Commit Graph

208 Commits

Author SHA1 Message Date
hegyak 7c3b3c8bba release updated for 1.10.0 release 2015-06-15 17:10:08 +00:00
hegyak e789fa7390 Merged from r9233 to r9281 This is for 1.9.4 release 2015-04-04 19:07:24 +00:00
hegyak 29ea4829f9 Merged r9212, r9201, r9198, r9193, r9190, r9189, r9207 into branches/release 2015-03-10 19:50:25 +00:00
hegyak 12c33ea6a6 Undo r9229 2015-03-10 18:47:00 +00:00
hegyak d34d00f31f Merged r9212, 9201, 9198, 9193, 9190, 9189 to branches/release 2015-03-10 18:26:09 +00:00
hegyak eae0575356 Added openal32.dll to Release 2015-03-04 03:52:39 +00:00
hegyak 8009405791 Commit 1.9.2 release 2015-03-04 03:09:33 +00:00
cronikeys ff56b58147 Updated the save type of Donkey Kong 64 2015-02-07 03:35:59 +00:00
hegyak c8edac2a1e Add some DLLs and increment the VersionInfo.cs file 2014-11-29 03:17:28 +00:00
hegyak 637fa827b9 Merge r8224, r8225, r8226 and r8227 to branches/release 2014-11-21 04:23:02 +00:00
hegyak 77b19f6eb9 Add LynxSchema.cs and Correct defctrl.json 2014-11-20 18:32:20 +00:00
hegyak 0b2274b4a7 Fixup branches/release with the missing Global.cs 2014-11-20 16:23:21 +00:00
hegyak 71729959d6 Merge from r8216 into Branches/Release 2014-11-20 12:35:13 +00:00
hegyak 743f043a8c Merged r8188 into branches/release 2014-11-18 01:41:38 +00:00
hegyak d7053888ce Added the missing r7972 to branches/release 2014-10-12 21:09:35 +00:00
hegyak fc4526d5bb Merge r7965 from Trunk into branches/release.
This fixes Sega CD Scanning (fast forward and rewind).
2014-10-10 09:27:47 +00:00
hegyak 421cc6246b Kinda not ready for 1.8.4 DO NOT release until Lynx is disabled in Release Branch. 2014-10-03 03:37:58 +00:00
hegyak 4e94f48b48 1.8.2 Release Readiness Commit
from r7871
2014-09-23 14:42:33 +00:00
hegyak 1c60f246da Merged Trunk r7848 into branches/release 2014-09-18 01:32:21 +00:00
hegyak 21ea15ae31 Update branches/release to r7724 2014-08-25 23:03:26 +00:00
hegyak 055ea7f318 Merged 7702, 7704, 7706-7710, 7712, 7718 into branches/release 2014-08-25 12:14:34 +00:00
hegyak 0cedb829f3 Merged r7481-r7700 into release 2014-08-24 14:35:53 +00:00
hegyak 45ba5c22d9 Merge 7488,7492,7493,7494,7500 into branches/release 2014-08-03 13:49:13 +00:00
hegyak f3a7fa8115 Merged Release branches/release with latest Trunk. 2014-08-01 18:30:14 +00:00
adelikat 14fcc83931 Merge revisions 7332 and 7351 to release branch 2014-07-22 12:56:41 +00:00
adelikat 517cf88b2f Merge revisions 7318, 7320, 7321, 7323, 7325, 7326, and 7327 to the release branch 2014-07-21 20:56:40 +00:00
adelikat c6d33b9c58 Merge trunk into release branch 2014-07-20 01:20:46 +00:00
adelikat 11f590e274 merge revisions 6910, 6918-6921,6923-6924,6931 to release branch 2014-06-21 19:37:19 +00:00
adelikat b24bbe7981 Merge revisions 6866-6867,6870,6897-6898 to release branch 2014-06-21 19:29:32 +00:00
adelikat c688f3ba09 merge 6831-6834 to release branch 2014-06-21 19:19:04 +00:00
adelikat 3ffb469085 add 6818,6821,6824,6828-6830 to release branch 2014-06-21 19:14:05 +00:00
adelikat 67cd9873ac Create release branch from trunk revision 6813 (the 1.7.0 release revision) 2014-06-21 18:42:56 +00:00
goyuken e520b11552 ganasis: support memory callbacks (exec, read, write). writes and reads don't fire on a certain class of PC relative load\store which includes immediates but possibly other stuff and i didn't unravel it all... 2014-06-21 17:20:18 +00:00
goyuken 90f627d883 wonderswan: debugging callbacks 2014-06-19 15:57:07 +00:00
zeromus 237045fde2 add watchdog timer to bsnes process to make sure they dont accumulate when the frontend terminates oddly 2014-06-17 22:03:08 +00:00
goyuken b6404ced10 GB: cleanup 2014-06-16 16:23:26 +00:00
goyuken 9a6decef06 GB: cleanup and stuff 2014-06-16 15:59:39 +00:00
null_ptr 15ab5da3da Removed loading of dynamic functions in mupen64plus-audio-bkm 2014-06-15 12:30:03 +00:00
goyuken 525871d6e4 gb: cleanup some unused code 2014-06-11 19:07:57 +00:00
null_ptr 710e461165 Fixed flickering on games that do not render during every vi frame 2014-06-10 22:21:40 +00:00
zeromus 3ea6495031 give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
adelikat 874ef457d5 Remove xinput analog bindings until the system can handle more than one binding on analog (will leave the dinput versions) 2014-06-07 01:47:38 +00:00
goyuken 11af441464 wonderswan: change pad names for fun and profit. breaks controller config. does not break existing mooovies 2014-06-07 01:26:16 +00:00
adelikat 41265f1320 Default controller bindings - remove joypad bindings to autofire buttons 2014-06-05 14:55:07 +00:00
goyuken 5bb38cb1c2 wonderswan: rework how controls are handled for rotated situation. all savestates are invalid. you should probably delete the wonderswan portion of your control configuration. 2014-06-04 23:26:57 +00:00
goyuken 02627f5c93 fgsfds 2014-06-04 17:56:44 +00:00
goyuken ff6032cbdc bizswan: fix possible desync. all savestates before this commit are invalidated 2014-06-04 16:21:00 +00:00
goyuken e048509fdb small correction to previous commit 2014-06-04 16:00:52 +00:00
goyuken 019ab3efe0 bizswan: support rotating the screen at playtime 2014-06-04 02:03:40 +00:00
goyuken 239eb5b268 saveram stuff 2014-06-02 16:33:08 +00:00