zeromus
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0acbb11e97
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move HawkFile to BizHawk.Common along with a small web of dependencies and then add "using BizHawk.Common" to 100 files
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2013-10-27 22:07:40 +00:00 |
zeromus
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954935466d
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add note about time lord
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2013-10-18 06:11:36 +00:00 |
adelikat
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b18d50791e
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Mapper stuff
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2013-09-02 23:54:32 +00:00 |
adelikat
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61236bf763
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NES - make mappers and whatnot sealed classes, since it may theoretically be a tiny speedup, and if nothing else, it is more conceptually correct
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2013-08-25 01:08:17 +00:00 |
goyuken
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bfcc1a6684
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NES: support HVC-SJROM for Zombie Hunter(J), which is a bad game, like most NES games
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2013-07-31 20:15:02 +00:00 |
zeromus
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4b5d967ed4
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nes-support SMB3(j) and fix likely new bugs in MMC1???
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2013-07-28 21:03:28 +00:00 |
zeromus
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cf655f3f54
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nes-make MMC1 work like the other mappers, instead of the very first mapper i made, which is to say, stupidly. TL;DR, speed it up 50%
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2013-07-27 23:31:29 +00:00 |
goyuken
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58359d5ac9
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NES: ExROM: fix crash in CV3
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2013-07-20 05:27:39 +00:00 |
goyuken
|
1073e184d3
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re-un-break TGROM problem caused by r4524
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2013-06-14 15:07:55 +00:00 |
goyuken
|
56d7b299de
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NES: MMC3: fix some worthless mario hack. i don't like this particularly
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2013-05-28 20:01:09 +00:00 |
goyuken
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ea7dd85451
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NES: TxROM: add 256K chr option to ACCLAIM-MC-ACC. fixes crash dummies, amongst others
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2013-05-20 13:41:21 +00:00 |
goyuken
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7e71898187
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resolve issue 107
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2013-05-09 19:57:42 +00:00 |
zeromus
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f61b85ab01
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nes-boot yoshi's cookie
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2013-05-09 06:47:25 +00:00 |
adelikat
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cff1ff2940
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Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file
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2013-04-14 20:39:19 +00:00 |
adelikat
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84bc032656
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Some warning cleanup
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2013-02-24 20:17:12 +00:00 |
adelikat
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0530547f34
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NESHawk - CNROM - support ROMS that use MAPPER185 as the header designation and are not in bootgod (specifically Sansuu 1,2,3), and prevent Bird Week from crashing. In all these cases the games still don't work, but at least they don't crash
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2013-02-19 02:52:32 +00:00 |
adelikat
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2c4fcd0cb3
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NEShawk - Fix savestate loading on mappers 115 and 248
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2013-02-19 01:58:13 +00:00 |
zeromus
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e88fb73706
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nes-initial values for mmc3 registers.. not clear on whether theyre real or not, but folks seem to be depending on them, and fceux does it
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2013-02-11 09:09:37 +00:00 |
goyuken
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a0ea09a226
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nes: mapper 117: some sort of vrc7 clone. fixes "Crayon Shin-Chan" (not that one, the other one)
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2013-01-09 23:22:40 +00:00 |
goyuken
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b7b8a81627
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nes: JALECO_JF_19: change behavior so that "Moero!! Pro Yakyuu '88: Kettei Ban" now runs. strangely, this doesn't affect "Moero!! Pro Soccer", which already ran and still does. i'll try not to think about it too hard.
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2012-12-21 16:14:38 +00:00 |
zeromus
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eec37da5b4
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nes-fix MMC1 to use less bizarre techniques (it was my first mapper, after all) and magically fix bases loaded II graphics at the same time. check other MMC1 games to see if I broke anything, but it is a pretty trivial mapper.
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2012-12-21 07:12:01 +00:00 |
goyuken
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79f5a344e1
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nes: axrom: support "ACCLAIM-AOROM" wizards and warriors 3
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2012-12-20 01:27:13 +00:00 |
goyuken
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3a9fa9abb1
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nes: vrc7: support ines without crc. in case someone ever makes a vrc7 homebrew. which they won't.
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2012-12-18 23:09:33 +00:00 |
goyuken
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ff6539d268
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nes: related to the last commit, fix mapper 116, mmc5, vrc6
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2012-12-18 03:17:10 +00:00 |
goyuken
|
0aa5e2a512
|
NES: try implementing SEEPROM for BANDAI-FGC boards. Seems to work reading, but I can't get far enough into any of the games for writing. Like the rest of the mapper, only works with crc id because I don't know how to positively identify any of this from ines headers. Affected games:
24C01 http://bootgod.dyndns.org:7777/search.php?keywords=BANDAI-LZ93D50%2B24C01&kwtype=pcb
24C02 http://bootgod.dyndns.org:7777/search.php?keywords=BANDAI-LZ93D50%2B24C02&kwtype=pcb
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2012-12-17 19:54:45 +00:00 |
goyuken
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bab873fa13
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mmc5: fix bug in pcm audio that i didn't even know about because nothing ever uses it at all. sunsoft 5b: implement audio. affects Gimmick(J). note that the audio emulation is rather incomplete.
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2012-12-14 21:06:58 +00:00 |
goyuken
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c90d2dcd56
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nes: MMC5: change prg ram behavior to mask out of range banks. seems to fix Shin 4 Nin Uchi Mahjong: Yakuman Tengoku (新4人打ちマージャン 役満天国). i have no idea what's actually going on
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2012-12-14 19:46:01 +00:00 |
goyuken
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a4f3c2a7de
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NES: ExROM: Support "HVC-EKROM". Fixes good dumps of:
Just Breed (ジャストブリード)
Royal Blood (ロイヤルブラッド)
Shin 4 Nin Uchi Mahjong: Yakuman Tengoku (新4人打ちマージャン 役満天国)
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2012-12-14 19:35:43 +00:00 |
goyuken
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6ca1886933
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MMC5: audio. PCM is untested because i don't know of anything at all that actually uses it.
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2012-12-14 18:41:16 +00:00 |
goyuken
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37e2dfbc9a
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nes: namco 163: make audio somewhat louder, based on listening to a few cart recordings. still softer than fceux
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2012-12-14 18:38:13 +00:00 |
goyuken
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4e0796814d
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VRC6 audio: restructure to send deltas directly to the NES apu, simplifying some things. This would be pointless masturbation by itself, but this method will also lead to easier emulation of MMC5 audio.
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2012-12-14 15:17:14 +00:00 |
goyuken
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c3a74edd7f
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VRC6 sound: cleanup, implement $9003
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2012-12-10 16:09:49 +00:00 |
goyuken
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5590898c46
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VRC6: fish crash bug on loading non-VRC6 games in some cases (caused by recent commit)
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2012-12-10 02:41:54 +00:00 |
goyuken
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49f16bcb20
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nes: vrc6: new audio implementation. sounds awesome
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2012-12-10 01:13:12 +00:00 |
goyuken
|
6ef2913ed8
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WHAT
no, it doesn't fix anything
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2012-12-09 23:05:31 +00:00 |
goyuken
|
cb4288ada4
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rearrange the api of DCFilter a bit to make it less dumb. nothing of real importance
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2012-12-09 15:58:55 +00:00 |
goyuken
|
e513eb7cf7
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nes: implement NROM-368. doesn't implement any of the other variants like CNROM-368. supports both 48k and 64k modes
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2012-12-03 19:05:24 +00:00 |
goyuken
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2803190666
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nes: mmc3: add 256K prg option for ACCLAIM-MC-ACC. fixes "Simpsons, The: Bart vs. The World" and "Simpsons, The: Bartman Meets Radioactive Man"
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2012-11-28 21:16:35 +00:00 |
zeromus
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efbdd58839
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nes-fix mapper027 based on new understandings from fceumm; fix world hero
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2012-11-26 22:08:25 +00:00 |
zeromus
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7e9d487580
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nes-fix m074 and m192 and add You Ling Xing Dong to gamedb to correct mapper from m074->m192. p.s. you ling mi long dong
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2012-11-26 21:08:46 +00:00 |
goyuken
|
631212ca4f
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nes: implement mapper249: mmc3 plus "security features"
San Shi Liu Ji,
Shui Hu Zhuan,
Myth Struggle,
Duo Bao Xiao Ying Hao - Guang Ming yu An Hei Chuan Shuo
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2012-11-14 16:41:33 +00:00 |
goyuken
|
35e0b61ac3
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NES: VRC6: support ines roms without hash id
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2012-11-10 01:59:13 +00:00 |
goyuken
|
c217768871
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nes: mapper 028: fix 32k modes (they don't behave like MMC1). of course, there are still no mapper028 games or carts at all
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2012-11-06 14:46:36 +00:00 |
goyuken
|
807b86f8b3
|
nes mapper28: correct power on behavior. it seems to work well enough
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2012-11-04 00:28:46 +00:00 |
goyuken
|
a7b2be48e2
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nes: implement mapper028, a hypothetical multicart. untested
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2012-11-03 23:56:35 +00:00 |
goyuken
|
50f65452b5
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nes: add identifier for TENGEN-800030. fixes bootgod identified dumps of various tengen (U) games
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2012-11-03 21:45:48 +00:00 |
goyuken
|
747c3db7cb
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nes: vrc2: fix Contra (J), Ganbare Goemon 2 (J)
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2012-11-03 17:03:38 +00:00 |
goyuken
|
d89e9e5da5
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nes: pxrom, fxrom: implement peekppu; fixes nametable debugger view in some games
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2012-11-03 01:26:13 +00:00 |
goyuken
|
f8f4fa6967
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Mapper165: implement peekppu. fixes some visual glitching when using nametable viewer. Fire Emblem (Ch)
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2012-11-02 23:51:38 +00:00 |
goyuken
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323caaaff7
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nes: sxrom: decrease speed by 1%, also fix overflow possibility
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2012-11-02 19:52:02 +00:00 |