Commit Graph

17 Commits

Author SHA1 Message Date
goyuken 00c4db8eeb gb gpu view: save sprite back color in config, and set default to a gameboy-impossible color 2012-11-14 15:23:38 +00:00
goyuken 607998ddd9 gb gpu view: use no alpha because of windows clipboard dumbassery 2012-11-13 02:02:06 +00:00
goyuken 188e3b8770 gb gpu view: implement selectable sprite back color and continual mouseover update when the emulator is running. still some quirks and stuff to finish 2012-11-13 00:43:47 +00:00
goyuken ae82ec5de0 gb gpu view: save position and autoload. they fit perfectly in the last few pixels of available real-estate in the form 2012-11-09 18:55:59 +00:00
goyuken 80b18cb278 gb gpu view: copy to clipboard 2012-11-09 18:14:59 +00:00
goyuken 54ea30c50d gb gpu view: stuff 2012-11-09 01:41:30 +00:00
goyuken 513793a177 gb gpu view: sprite mouseovers 2012-11-07 03:06:28 +00:00
goyuken 94da0b6f49 gb gpu view: more mouseover stuff 2012-11-07 00:04:49 +00:00
goyuken 0d77f77069 gp gpu view: some mouseover stuff 2012-11-06 21:29:42 +00:00
goyuken d1613d2cb5 gb gpu: fix new bug with game switching 2012-11-06 18:02:19 +00:00
goyuken ad3e1bff21 gb gpu view: beautify and add scanline callback control 2012-11-06 17:54:04 +00:00
goyuken ac1f9a90a1 libgambatte: switch the system bus read to use a much safer (100%?) deterministic peek. also implement core side stuff for scanline-based callback 2012-11-05 20:15:53 +00:00
goyuken ef4bb14d59 gb gpu view: oam 2012-11-05 15:58:51 +00:00
goyuken 1118fded53 gb gpu view: palettes 2012-11-05 14:37:55 +00:00
goyuken 9d83249eba gb gpu view: more stuff 2012-11-05 13:48:19 +00:00
goyuken 32a3d9db80 gbhawk gpu viewer: work correctly with palettes and CGB extended BG data 2012-11-05 04:09:04 +00:00
goyuken 271d4102e8 GB: add "GPU Viewer", similar to other gpu debugging tools. doesn't do much yet. 2012-11-05 01:34:11 +00:00