.ppu1.bgofs; latch.ppu1.bgofs = data; return; } case 0x2111: { //BG3HOFS io.bg3.hoffset = data << 8 | (latch.ppu1.bgofs & ~7) | (latch.ppu2.bgofs & 7); latch.ppu1.bgofs = data; latch.ppu2.bgofs = data; return; } case 0x2112: { //BG3VOFS io.bg3.voffset = data << 8 | latch.ppu1.bgofs; latch.ppu1.bgofs = data; return; } case 0x2113: { //BG4HOFS io.bg4.hoffset = data << 8 | (latch.ppu1.bgofs & ~7) | (latch.ppu2.bgofs & 7); latch.ppu1.bgofs = data; latch.ppu2.bgofs = data; return; } case 0x2114: { //BG4VOFS io.bg4.voffset = data << 8 | latch.ppu1.bgofs; latch.ppu1.bgofs = data; return; } case 0x2115: { //VMAIN static const uint size[4] = {1, 32, 128, 128}; io.vramIncrementSize = size[data & 3]; io.vramMapping = data >> 2 & 3; io.vramIncrementMode = data >> 7 & 1; return; } case 0x2116: { //VMADDL io.vramAddress = io.vramAddress & 0xff00 | data << 0; latch.vram = readVRAM(); return; } case 0x2117: { //VMADDH io.vramAddress = io.vramAddress & 0x00ff | data << 8; latch.vram = readVRAM(); return; } case 0x2118: { //VMDATAL writeVRAM<0>(data); if(io.vramIncrementMode == 0) io.vramAddress += io.vramIncrementSize; return; } case 0x2119: { //VMDATAH writeVRAM<1>(data); if(io.vramIncrementMode == 1) io.vramAddress += io.vramIncrementSize; return; } case 0x211a: { //M7SEL io.mode7.hflip = data >> 0 & 1; io.mode7.vflip = data >> 1 & 1; io.mode7.repeat = data >> 6 & 3; return; } case 0x211b: { //M7A io.mode7.a = data << 8 | latch.mode7; latch.mode7 = data; return; } case 0x211c: { //M7B io.mode7.b = data << 8 | latch.mode7; latch.mode7 = data; return; } case 0x211d: { //M7C io.mode7.c = data << 8 | latch.mode7; latch.mode7 = data; return; } case 0x211e: { //M7D io.mode7.d = data << 8 | latch.mode7; latch.mode7 = data; return; } case 0x211f: { //M7X io.mode7.x = data << 8 | latch.mode7; latch.mode7 = data; return; } case 0x2120: { //M7Y io.mode7.y = data << 8 | latch.mode7; latch.mode7 = data; return; } case 0x2121: { //CGADD io.cgramAddress = data; io.cgramAddressLatch = 0; return; } case 0x2122: { //CGDATA if(io.cgramAddressLatch == 0) { io.cgramAddressLatch = 1; latch.cgram = data; } else { io.cgramAddressLatch = 0; writeCGRAM(io.cgramAddress++, (data & 0x7f) << 8 | latch.cgram); } return; } case 0x2123: { //W12SEL io.bg1.window.oneInvert = data >> 0 & 1; io.bg1.window.oneEnable = data >> 1 & 1; io.bg1.window.twoInvert = data >> 2 & 1; io.bg1.window.twoEnable = data >> 3 & 1; io.bg2.window.oneInvert = data >> 4 & 1; io.bg2.window.oneEnable = data >> 5 & 1; io.bg2.window.twoInvert = data >> 6 & 1; io.bg2.window.twoEnable = data >> 7 & 1; return; } case 0x2124: { //W34SEL io.bg3.window.oneInvert = data >> 0 & 1; io.bg3.window.oneEnable = data >> 1 & 1; io.bg3.window.twoInvert = data >> 2 & 1; io.bg3.window.twoEnable = data >> 3 & 1; io.bg4.window.oneInvert = data >> 4 & 1; io.bg4.window.oneEnable = data >> 5 & 1; io.bg4.window.twoInvert = data >> 6 & 1; io.bg4.window.twoEnable = data >> 7 & 1; return; } case 0x2125: { //WOBJSEL io.obj.window.oneInvert = data >> 0 & 1; io.obj.window.oneEnable = data >> 1 & 1; io.obj.window.twoInvert = data >> 2 & 1; io.obj.window.twoEnable = data >> 3 & 1; io.col.window.oneInvert = data >> 4 & 1; io.col.window.oneEnable = data >> 5 & 1; io.col.window.twoInvert = data >> 6 & 1; io.col.window.twoEnable = data >> 7 & 1; return; } case 0x2126: { //WH0 io.window.oneLeft = data; return; } case 0x2127: { //WH1 io.window.oneRight = data; return; } case 0x2128: { //WH2 io.window.twoLeft = data; return; } case 0x2129: { //WH3 io.window.twoRight = data; return; } case 0x212a: { //WBGLOG io.bg1.window.mask = data >> 0 & 3; io.bg2.window.mask = data >> 2 & 3; io.bg3.window.mask = data >> 4 & 3; io.bg4.window.mask = data >> 6 & 3; return; } case 0x212b: { //WOBJLOG io.obj.window.mask = data >> 0 & 3; io.col.window.mask = data >> 2 & 3; return; } case 0x212c: { //TM io.bg1.aboveEnable = data >> 0 & 1; io.bg2.aboveEnable = data >> 1 & 1; io.bg3.aboveEnable = data >> 2 & 1; io.bg4.aboveEnable = data >> 3 & 1; io.obj.aboveEnable = data >> 4 & 1; return; } case 0x212d: { //TS io.bg1.belowEnable = data >> 0 & 1; io.bg2.belowEnable = data >> 1 & 1; io.bg3.belowEnable = data >> 2 & 1; io.bg4.belowEnable = data >> 3 & 1; io.obj.belowEnable = data >> 4 & 1; return; } case 0x212e: { //TMW io.bg1.window.aboveEnable = data >> 0 & 1; io.bg2.window.aboveEnable = data >> 1 & 1; io.bg3.window.aboveEnable = data >> 2 & 1; io.bg4.window.aboveEnable = data >> 3 & 1; io.obj.window.aboveEnable = data >> 4 & 1; return; } case 0x212f: { //TSW io.bg1.window.belowEnable = data >> 0 & 1; io.bg2.window.belowEnable = data >> 1 & 1; io.bg3.window.belowEnable = data >> 2 & 1; io.bg4.window.belowEnable = data >> 3 & 1; io.obj.window.belowEnable = data >> 4 & 1; return; } case 0x2130: { //CGWSEL io.col.directColor = data >> 0 & 1; io.col.blendMode = data >> 1 & 1; io.col.window.belowMask = data >> 4 & 3; io.col.window.aboveMask = data >> 6 & 3; return; } case 0x2131: { //CGADDSUB io.col.enable[Source::BG1 ] = data >> 0 & 1; io.col.enable[Source::BG2 ] = data >> 1 & 1; io.col.enable[Source::BG3 ] = data >> 2 & 1; io.col.enable[Source::BG4 ] = data >> 3 & 1; io.col.enable[Source::OBJ1] = 0; io.col.enable[Source::OBJ2] = data >> 4 & 1; io.col.enable[Source::COL ] = data >> 5 & 1; io.col.halve = data >> 6 & 1; io.col.mathMode = data >> 7 & 1; return; } case 0x2132: { //COLDATA if(data & 0x20) io.col.fixedColor = io.col.fixedColor & 0b11111'11111'00000 | (data & 31) << 0; if(data & 0x40) io.col.fixedColor = io.col.fixedColor & 0b11111'00000'11111 | (data & 31) << 5; if(data & 0x80) io.col.fixedColor = io.col.fixedColor & 0b00000'11111'11111 | (data & 31) << 10; return; } case 0x2133: { //SETINI io.interlace = data >> 0 & 1; io.obj.interlace = data >> 1 & 1; io.overscan = data >> 2 & 1; io.pseudoHires = data >> 3 & 1; io.extbg = data >> 6 & 1; updateVideoMode(); return; } } } auto PPU::updateVideoMode() -> void { ppubase.display.vdisp = !io.overscan ? 225 : 240; switch(io.bgMode) { case 0: io.bg1.tileMode = TileMode::BPP2; io.bg2.tileMode = TileMode::BPP2; io.bg3.tileMode = TileMode::BPP2; io.bg4.tileMode = TileMode::BPP2; memory::assign(io.bg1.priority, 8, 11); memory::assign(io.bg2.priority, 7, 10); memory::assign(io.bg3.priority, 2, 5); memory::assign(io.bg4.priority, 1, 4); memory::assign(io.obj.priority, 3, 6, 9, 12); break; case 1: io.bg1.tileMode = TileMode::BPP4; io.bg2.tileMode = TileMode::BPP4; io.bg3.tileMode = TileMode::BPP2; io.bg4.tileMode = TileMode::Inactive; if(io.bgPriority) { memory::assign(io.bg1.priority, 5, 8); memory::assign(io.bg2.priority, 4, 7); memory::assign(io.bg3.priority, 1, 10); memory::assign(io.obj.priority, 2, 3, 6, 9); } else { memory::assign(io.bg1.priority, 6, 9); memory::assign(io.bg2.priority, 5, 8); memory::assign(io.bg3.priority, 1, 3); memory::assign(io.obj.priority, 2, 4, 7, 10); } break; case 2: io.bg1.tileMode = TileMode::BPP4; io.bg2.tileMode = TileMode::BPP4; io.bg3.tileMode = TileMode::Inactive; io.bg4.tileMode = TileMode::Inactive; memory::assign(io.bg1.priority, 3, 7); memory::assign(io.bg2.priority, 1, 5); memory::assign(io.obj.priority, 2, 4, 6, 8); break; case 3: io.bg1.tileMode = TileMode::BPP8; io.bg2.tileMode = TileMode::BPP4; io.bg3.tileMode = TileMode::Inactive; io.bg4.tileMode = TileMode::Inactive; memory::assign(io.bg1.priority, 3, 7); memory::assign(io.bg2.priority, 1, 5); memory::assign(io.obj.priority, 2, 4, 6, 8); break; case 4: io.bg1.tileMode = TileMode::BPP8; io.bg2.tileMode = TileMode::BPP2; io.bg3.tileMode = TileMode::Inactive; io.bg4.tileMode = TileMode::Inactive; memory::assign(io.bg1.priority, 3, 7); memory::assign(io.bg2.priority, 1, 5); memory::assign(io.obj.priority, 2, 4, 6, 8); break; case 5: io.bg1.tileMode = TileMode::BPP4; io.bg2.tileMode = TileMode::BPP2; io.bg3.tileMode = TileMode::Inactive; io.bg4.tileMode = TileMode::Inactive; memory::assign(io.bg1.priority, 3, 7); memory::assign(io.bg2.priority, 1, 5); memory::assign(io.obj.priority, 2, 4, 6, 8); break; case 6: io.bg1.tileMode = TileMode::BPP4; io.bg2.tileMode = TileMode::Inactive; io.bg3.tileMode = TileMode::Inactive; io.bg4.tileMode = TileMode::Inactive; memory::assign(io.bg1.priority, 2, 5); memory::assign(io.obj.priority, 1, 3, 4, 6); break; case 7: if(!io.extbg) { io.bg1.tileMode = TileMode::Mode7; io.bg2.tileMode = TileMode::Inactive; io.bg3.tileMode = TileMode::Inactive; io.bg4.tileMode = TileMode::Inactive; memory::assign(io.bg1.priority, 2); memory::assign(io.obj.priority, 1, 3, 4, 5); } else { io.bg1.tileMode = TileMode::Mode7; io.bg2.tileMode = TileMode::Mode7; io.bg3.tileMode = TileMode::Inactive; io.bg4.tileMode = TileMode::Inactive; memory::assign(io.bg1.priority, 3); memory::assign(io.bg2.priority, 1, 5); memory::assign(io.obj.priority, 2, 4, 6, 7); } break; } }