goyuken
|
d45faaa99c
|
break stuff!
|
2013-12-16 18:04:45 +00:00 |
adelikat
|
68f522c5c9
|
TAStudio - use MarkerControl user control, doesn't do anything yet though
|
2013-12-16 03:23:28 +00:00 |
goyuken
|
a6cbd85930
|
controls work and stuff now
|
2013-12-16 01:58:40 +00:00 |
goyuken
|
a818710589
|
http://www.youtube.com/watch?v=V3w2saj52fI
|
2013-12-15 20:51:57 +00:00 |
adelikat
|
01ea214332
|
TAStudio - make Marker user control
|
2013-12-15 19:16:52 +00:00 |
adelikat
|
b837ddf36e
|
TAStudio - tweak the marker dragging and support dragging of frame column to highlight
|
2013-12-15 17:19:22 +00:00 |
adelikat
|
9257cfdc79
|
Lua textbox - Fix behavior of numeric values when pressing up and down
|
2013-12-15 04:50:24 +00:00 |
adelikat
|
a75e91af13
|
Tastudio - support dragging the marker through greenzone frames. Does nothing currently if you go outside the greenzone.
|
2013-12-15 04:45:46 +00:00 |
adelikat
|
1723f9dc92
|
Lua forms - make lua textboxes that are set to signed/unsigned/hex types increment/decrement with up/down arrows
|
2013-12-15 03:41:13 +00:00 |
adelikat
|
91063b7ffd
|
Lua forms library - implement forms.dropdown(), forms.checkbox(), and forms.ischecked(). Add support for dropdowns in forms.gettext() (returns the string value of the selected item)
|
2013-12-15 02:50:50 +00:00 |
adelikat
|
5c9a604ae5
|
TAStudio - when loading a movie, set to playback mode, implement auto-switching to record mode at the end of a movie
|
2013-12-14 20:32:00 +00:00 |
adelikat
|
415985cd2e
|
TAStudio - fixes to file opening and saving changes, implement autoload project
|
2013-12-14 19:51:07 +00:00 |
adelikat
|
69e8e42d61
|
TAstudio - implement input log loading
|
2013-12-14 18:46:59 +00:00 |
adelikat
|
518e53e361
|
TAStudio - implement Restore Defaults menu item (for the features implemented so far at least). Make dialog TopMost = true by default
|
2013-12-14 14:48:05 +00:00 |
adelikat
|
5fee952c3a
|
TAStudio - Implement AskSave() and various client logic regarding file saving/loading
|
2013-12-14 14:40:33 +00:00 |
adelikat
|
35c3fcca16
|
Restart Rom when Tastudio is engaged, resorted to ugly hacks that will be rethought when things are more stable
|
2013-12-14 06:58:09 +00:00 |
adelikat
|
bc3208ec89
|
Don't lose stack trace before final catch. We like the message box to be huge and ugly for the user!
|
2013-12-14 06:26:05 +00:00 |
adelikat
|
de084bf6fa
|
Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files
|
2013-12-14 00:03:03 +00:00 |
zeromus
|
483cf96853
|
rename PathEntries.WatchPath etc. to PathEntries.WatchPathFragment to better convey the idea that it isnt a fully-qualified path, so its less likely to get used on accident
|
2013-12-13 05:20:50 +00:00 |
goyuken
|
4b9b11c887
|
JAWMP LYSTS
|
2013-12-13 04:57:14 +00:00 |
adelikat
|
c1650f0863
|
Add --fullscreen commandline option
|
2013-12-12 21:05:09 +00:00 |
goyuken
|
a7fabedfcd
|
most uses of PathEntries[] and MakeAbsolutePath() use Game.System, not Emulator.SystemId. so change one particular cheat path routine to work like the others.
|
2013-12-11 02:05:24 +00:00 |
goyuken
|
9ce2920d16
|
fix up some stuff in the libretro wrapper. still doesn't do much
|
2013-12-10 23:12:09 +00:00 |
goyuken
|
87f8d13ca5
|
apply new firmware load system to ColecoVision and Intellivision
|
2013-12-10 18:16:39 +00:00 |
goyuken
|
39ff347483
|
delete unused "SoundOn" variable from NES core. not sure what the idea was here?
|
2013-12-10 18:05:54 +00:00 |
adelikat
|
18c50a55fe
|
Remove SaveAs from IMovie, the only usage it had in that context was to make backups and was erroneously named in that context. Made is a Movie.cs implementation only and disabled the menu item option if the movie is a TasMovie (TAStudio will be in charge of backup logic)
|
2013-12-10 17:59:04 +00:00 |
goyuken
|
e95d7b8cd7
|
fix the mess i made yesterday with IEmuLoadHelper (I did not know at the time, but it's 99% the same as the existing ICoreFileProvider)
|
2013-12-10 17:58:12 +00:00 |
adelikat
|
7e67658f1c
|
Remove Loaded property from IMovie and refactor accordingly, it was only needed for a hack that had faulty logic
|
2013-12-10 17:41:30 +00:00 |
adelikat
|
1f181f48db
|
TAStudio - start the "New" menu item, but it doesn't ask to save changes, it also freezes the GUI for some reason
|
2013-12-10 16:37:41 +00:00 |
adelikat
|
4d770ab0f3
|
TAStudio - implement recent menu and Open file, but it is currently pointless since the input log parsing isn't implemented
|
2013-12-10 02:13:50 +00:00 |
adelikat
|
fd149237ee
|
TasMovie - implement saving of movie log into files, make header have the proper movie version (v2!), Change file "Movie" to "Header". TAStudio - implement Save and Save As menu items
|
2013-12-10 01:45:45 +00:00 |
goyuken
|
1d0db18244
|
update some snes core internal firmware request infrastructure to use the new firmware match system. should be no actual functionality change
|
2013-12-09 21:41:18 +00:00 |
adelikat
|
66691bf9ab
|
TAStudio - set up a proof of concept change event handlers in MovieRecords and TasMovie, change events propogate from MovieRecord to TasMovie which will manage greenzone logic (todo) and other management issues, and then fire off an event that TAStudio will listen to manage UI needs
|
2013-12-09 21:40:27 +00:00 |
goyuken
|
2a0217e06c
|
refactor a bit of firmware loading code to get some slop out of MainForm.LoadRom()
|
2013-12-09 20:36:24 +00:00 |
adelikat
|
d3f088a0bc
|
Intelligent input drawing
|
2013-12-08 19:42:07 +00:00 |
adelikat
|
22ff2bff04
|
TasListView - track the current and last cells pointed to, add a Cell changed event handler, add a Input Drawing flag, and track if the user is click dragging. TAStudio - hook up input drawing feature with toggle, still work to do as it doesn't work as intelligently as it should yet
|
2013-12-08 19:30:57 +00:00 |
adelikat
|
14184c9ae9
|
TAStudio - Basic input toggling via clicking cells in the listview
|
2013-12-08 18:44:41 +00:00 |
adelikat
|
394650aae6
|
VirtualListView - add a public property: VScrollPos, TASListView - track the row index the mouse is currenlty pointing to
|
2013-12-08 18:14:00 +00:00 |
adelikat
|
ac56fb0883
|
Start a TasListView object that inherits VirtualListView, make TAStudio use it, have it have properties for which Column and Row is currently being pointed to by the mouse. Row isn't calculated yet, but column is
|
2013-12-07 23:20:44 +00:00 |
adelikat
|
6873248ce8
|
Some cleaning up of logic of past commits, and separate MovieRecordList to its own file
|
2013-12-07 21:37:52 +00:00 |
adelikat
|
ba2c345608
|
TAStudio - better column building and tracking of what has been pressed. Also now allows a variable number of players to be recorded.
|
2013-12-07 17:29:47 +00:00 |
adelikat
|
94de0b0376
|
TAStudio / TasMovie - Proof of concept that MovieRecords can hold an array of bool states and communicate with higher objects via IController
|
2013-12-07 01:50:52 +00:00 |
adelikat
|
38d6555763
|
Some stuff
|
2013-12-06 18:27:06 +00:00 |
adelikat
|
98f1e02df3
|
TAstudio - start capturing states and lag, basic background color logic, start item text logic
|
2013-12-06 15:47:23 +00:00 |
adelikat
|
0c3818a37e
|
TAStudio - add user controls for various sections of the dialog, they are just stubs at this point
|
2013-12-05 20:06:06 +00:00 |
adelikat
|
5384fcfdd2
|
TAStudio - start new recording on load, and generate columns dynamically based on the core currently loaded. Currently only does 1 player's worth of columns.
|
2013-12-05 19:18:20 +00:00 |
adelikat
|
165f8563a7
|
More use of IMovie and less use of Movie
|
2013-12-04 15:17:02 +00:00 |
adelikat
|
ec030ae05e
|
Rip out the saving, checking, and dealing with Guids for movie files, it is an outdated notion.
|
2013-12-04 03:04:29 +00:00 |
adelikat
|
bc860a4bcf
|
Remove the option to turn off the "Bind movies to savestates" feature
|
2013-12-04 02:43:40 +00:00 |
adelikat
|
2de37ac57a
|
Fix address freezing from the Ram Watch dialog
|
2013-12-03 19:50:10 +00:00 |
adelikat
|
b7d553cb4e
|
Move the readonly flag from Global to MovieSession
|
2013-12-03 18:08:45 +00:00 |
zeromus
|
a03213e0e4
|
clean \r out of LogWindow lines
|
2013-12-03 18:06:22 +00:00 |
pasky1382
|
fd6aeaa620
|
Oops.
|
2013-12-03 16:40:14 +00:00 |
pasky1382
|
e7413903db
|
Cosmetic changes to scanline dialog
|
2013-12-03 12:52:08 +00:00 |
pasky1382
|
c8d9757d37
|
Added scanline display filter options
|
2013-12-03 05:02:29 +00:00 |
zeromus
|
a2b3201912
|
run filter intensity through Global.Config.TargetScanlineFilterIntensity
|
2013-12-03 01:52:36 +00:00 |
zeromus
|
180043db0b
|
make intensity controllable
|
2013-12-03 01:37:49 +00:00 |
zeromus
|
edba782f7c
|
change intensity of scanlines filter
|
2013-12-03 01:30:21 +00:00 |
adelikat
|
1c22123da4
|
IMovie - refactor string GetTime() into TimeSpan Time, refactor accordingly, Fixing column size issues in Play movie dialog that was preventing the user from seeing the entire time without manually resizing.
|
2013-12-02 21:57:48 +00:00 |
zeromus
|
ad17100c73
|
scanlines2x 25% filter
|
2013-12-02 18:35:15 +00:00 |
adelikat
|
0e6473987b
|
Remove Rerecords from IMovie since it is a part of IHeader, therefore redundant and conceptually inappropriate. Also some low hanging fruit on implementing TasMovie.cs
|
2013-12-02 17:50:29 +00:00 |
adelikat
|
1818e6f5fc
|
Lua - forms.textbox() - add multiline parameter
|
2013-12-02 03:41:29 +00:00 |
adelikat
|
3f79bbfd56
|
TAStudio - create a TasMovie object on load, start implementing some tasmovie things, if there is a move active, warn them that they will lose their work when they open tastudio. Swap global movie back to a regular movie on tastudio close
|
2013-12-01 22:29:38 +00:00 |
adelikat
|
1390b1a7e3
|
Start MovieRecord and TasMovie objects, they are just stubs right now
|
2013-12-01 20:55:52 +00:00 |
adelikat
|
9ab2be558c
|
rip out existing tastudio logic and replace it with a skeleton project that does nothing
|
2013-12-01 04:00:02 +00:00 |
adelikat
|
2d51026883
|
some more movie cleanup - moving properties from Movie to MovieHeader since they are more appropriate there
|
2013-11-30 03:23:19 +00:00 |
adelikat
|
e686e595b9
|
Refactor use of Movie Frame count - also fix play movie to show infinite movie's frame count as "Infinity"
|
2013-11-30 03:10:05 +00:00 |
adelikat
|
c95732ed31
|
Movie - don't expose the log directly, clean up, and remove StateVisualizer since I've given up on working on it!
|
2013-11-30 02:33:26 +00:00 |
adelikat
|
4cb01d8ed4
|
Finish up Movie Header refactor
|
2013-11-30 02:20:34 +00:00 |
adelikat
|
ec11efb784
|
Round 1 of Movie Header refactor, make a IMovieHeader, and a static class HeaderKeys, simplify MovieHeader a ton as a result
|
2013-11-29 23:18:46 +00:00 |
adelikat
|
a8b355c7d2
|
Movie - movie SubtitleList object into the Header object
|
2013-11-29 20:26:24 +00:00 |
adelikat
|
29a0fa49f8
|
Simplify IMovie and refactor some code to allow that, this also disables more functionality in TAStudio but it is disabled in trunk currently anyway (pending a rewrite). Also a bunch of pedantic code cleanup in tool dialogs
|
2013-11-29 19:55:05 +00:00 |
adelikat
|
0ed9d832c7
|
Trace Logger - some code clean up, some tiny speedups, and implement a few small tweaks like Always on Top, and Select All
|
2013-11-29 00:35:05 +00:00 |
adelikat
|
9ccc214667
|
Make an extension method ShowHawkDialog() to use for modal dialog calls that does the Sound Stop/Start methods (and potentially any other EmuHawk specific logic that needs to be done). Use this in the bazillion places we were calling StopSound and StartSound.
|
2013-11-28 22:39:00 +00:00 |
adelikat
|
d6954e4209
|
Ram WAtch and Hex Editor code cleanup
|
2013-11-28 22:06:38 +00:00 |
adelikat
|
bbcc7f3b5f
|
MemoryViewer.cs isn't being used anymore
|
2013-11-28 20:05:35 +00:00 |
adelikat
|
d37f186107
|
Hex Editor - a bunch of clean up, refactoring, rethinking of stuff, and some slight bug fixes
|
2013-11-28 20:02:32 +00:00 |
adelikat
|
a3917f6052
|
Oops
|
2013-11-28 14:58:15 +00:00 |
adelikat
|
3ddf1f394b
|
Refactoring of Hex Editor, and support poking of 4-byte addresses (how was that left as todo this whole time?)
|
2013-11-28 14:43:27 +00:00 |
adelikat
|
e6d85a4087
|
Various code cleanups on some config dialogs
|
2013-11-28 01:33:38 +00:00 |
adelikat
|
ad39eb36f4
|
Input Widget - use SysColors.Window when exiting the widget, not SysColors.Control, also clean up some code in that file while I'm at it
|
2013-11-27 23:52:21 +00:00 |
adelikat
|
c353af5f82
|
Remove Gif Animator config dialog, we dont' use it anymore
|
2013-11-27 23:37:40 +00:00 |
adelikat
|
b3946082a7
|
Some code refactoring, mostly in an attempt to pick away at the beast that is Mainform.cs
|
2013-11-27 23:35:32 +00:00 |
adelikat
|
de68fd6025
|
Add a "Stop A/V" context menu item that shows when A/V capture is in progress
|
2013-11-27 21:52:49 +00:00 |
adelikat
|
27cc689176
|
Merge r5447 to trunk
|
2013-11-27 21:45:50 +00:00 |
adelikat
|
9e521a1f14
|
Some nitpicky code clean up on lua console, nothing important here
|
2013-11-27 21:03:48 +00:00 |
adelikat
|
788aea970e
|
Lua Console - when removing a script, remove its registered function. Currently however, this behavior will only happen if the script is currently running. If you disable it and then remove it, the functions remain.
|
2013-11-26 01:21:24 +00:00 |
adelikat
|
d33d515ae9
|
Lua Console - don't stop scripts on restart
|
2013-11-25 23:45:59 +00:00 |
adelikat
|
af6369e14c
|
Fix behavior of remove in Ram Watch and Cheats too
|
2013-11-25 23:41:08 +00:00 |
adelikat
|
3d48a0b39e
|
Lua Console - fix behavior of Save Changes nag, fix deleting of items
|
2013-11-25 23:38:10 +00:00 |
adelikat
|
5bbed4a58f
|
Fix behavior of Movie Up/Down in tool dialogs
|
2013-11-25 23:24:26 +00:00 |
adelikat
|
92c34c8c2d
|
Refactor Lua Console code to move most of the logic to a custom LuaFile list object. Also fix number of bugs in the process
|
2013-11-25 21:01:38 +00:00 |
adelikat
|
720cf763cd
|
More code refactoring
|
2013-11-25 02:08:45 +00:00 |
adelikat
|
345b628dad
|
Some more misc code cleanup
|
2013-11-25 00:55:56 +00:00 |
adelikat
|
7b244cc87c
|
Lua Console - a round of code cleanup. Some small fixes happened as a result of this cleanup
|
2013-11-25 00:44:18 +00:00 |
adelikat
|
544f4855fa
|
Fix Ram Watch on screen feature so that it still works when Ram Watch is closed
|
2013-11-24 16:00:10 +00:00 |
adelikat
|
cba844d607
|
"About box" - Fix hawk sound and change title to EmuHawk
|
2013-11-24 15:25:20 +00:00 |
adelikat
|
b42492ec02
|
Various Ram Search dialog fixes
|
2013-11-23 21:19:52 +00:00 |
adelikat
|
a7a28c000a
|
Some low-hanging fruit in the IMovie refactor
|
2013-11-23 18:18:58 +00:00 |
adelikat
|
1372fa258f
|
Start an IMovie interface as a first step towards a major movie object refactor. Also disable TAStudio, in preparation for a complete rewrite. Disabling is necessary because a lot of movie functionality will be ripped out that will render the tool useless for now.
|
2013-11-23 17:26:33 +00:00 |