hegyak
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7c3b3c8bba
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release updated for 1.10.0 release
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2015-06-15 17:10:08 +00:00 |
hegyak
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e789fa7390
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Merged from r9233 to r9281 This is for 1.9.4 release
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2015-04-04 19:07:24 +00:00 |
hegyak
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29ea4829f9
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Merged r9212, r9201, r9198, r9193, r9190, r9189, r9207 into branches/release
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2015-03-10 19:50:25 +00:00 |
hegyak
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12c33ea6a6
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Undo r9229
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2015-03-10 18:47:00 +00:00 |
hegyak
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d34d00f31f
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Merged r9212, 9201, 9198, 9193, 9190, 9189 to branches/release
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2015-03-10 18:26:09 +00:00 |
hegyak
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eae0575356
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Added openal32.dll to Release
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2015-03-04 03:52:39 +00:00 |
hegyak
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8009405791
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Commit 1.9.2 release
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2015-03-04 03:09:33 +00:00 |
cronikeys
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ff56b58147
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Updated the save type of Donkey Kong 64
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2015-02-07 03:35:59 +00:00 |
hegyak
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c8edac2a1e
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Add some DLLs and increment the VersionInfo.cs file
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2014-11-29 03:17:28 +00:00 |
hegyak
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637fa827b9
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Merge r8224, r8225, r8226 and r8227 to branches/release
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2014-11-21 04:23:02 +00:00 |
hegyak
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77b19f6eb9
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Add LynxSchema.cs and Correct defctrl.json
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2014-11-20 18:32:20 +00:00 |
hegyak
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0b2274b4a7
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Fixup branches/release with the missing Global.cs
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2014-11-20 16:23:21 +00:00 |
hegyak
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71729959d6
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Merge from r8216 into Branches/Release
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2014-11-20 12:35:13 +00:00 |
hegyak
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743f043a8c
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Merged r8188 into branches/release
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2014-11-18 01:41:38 +00:00 |
hegyak
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d7053888ce
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Added the missing r7972 to branches/release
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2014-10-12 21:09:35 +00:00 |
hegyak
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fc4526d5bb
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Merge r7965 from Trunk into branches/release.
This fixes Sega CD Scanning (fast forward and rewind).
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2014-10-10 09:27:47 +00:00 |
hegyak
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421cc6246b
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Kinda not ready for 1.8.4 DO NOT release until Lynx is disabled in Release Branch.
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2014-10-03 03:37:58 +00:00 |
hegyak
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4e94f48b48
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1.8.2 Release Readiness Commit
from r7871
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2014-09-23 14:42:33 +00:00 |
hegyak
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1c60f246da
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Merged Trunk r7848 into branches/release
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2014-09-18 01:32:21 +00:00 |
hegyak
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21ea15ae31
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Update branches/release to r7724
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2014-08-25 23:03:26 +00:00 |
hegyak
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055ea7f318
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Merged 7702, 7704, 7706-7710, 7712, 7718 into branches/release
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2014-08-25 12:14:34 +00:00 |
hegyak
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0cedb829f3
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Merged r7481-r7700 into release
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2014-08-24 14:35:53 +00:00 |
hegyak
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45ba5c22d9
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Merge 7488,7492,7493,7494,7500 into branches/release
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2014-08-03 13:49:13 +00:00 |
hegyak
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f3a7fa8115
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Merged Release branches/release with latest Trunk.
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2014-08-01 18:30:14 +00:00 |
adelikat
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14fcc83931
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Merge revisions 7332 and 7351 to release branch
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2014-07-22 12:56:41 +00:00 |
adelikat
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517cf88b2f
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Merge revisions 7318, 7320, 7321, 7323, 7325, 7326, and 7327 to the release branch
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2014-07-21 20:56:40 +00:00 |
adelikat
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c6d33b9c58
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Merge trunk into release branch
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2014-07-20 01:20:46 +00:00 |
adelikat
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11f590e274
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merge revisions 6910, 6918-6921,6923-6924,6931 to release branch
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2014-06-21 19:37:19 +00:00 |
adelikat
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b24bbe7981
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Merge revisions 6866-6867,6870,6897-6898 to release branch
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2014-06-21 19:29:32 +00:00 |
adelikat
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c688f3ba09
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merge 6831-6834 to release branch
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2014-06-21 19:19:04 +00:00 |
adelikat
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3ffb469085
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add 6818,6821,6824,6828-6830 to release branch
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2014-06-21 19:14:05 +00:00 |
adelikat
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67cd9873ac
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Create release branch from trunk revision 6813 (the 1.7.0 release revision)
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2014-06-21 18:42:56 +00:00 |
goyuken
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e520b11552
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ganasis: support memory callbacks (exec, read, write). writes and reads don't fire on a certain class of PC relative load\store which includes immediates but possibly other stuff and i didn't unravel it all...
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2014-06-21 17:20:18 +00:00 |
goyuken
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90f627d883
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wonderswan: debugging callbacks
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2014-06-19 15:57:07 +00:00 |
zeromus
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237045fde2
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add watchdog timer to bsnes process to make sure they dont accumulate when the frontend terminates oddly
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2014-06-17 22:03:08 +00:00 |
goyuken
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b6404ced10
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GB: cleanup
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2014-06-16 16:23:26 +00:00 |
goyuken
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9a6decef06
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GB: cleanup and stuff
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2014-06-16 15:59:39 +00:00 |
null_ptr
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15ab5da3da
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Removed loading of dynamic functions in mupen64plus-audio-bkm
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2014-06-15 12:30:03 +00:00 |
goyuken
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525871d6e4
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gb: cleanup some unused code
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2014-06-11 19:07:57 +00:00 |
null_ptr
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710e461165
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Fixed flickering on games that do not render during every vi frame
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2014-06-10 22:21:40 +00:00 |
zeromus
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3ea6495031
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give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes.
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2014-06-08 23:30:34 +00:00 |
adelikat
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874ef457d5
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Remove xinput analog bindings until the system can handle more than one binding on analog (will leave the dinput versions)
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2014-06-07 01:47:38 +00:00 |
goyuken
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11af441464
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wonderswan: change pad names for fun and profit. breaks controller config. does not break existing mooovies
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2014-06-07 01:26:16 +00:00 |
adelikat
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41265f1320
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Default controller bindings - remove joypad bindings to autofire buttons
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2014-06-05 14:55:07 +00:00 |
goyuken
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5bb38cb1c2
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wonderswan: rework how controls are handled for rotated situation. all savestates are invalid. you should probably delete the wonderswan portion of your control configuration.
|
2014-06-04 23:26:57 +00:00 |
goyuken
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02627f5c93
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fgsfds
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2014-06-04 17:56:44 +00:00 |
goyuken
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ff6032cbdc
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bizswan: fix possible desync. all savestates before this commit are invalidated
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2014-06-04 16:21:00 +00:00 |
goyuken
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e048509fdb
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small correction to previous commit
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2014-06-04 16:00:52 +00:00 |
goyuken
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019ab3efe0
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bizswan: support rotating the screen at playtime
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2014-06-04 02:03:40 +00:00 |
goyuken
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239eb5b268
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saveram stuff
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2014-06-02 16:33:08 +00:00 |