zeromus
2203270868
Merge remote-tracking branch 'remotes/origin/pr/1131''
2018-03-13 20:37:48 -04:00
zeromus
b179a30d99
Merge remote-tracking branch 'remotes/origin/pr/1080'
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# Conflicts:
# BizHawk.Client.EmuHawk/BizHawk.Client.EmuHawk.csproj
merges PR #1080
closes PR #1080
(let's see if either of these can do it)
2018-03-13 16:33:53 -04:00
Azreal
6032063518
Now looks good :)
2018-03-10 03:00:44 -08:00
Azreal
26c0b1fff2
Continuing...
2018-03-10 02:49:39 -08:00
Azreal
96a35fe71b
My first commit - add file "EmuLuaLibrary.Tastudio.cs" to examples (not all have a examples yet)"
2018-03-10 02:33:41 -08:00
TASeditor
6580c2abef
Tastudio: drawing stuff, selection, patterns, add column lua function ( #1125 )
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* alt+columnclick draws pattern
* selection: taseditor logic
* shift/ctrl keys restructure to taseditor
shift + up/down: move frame courser up/down by one
shift + pageup/pagedown: move frame courser to next/prev marker
ctrl + left/right: add/remove selection at last selected row
ctrl + shift + left/right: add/remove selection at first selected row
* Alt+drawing pattern
still not working with drawing upwards
* pattern drawing
upwards drawing working except it doesn't update last row.
TODO: Disallow Alt click to focus on menu.
* pattern: last input ignoring fixed
* Lua columnms
TODO: Don't save them into tasproj
* no need to update float edit stuff or cell changes when its not needed
* Shift+clicking draws input from first selected row to clicked cell
* fixed pattern drawing on empty cells
2018-03-08 22:15:47 +03:00
Xadrophonix
d91bd35a95
Second pool of examples.
2018-03-04 14:07:06 -08:00
Masterjun
605ca5816a
Lua: fix client.openrom
2018-03-01 01:06:15 +01:00
TASeditor
36900b15d4
tastudio lua: setinput functions, onbranch callbacks ( #1098 )
2018-02-10 14:58:46 +03:00
vadosnaprimer
eea6740722
lua: client.isturbo() and client.isseeking()
2018-01-06 13:30:47 +03:00
Ashafix
07da0170fa
unified camelCase for Lua functions, changed Lua test script
2017-12-24 11:42:51 +01:00
Ashafix
4d063f6061
new library for communicating with other programs via Lua
2017-12-24 00:24:22 +01:00
adelikat
3f8aa0e018
Lua - implement tastudio.getbranches() and tastudio.getbranchinput(), fixes #843
2017-08-05 11:04:00 -05:00
adelikat
51eed83cce
lua - tastudio.getselection() - make key of the lua table an index
2017-07-24 08:44:15 -05:00
zeromus
d5770fb8a3
re-apply "keepalive" GC fixes to luainterface mode in emuhawk; maybe it will actually work now and not result in crashes. at least we should check it.
2017-07-22 23:41:30 -05:00
zeromus
afda5dbb62
set a value in the switchable lua library to indicate whether it's NLua or LuaInterface; effectively undo 8bc067cbbe
for LuaInterface
2017-07-15 16:36:18 -05:00
Trivial-Man
7b8818c35b
Resolve issues with Master
...
- Uses NLua instead of LuaInterface
- Uses LuaMethod instead of LuaMethodAttribute
- All LuaCanvas Lua calls now begin with lowercase
- Also allows LuaPictureBoxes added through forms to be compatible with addClick
2017-07-13 22:32:27 -06:00
zeromus
d54fee4d91
Merge branch 'master' into master
2017-07-13 19:17:09 -05:00
adelikat
5978db7036
Lua - forms.setsize() - add a description instead of just TODO
2017-07-11 08:17:49 -05:00
adelikat
9581ce6a93
rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person
2017-07-10 14:02:08 -05:00
zeromus
0f686a0de1
* revert strict string checking behaviour from nlua Revision 10f4d0ce78a2a3cb9b727ac55c8705385f0ded7e (we dont want it, probably)
...
* do a better job porting old commits from bizhawk (should fix memory leaks, optional arguments)
2017-07-10 12:59:06 -05:00
adelikat
5781746251
Lua - use the proper Log method in some lua libraries
2017-07-10 11:24:32 -05:00
zeromus
3417453b43
use NLua+KopiLua instead of LuaInterface
2017-07-09 23:51:02 -05:00
Trivial-Man
1a1ae98a2e
EmuLuaLibrary.Gui: update createcanvas
...
createcanvas now takes additional parameters that specify where the canvas window should be created
2017-06-29 20:03:18 -06:00
Trivial-Man
eb6676e0ba
EmuLuaLibrary.Forms: add more PictureBox functions
...
Adds the functions for getting the mouse x and y coordinates from PictureBox components.
2017-06-29 19:59:27 -06:00
Trivial-Man
2ddadeae24
Add PictureBox component and methods for drawing on it
2017-06-20 01:20:27 -06:00
adelikat
3c7707a6a0
lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired
2017-05-29 11:09:19 -05:00
adelikat
f81f745fcc
Some luaconsole refactoring and moving more logic into LuaImp
2017-05-24 15:59:05 -05:00
adelikat
770f27dfd4
Console lua library functions - check if LuaConsole is loaded on these calls. Currently the console should always be open if a script is being called but this is a preparation commit to eventually support running lua scripts without the lua console loaded
2017-05-23 13:05:36 -05:00
adelikat
facd845453
Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic
2017-05-23 12:40:40 -05:00
adelikat
6196d81b5d
Move _luaList from LuaConsole to LuaImp
2017-05-22 16:47:27 -05:00
adelikat
a6414ff05c
Mainform cleanup round 2
2017-05-22 14:23:13 -05:00
adelikat
31e68a38f9
Cleanup EmuHawk lua library code
2017-05-19 09:47:18 -05:00
adelikat
7f269d25df
Make lua library dependent services private
2017-05-19 08:58:23 -05:00
nattthebear
ebe789eed2
heh
2017-05-10 07:45:23 -04:00
zeromus
8bc067cbbe
lua: fix memory leak causing crash after a few dozen script loads/resets
2017-05-10 01:58:19 -05:00
adelikat
e839a1c163
Add lua canvas methods to documentation
2017-05-07 16:33:48 -05:00
zeromus
ac767a2acc
clarification to the saveram flushing system
2017-05-06 17:50:36 -05:00
adelikat
20d2a7d198
Lua - tastudio onquery callbacks - attempt to better clarify the expected lua function that is taken as a parameter
2017-04-30 12:05:27 -05:00
adelikat
1184e8ed05
lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes()
2017-04-22 20:50:03 -05:00
J.D. Purcell
b53502eed8
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
adelikat
e23dc983f0
Merge pull request #826 from lenalia/master
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Added horizalign and vertalign to DrawText
2017-04-11 16:43:20 -05:00
lenalia
117ce07aaf
Added horizalign and vertalign to DrawText
2017-04-04 21:20:33 -04:00
shanehoman
58e1b52369
expose MainForm.SaveRam() method to lua
2017-04-02 23:12:38 -07:00
feos
853432da26
tastudio lua: add recording mode functions
...
finally fixes #793
2017-03-08 19:56:44 +03:00
adelikat
5d4c8020c2
Delete more stuff
2017-02-22 10:12:14 -06:00
adelikat
f35717aae2
Remove yet more unused code
2017-02-22 10:11:08 -06:00
adelikat
7653b86f44
Remove some unused code
2017-02-22 10:09:44 -06:00
feos
b5730bda3a
clarify lua doc
2017-02-19 11:56:17 +03:00
zeromus
ea2188dc46
make tastudio.setplayback correctly restore the recording flag after it finishes seeking from the greenzone to the target frame
2017-02-07 00:01:14 -06:00
zeromus
d87a2b27a2
make lua's new tastudio.setplayback re-enable the record flag if it was set (the existing logic leaves it disabled I think as security against the GUI use case where users might stomp their video seeking while playing in record mode). future work: add lua control for the record mode flag
2017-02-05 04:20:07 -06:00
zeromus
539cdc29f3
add SetPlayback to tastudio lua library. Can't be 100% sure it works, but it seems to be working OK. it may hang everything up if you seek through a really long redzone.....
2017-02-04 21:40:29 -06:00
zeromus
a70e6e2fc4
fix #790 (Scroll wheel missing from input.getMouse())
2017-02-04 20:52:32 -06:00
adelikat
0480ea3f44
when toggling a script on, update on screen lua drawing stuff. On gui.clearGraphics() immediate update the screen
2017-02-04 15:54:04 -06:00
adelikat
0c7cedd2ac
lua - tastudio.setmarker() - make marker message optional
2017-02-04 15:11:43 -06:00
zeromus
f7638e8352
"fix" client.bufferwidth and client.bufferheight .... I dont understand why they were doing what they were doing. It seems like such a simple thing, just return the dimensions of the core's videoprovider. Someone should rethink all these (and the surface names, and the padding names) and craft a complete, new design.
2017-01-26 00:54:44 -06:00
Isotarge
ab1b1877e8
Lua: Implement forms.setdropdownitems()
2016-12-26 12:13:19 +10:30
adelikat
3bfce81eae
LuaConsole - have a RequiredService of IEmulator and pass it into the lua implementation instead of using Global.Emulator
2016-12-06 10:35:11 -06:00
adelikat
e99bc9ba41
use the Emulator property instead of Global.Emulator in some lua library files
2016-12-04 12:37:29 -06:00
adelikat
b7a6542fb6
Lua - gui.drawImage(), gui.drawImageRegion() - log an error if image can not be found, instead of throwing an exception
2016-11-19 14:10:17 -06:00
adelikat
e281950902
Close a lua instance before creating a new one, fixes #455
2016-10-06 15:17:05 -05:00
feos
fc66ec1b02
Lua docs: fix #703
2016-09-29 18:09:58 +03:00
adelikat
11b4f5a5b1
Lua - fix #691 - When calling client.reboot_core we still want to re-inject dependencies to the lua libraries
2016-08-28 12:07:26 -04:00
feos
1e6b3bfbee
lua text: display trailing spaces
2016-08-06 15:45:07 +03:00
Isotarge
5a20a520bd
Tools: Ram -> RAM #669
2016-07-22 01:32:54 +09:30
zeromus
676b5791f6
lua: add gui.DrawFinish() which will let you choose when to finish drawing; and add optional argument to gui.DrawNew which when set to false lets you keep it from being cleared.
2016-04-21 16:43:37 -05:00
zeromus
1a1a688b96
remove NeedsToPaint; client now repaints ~100fps while paused all the time. as it already did when input display was enabled. fixes #615.. probably
2016-04-20 12:17:41 -05:00
feos
fcbf4adbec
lua: remove bg color from gui.text function, since it's always a black halo.
2016-04-18 19:39:24 +03:00
feos
435323489e
lua: gui.defaultPixelFont()
2016-02-10 20:06:45 +03:00
zeromus
1a123fa491
allow "#aarrggbb" as Color parameter to forms.setproperty. fixes #547
2016-02-08 02:33:58 -06:00
adelikat
8168031bed
Make TargetZoomFactor a per systemId setting
2016-01-31 21:05:08 -05:00
zeromus
5e89e563d0
overhaul lua sandboxing so that each lua script has its own sandbox. elaborate tracking of winform/event ownership to ensure that lua doesnt receive calls without going through the owner's sandbox. add win32-specific speed hacks for currdir set/get at higher speed. There may be bugs in this commit, but I think we're on the right track now.
2016-01-31 19:54:55 -06:00
adelikat
b6406fe523
lua - client.displaymessages()
2016-01-30 12:08:37 -05:00
pjgat09
e4a4a9606c
Lua forms: Added a scrollbars argument for creating a textbox.
2016-01-15 21:19:25 -05:00
feos
23b3784123
lua: gui.defaultTextBackground()
2015-12-20 14:28:31 +03:00
zeromus
260ad45a88
fix lua's reboot_core function... maybe
2015-12-19 21:14:13 -06:00
pjgat09
d54e53d329
Lua forms.setproperty: Convert the passed value to an enum if applicable
2015-12-19 00:01:06 -05:00
pgrimsrud
bb327261ae
Add a return value to the main function for various purposes.
...
Add Lua function ExitCode to allow script writers to terminate the client with an exit code.
2015-12-15 22:39:42 -07:00
feos
eb41e8a8e0
lua: remove registered functions on toggle option.
2015-11-29 22:56:28 +03:00
feos
0be8f8c564
lua: another pixelFont tweak.
2015-11-29 22:56:26 +03:00
feos
fbd1d6d8e2
Lua: autoload recent scripts too (unless there's a recent session to autoload).
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pixelText bg tweak.
2015-11-29 13:29:48 +03:00
feos
128c09e7b4
progress with lua:
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- added fceux and gens/snes9x pixelated fonts
- added gui.pixelFont() function for them (no resizing, so perfectly scalable)
- added background to drawText and pixelText (halo was painfully slow, so just a box)
- reordered fore and back colors for gui.text (no need to specify back every time we want to change fore). thought its back color was shadow, that is obsoleted by halo now, whose color we can't change. anyway, it's way slower than simple text functions, so they should be used mostly.
- option to toggle all scripts if none is selected. greatly reduces routine when heavily tweaking a script, and is just generally pretty.
2015-11-28 22:19:15 +03:00
feos
2ce108e310
lua: ability to SetBranchText.
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doesn't make much sense to add text to existing branches from lua, but highly useful to set some text to a new branch.
and we also have a default branch text variable now.
2015-11-26 00:12:25 +03:00
zeromus
283cb4ae50
fix loading of roms from commandline
2015-11-12 17:47:39 -06:00
Isotarge
02c04d0088
Fix forms.destroyall() and call it when lua console closes
...
Fixes #454
2015-11-07 01:38:44 +10:30
zeromus
c3ff70b864
fix gameExtraPadding coordinate translation and revise lua autodoc for the concerned functions. Presently the entire assortment of functions is confusing, but at least it does something that works.
2015-10-16 19:17:23 -05:00
zeromus
9b222653f5
fix some lua autodoc
2015-10-16 18:28:23 -05:00
zeromus
9410a6cb9d
lua console - tweak output behaviour for script evaluation textbox
2015-10-15 18:32:59 -05:00
zeromus
169f36ee85
code formatting
2015-10-15 18:32:59 -05:00
zeromus
3592d1418d
lua - add client.SetSoundOn and client.GetSoundOn
2015-10-13 18:54:05 -05:00
zeromus
21579c1c86
lua - add client.SetClientExtraPadding
2015-10-12 20:30:09 -05:00
zeromus
cf1c53f3fb
fix quicknes lua rendering being offset incorrectly sometimes. fixes #498
2015-09-16 14:02:45 -05:00
adelikat
98bc140a84
Issue #385 - Lua - add memorysavestate library for making and loading savestates in memory, with save, load, remove, and clearall methods
2015-09-09 20:47:56 -04:00
zeromus
d0f56ac98d
lua - add client.SetGameExtraPadding(left,top,right,bottom)
2015-08-09 13:57:45 -05:00
adelikat
64126fbad3
issue #469 - lua - forms.newform() - add an onclosed callback optional parameter
2015-08-04 20:17:04 -04:00
adelikat
ad821c90d5
lua - implement client.exit()
2015-07-31 18:44:53 -04:00
adelikat
a8bf7f1828
oops
2015-07-10 10:26:51 -04:00
adelikat
7ecf96772c
tastudio/lua - implement tastudio.setlag()
2015-07-09 13:16:55 -04:00
adelikat
9455aec767
Tastudio/lua - implement tastudio.onqueryitemicon()
2015-07-09 12:47:59 -04:00
adelikat
19423092cd
Tastudio/lua - implement tastudio.ongreenzoneinvalidated
2015-07-02 14:51:42 -04:00