/* =================================================================================== Cygne WIN v 2.1a (c) Dox 2002 dox@space.pl =================================================================================== NEC cpu core by Bryan McPhail,Oliver Bergmann, Fabrice Frances and David Hedley Zlib by Jean-loup Gailly and Mark Adler =================================================================================== */ const uint8 startio[256]={ 0x00,//0 0x00,//1 0x9d,//2 0xbb,//3 0x00,//4 0x00,//5 0x00,//6 0x26,//7 0xfe,//8 0xde,//9 0xf9,//a 0xfb,//b 0xdb,//c 0xd7,//d 0x7f,//e 0xf5,//f 0x00,//10 0x00,//11 0x00,//12 0x00,//13 0x01,//14 0x00,//15 0x9e,//16 0x9b,//17 0x00,//18 0x00,//19 0x00,//1a 0x00,//1b 0x99,//1c 0xfd,//1d 0xb7,//1e 0xdf,//1f 0x30,//20 0x57,//21 0x75,//22 0x76,//23 0x15,//24 0x73,//25 0x77,//26 0x77,//27 0x20,//28 0x75,//29 0x50,//2a 0x36,//2b 0x70,//2c 0x67,//2d 0x50,//2e 0x77,//2f 0x57,//30 0x54,//31 0x75,//32 0x77,//33 0x75,//34 0x17,//35 0x37,//36 0x73,//37 0x50,//38 0x57,//39 0x60,//3a 0x77,//3b 0x70,//3c 0x77,//3d 0x10,//3e 0x73,//3f 0x00,//40 0x00,//41 0x00,//42 0x00,//43 0x00,//44 0x00,//45 0x00,//46 0x00,//47 0x00,//48 0x00,//49 0x00,//4a 0x00,//4b 0x00,//4c 0x00,//4d 0x00,//4e 0x00,//4f 0x00,//50 0x00,//51 0x00,//52 0x00,//53 0x00,//54 0x00,//55 0x00,//56 0x00,//57 0x00,//58 0x00,//59 0x00,//5a 0x00,//5b 0x00,//5c 0x00,//5d 0x00,//5e 0x00,//5f 0x0a,//60 0x00,//61 0x00,//62 0x00,//63 0x00,//64 0x00,//65 0x00,//66 0x00,//67 0x00,//68 0x00,//69 0x00,//6a 0x0f,//6b 0x00,//6c 0x00,//6d 0x00,//6e 0x00,//6f 0x00,//70 0x00,//71 0x00,//72 0x00,//73 0x00,//74 0x00,//75 0x00,//76 0x00,//77 0x00,//78 0x00,//79 0x00,//7a 0x00,//7b 0x00,//7c 0x00,//7d 0x00,//7e 0x00,//7f 0x00,//80 0x00,//81 0x00,//82 0x00,//83 0x00,//84 0x00,//85 0x00,//86 0x00,//87 0x00,//88 0x00,//89 0x00,//8a 0x00,//8b 0x00,//8c 0x1f,//8d 1d ? 0x00,//8e 0x00,//8f 0x00,//90 0x00,//91 0x00,//92 0x00,//93 0x00,//94 0x00,//95 0x00,//96 0x00,//97 0x00,//98 0x00,//99 0x00,//9a 0x00,//9b 0x00,//9c 0x00,//9d 0x03,//9e 0x00,//9f 0x87-2,//a0 0x00,//a1 0x00,//a2 0x00,//a3 0x0,//a4 2b 0x0,//a5 7f 0x4f,//a6 0xff,//a7 cf ? 0x00,//a8 0x00,//a9 0x00,//aa 0x00,//ab 0x00,//ac 0x00,//ad 0x00,//ae 0x00,//af 0x00,//b0 0xdb,//b1 0x00,//b2 0x00,//b3 0x00,//b4 0x40,//b5 0x00,//b6 0x00,//b7 0x00,//b8 0x00,//b9 0x01,//ba 0x00,//bb 0x42,//bc 0x00,//bd 0x83,//be 0x00,//bf 0x2f,//c0 0x3f,//c1 0xff,//c2 0xff,//c3 0x00,//c4 0x00,//c5 0x00,//c6 0x00,//c7 0xd1,//c8? 0xd1,//c9 0xd1,//ca 0xd1,//cb 0xd1,//cc 0xd1,//cd 0xd1,//ce 0xd1,//cf 0xd1,//d0 0xd1,//d1 0xd1,//d2 0xd1,//d3 0xd1,//d4 0xd1,//d5 0xd1,//d6 0xd1,//d7 0xd1,//d8 0xd1,//d9 0xd1,//da 0xd1,//db 0xd1,//dc 0xd1,//dd 0xd1,//de 0xd1,//df 0xd1,//e0 0xd1,//e1 0xd1,//e2 0xd1,//e3 0xd1,//e4 0xd1,//e5 0xd1,//e6 0xd1,//e7 0xd1,//e8 0xd1,//e9 0xd1,//ea 0xd1,//eb 0xd1,//ec 0xd1,//ed 0xd1,//ee 0xd1,//ef 0xd1,//f0 0xd1,//f1 0xd1,//f2 0xd1,//f3 0xd1,//f4 0xd1,//f5 0xd1,//f6 0xd1,//f7 0xd1,//f8 0xd1,//f9 0xd1,//fa 0xd1,//fb 0xd1,//fc 0xd1,//fd 0xd1,//fe 0xd1};//ff typedef struct { const uint8 id; const char *name; } DLEntry; static const DLEntry Developers[] = { { 0x01, "Bandai" }, { 0x02, "Taito" }, { 0x03, "Tomy" }, { 0x04, "Koei" }, { 0x05, "Data East" }, { 0x06, "Asmik" }, // Asmik Ace? { 0x07, "Media Entertainment" }, { 0x08, "Nichibutsu" }, { 0x0A, "Coconuts Japan" }, { 0x0B, "Sammy" }, { 0x0C, "Sunsoft" }, { 0x0D, "Mebius" }, { 0x0E, "Banpresto" }, { 0x10, "Jaleco" }, { 0x11, "Imagineer" }, { 0x12, "Konami" }, { 0x16, "Kobunsha" }, { 0x17, "Bottom Up" }, { 0x18, "Naxat" }, // Mechanic Arms? Media Entertainment? Argh! { 0x19, "Sunrise" }, { 0x1A, "Cyberfront" }, { 0x1B, "Megahouse" }, { 0x1D, "Interbec" }, { 0x1E, "NAC" }, { 0x1F, "Emotion" }, // Bandai Visual?? { 0x20, "Athena" }, { 0x21, "KID" }, { 0x22, "HAL" }, { 0x23, "Yuki-Enterprise" }, { 0x24, "Omega Micott" }, { 0x25, "Upstar" }, { 0x26, "Kadokawa/Megas" }, { 0x27, "Cocktail Soft" }, { 0x28, "Squaresoft" }, { 0x2A, "NTT DoCoMo" }, { 0x2B, "TomCreate" }, { 0x2D, "Namco" }, { 0x2F, "Gust" }, { 0x31, "Vanguard" }, // or Elorg? { 0x32, "Megatron" }, { 0x33, "WiZ" }, { 0x36, "Capcom" }, };