beirich
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b599c69c18
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Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation.
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2012-06-25 02:50:34 +00:00 |
taotao54321
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575c44f470
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Now setrenderplanes() works also for SuperGrafx.
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2012-03-11 09:51:23 +00:00 |
taotao54321
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30b0dc6780
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PCE: added settings to show/hide BG/OBJ for TurboGrafx (not for SuperGrafx)
Now setrenderplanes() works for TurboGrafx (not for SuperGrafx)
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2012-03-11 06:50:46 +00:00 |
beirich
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a8aaaef45e
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[PCE] ADPCM playback more or less working correctly now
plus some cleanup
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2011-09-05 17:45:01 +00:00 |
beirich
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8571853828
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still-in-the-midst-of-it turbocd check-in
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2011-08-29 02:47:03 +00:00 |
beirich
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0a5157d9a6
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Extremely preliminary TurboCD support
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2011-08-14 18:20:13 +00:00 |
beirich
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06d8792830
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[PCE] fix Youkai Douchuuki, Yo Bro, and Order of the Griffon
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2011-07-24 19:52:20 +00:00 |
beirich
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c30529685d
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[PCE] regretfully implement sprite limit, fixing some anomalies
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2011-07-24 03:32:39 +00:00 |
beirich
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d8b6432d9a
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[PCE] cap active display to 242 lines, fixes Puzzle Boy (requests 512)
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2011-07-23 21:52:44 +00:00 |
beirich
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3bedad1e95
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Update SGX with new timing & support frameskip... huge success!
100% SGX compatibility (not that this is difficult)
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2011-07-20 03:57:41 +00:00 |
beirich
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47def064fa
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significant PCE timing/compat improvements, still poking at a few things
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2011-07-19 03:53:07 +00:00 |
beirich
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bf203b54f5
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FIX FIGHTING RUN PCE!
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2011-07-10 19:55:17 +00:00 |
beirich
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7d80290ef8
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[PCE] maybe improve raster timing
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2011-06-18 06:06:10 +00:00 |
beirich
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c9c5f030d7
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[PCE] at least somewhat improved VDC timing
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2011-06-15 04:55:22 +00:00 |
beirich
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0a354c2748
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PCE: Fix a bug in the timer; fix glitch in VBlank interrupt handling (fixing intro in Dungeon Explorer)
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2011-03-19 06:00:33 +00:00 |
beirich
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50a06e38cd
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PCE: Significant VDC timing improvements
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2011-03-13 03:20:28 +00:00 |
beirich
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bcf69dfb9d
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[PCE] fix frameskip to not break some games
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2011-02-28 07:10:19 +00:00 |
beirich
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303d276ac7
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[PCE] DMA handling improvements. Fixes sprite flicker issues on some games (ex: Dragon Curse), and several games that didn't boot or froze (ex: Magical Chase)
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2011-02-27 08:06:21 +00:00 |
beirich
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78c7a74a0d
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PCE: improve video timing... slightly
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2011-02-01 05:25:28 +00:00 |
beirich
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d1110de5de
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SMS: implement zoomed sprites; VDP fixes; Ax Battler GG fixed
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2011-01-16 06:31:14 +00:00 |
beirich
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89e4c5a674
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2011-01-11 02:55:51 +00:00 |