#pragma once namespace nall { inline auto image::fill(u64 color) -> void { for(u32 y = 0; y < _height; y++) { u8* dp = _data + pitch() * y; for(u32 x = 0; x < _width; x++) { write(dp, color); dp += stride(); } } } inline auto image::gradient(u64 a, u64 b, u64 c, u64 d) -> void { for(u32 y = 0; y < _height; y++) { u8* dp = _data + pitch() * y; f64 muY = (f64)y / (f64)_height; for(u32 x = 0; x < _width; x++) { f64 muX = (f64)x / (f64)_width; write(dp, interpolate4f(a, b, c, d, muX, muY)); dp += stride(); } } } inline auto image::gradient(u64 a, u64 b, s32 radiusX, s32 radiusY, s32 centerX, s32 centerY, function callback) -> void { for(s32 y = 0; y < _height; y++) { u8* dp = _data + pitch() * y; f64 py = max(-radiusY, min(+radiusY, y - centerY)) * 1.0 / radiusY; for(s32 x = 0; x < _width; x++) { f64 px = max(-radiusX, min(+radiusX, x - centerX)) * 1.0 / radiusX; f64 mu = max(0.0, min(1.0, callback(px, py))); if(mu != mu) mu = 1.0; //NaN write(dp, interpolate4f(a, b, mu)); dp += stride(); } } } inline auto image::crossGradient(u64 a, u64 b, s32 radiusX, s32 radiusY, s32 centerX, s32 centerY) -> void { return gradient(a, b, radiusX, radiusY, centerX, centerY, [](f64 x, f64 y) -> f64 { x = fabs(x), y = fabs(y); return min(x, y) * min(x, y); }); } inline auto image::diamondGradient(u64 a, u64 b, s32 radiusX, s32 radiusY, s32 centerX, s32 centerY) -> void { return gradient(a, b, radiusX, radiusY, centerX, centerY, [](f64 x, f64 y) -> f64 { return fabs(x) + fabs(y); }); } inline auto image::horizontalGradient(u64 a, u64 b, s32 radiusX, s32 radiusY, s32 centerX, s32 centerY) -> void { return gradient(a, b, radiusX, radiusY, centerX, centerY, [](f64 x, f64 y) -> f64 { return fabs(x); }); } inline auto image::radialGradient(u64 a, u64 b, s32 radiusX, s32 radiusY, s32 centerX, s32 centerY) -> void { return gradient(a, b, radiusX, radiusY, centerX, centerY, [](f64 x, f64 y) -> f64 { return sqrt(x * x + y * y); }); } inline auto image::sphericalGradient(u64 a, u64 b, s32 radiusX, s32 radiusY, s32 centerX, s32 centerY) -> void { return gradient(a, b, radiusX, radiusY, centerX, centerY, [](f64 x, f64 y) -> f64 { return x * x + y * y; }); } inline auto image::squareGradient(u64 a, u64 b, s32 radiusX, s32 radiusY, s32 centerX, s32 centerY) -> void { return gradient(a, b, radiusX, radiusY, centerX, centerY, [](f64 x, f64 y) -> f64 { return max(fabs(x), fabs(y)); }); } inline auto image::verticalGradient(u64 a, u64 b, s32 radiusX, s32 radiusY, s32 centerX, s32 centerY) -> void { return gradient(a, b, radiusX, radiusY, centerX, centerY, [](f64 x, f64 y) -> f64 { return fabs(y); }); } }