andres.delikat
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be3b97ece0
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SNES - Graphics Debugger - hook up the usual auto-load and save window position, added a menu, put disabled screenshot menu items todo, some UI niceness
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2012-09-10 19:44:44 +00:00 |
zeromus
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f3b6afa5ad
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change libco to use an msvc-compiled dll so that it doesnt get wrecked whenever the .net GC process suspends a thread in a coroutine. cant figure out how to get that same code working compiled by mingw32.
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2012-09-09 19:02:13 +00:00 |
zeromus
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285b9581f2
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snes-work on graphics tools. can now render typical BGs for mode 1. SLOWLY!!!!! this is definitely getting turned into c++ code
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2012-09-08 20:03:04 +00:00 |
zeromus
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ad6910fd74
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snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
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2012-09-06 08:32:25 +00:00 |