adelikat
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ded1c2d7b7
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Break off BoardName from IEmulator into a separate IBoardInfo service
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2017-04-30 21:01:54 -05:00 |
adelikat
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c696195ad0
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Remove this todo, I think the previous commit qualifies as having done it
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2017-04-28 08:19:08 -05:00 |
nattthebear
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967c18aa34
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linq linq baby
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2017-04-27 18:28:55 -04:00 |
adelikat
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d320b5057d
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Emulation.Common - small nitpicks
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2017-04-27 12:53:20 -05:00 |
adelikat
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4c313e2a6a
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ControllerDefinition - ToList() is better here I think?
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2017-04-27 12:45:33 -05:00 |
adelikat
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130f881ea0
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Emulation.Common - more misc cleanups throughout
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2017-04-27 12:25:12 -05:00 |
adelikat
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883d9d2207
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Rename MetaspuAsync to MetaspuAsyncSoundProvider and remove the todo, also friendlier enum names
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2017-04-27 12:12:11 -05:00 |
adelikat
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957736b787
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Misc Emulation.Common cleanups
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2017-04-27 12:07:34 -05:00 |
adelikat
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83124a8d20
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Fix VerifiedDisassembler to not expose the internal cpu property
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2017-04-27 12:02:08 -05:00 |
adelikat
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0765b559a1
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Meh
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2017-04-27 12:01:37 -05:00 |
adelikat
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8eb9d68fa6
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Emulation.Comon - misc cleanups
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2017-04-27 11:56:33 -05:00 |
adelikat
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57b63aaed4
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Emulation.Common - cleanup Enums.cs
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2017-04-27 11:45:44 -05:00 |
adelikat
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ad18694c3d
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Cleanup CoreComm
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2017-04-27 11:43:19 -05:00 |
adelikat
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a8c15a652b
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Emulation.Common cleanups
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2017-04-27 11:37:26 -05:00 |
adelikat
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ee842fbde3
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Emulation.Common - cleanup SpeexResampler, and DCFilter
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2017-04-27 11:27:26 -05:00 |
adelikat
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2f17f16019
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cleanup BlipBuffer
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2017-04-27 11:02:48 -05:00 |
adelikat
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ebe001b526
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Cleanup FirmwareManager, and some other Emulation.Common nitpicks
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2017-04-27 10:55:22 -05:00 |
adelikat
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17fe836926
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Emulation.Common - misc cleanups in Base Implementations
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2017-04-27 08:24:21 -05:00 |
adelikat
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3192cc70ae
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slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
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2017-04-26 19:09:00 -05:00 |
adelikat
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352b157801
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ITraceable - remove set from the Header property since that is an implementation detail only. Remove commented methods/properties and cleanup documentation to reflect the new specification
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2017-04-26 09:13:32 -05:00 |
adelikat
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183f5b0672
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Emulation.Common - misc cleanups mostly fixing documentation
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2017-04-26 09:10:00 -05:00 |
adelikat
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85ceed3b38
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Emulation.Common - Get rid of unused Equalizer class
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2017-04-26 08:48:10 -05:00 |
adelikat
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ec545ae3a0
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Emulation.Common - misc cleanups
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2017-04-26 08:44:52 -05:00 |
adelikat
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f32ab2bf12
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Database.cs - Get rid of a try/catch that was eating errors that was left in for debugging
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2017-04-26 08:41:29 -05:00 |
adelikat
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19b5c94fc4
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Emulation.Common cleanup - Break ISyncronizingAudioBuffer classes out into their own file seaparate from Metaspu and cleanup releated classes
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2017-04-26 08:34:12 -05:00 |
adelikat
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4154332077
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meh
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2017-04-25 13:22:45 -05:00 |
adelikat
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9ecf2aed7f
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Fix naming of ISynchronizingAudioBuffer method and param names
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2017-04-25 13:22:25 -05:00 |
adelikat
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167ed41a51
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Break up MGBAHawk into separate files
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2017-04-25 11:42:03 -05:00 |
adelikat
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ba28ca53a8
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GambatteLink cleanup
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2017-04-25 11:06:50 -05:00 |
adelikat
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a20e01ab69
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Remove the obsolete MemoryDomain.FromByteArray() method
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2017-04-24 13:55:20 -05:00 |
adelikat
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1cb6289e13
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Remove the obsolete MemoryDomain.FromIntPtrSwap16() method
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2017-04-24 13:52:52 -05:00 |
adelikat
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54ebe75d2b
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remove the obsolete MemoryDomain.FromIntPtr method
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2017-04-24 13:47:40 -05:00 |
adelikat
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76b9367378
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more misc cleanups
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2017-04-24 07:43:02 -05:00 |
J.D. Purcell
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3d6b1da94d
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Whitespace only (indentation fixes/cleanup).
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2017-04-19 20:34:30 -04:00 |
adelikat
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3f866f6d7f
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Rename SnesSaveController to SaveController and move it to Emulation.Common since it is used by multiple cores and is general in design
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2017-04-19 12:44:02 -05:00 |
adelikat
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7ebddc6087
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LibsnesCore - break off memory domain stuff to a separate file
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2017-04-19 10:51:16 -05:00 |
adelikat
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bc42af0fa6
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Libsnescore - Break off IEmulator implementation into a separate file
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2017-04-19 10:36:08 -05:00 |
adelikat
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7b336664b9
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fix ups to the documentation of service interfaces
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2017-04-19 09:41:26 -05:00 |
adelikat
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d1d6c20749
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break SNES settings code into its own file
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2017-04-19 08:31:48 -05:00 |
J.D. Purcell
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b53502eed8
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Spaces -> tabs.
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2017-04-15 16:37:30 -04:00 |
J.D. Purcell
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ed3bf0e62b
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Fix mixed line endings.
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2017-04-15 15:53:02 -04:00 |
nattthebear
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5b41b7260b
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some snes controller rough in
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2017-04-15 15:40:34 -04:00 |
adelikat
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7ab8455e84
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misc code cleanups in BizHawk.Emulation.Common
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2017-04-14 12:28:23 -05:00 |
adelikat
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37c989c661
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more misc code cleanups, with some C#6isms
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2017-04-10 11:24:53 -05:00 |
J.D. Purcell
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b2a28339d1
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Use 'nameof' operator.
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2017-04-10 08:36:42 -04:00 |
Wyst3r
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4c0bfd4764
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m64p: Use built-in debugger to avoid major slowdowns when breakpoints are set.
Conflicts:
BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64.IDebuggable.cs
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2017-02-24 10:41:22 +03:00 |
feos
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39c5aae61b
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Revert "Merge pull request #731 from Wyst3r/master"
This reverts commit 318abf691a , reversing
changes made to 5d4c8020c2 .
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2017-02-23 16:56:38 +03:00 |
Wyst3r
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d665bad4c5
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Merge branch 'master' into master
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2017-02-22 19:51:13 +01:00 |
adelikat
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f640271a47
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dont' use ThrowsError when deciding if a method is implemented. Simply checking for an exception is no longer reliable sinc most GetSamplesAsync() methods correctly do this by design
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2017-02-08 17:48:32 -06:00 |
zeromus
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bd1f48540d
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fix #760
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2017-02-05 18:33:13 -06:00 |