feos
4fd55da52a
tastudio: various fixes.
...
- saving and loading tasproj markers
- flagging changes after branch operations
- clearing InputRoll selection
2015-09-13 11:44:15 +03:00
zeromus
5406fc9cfa
remove a likely old and senseless developer build check breaking the genesis cheat decoder command from the cheats dialog only ( fixes #494 )
2015-09-10 16:59:08 -05:00
adelikat
98bc140a84
Issue #385 - Lua - add memorysavestate library for making and loading savestates in memory, with save, load, remove, and clearall methods
2015-09-09 20:47:56 -04:00
adelikat
e3c40ea2ef
Basic Bot - make the UpdateValues call much much faster
2015-09-07 10:29:40 -04:00
adelikat
eaaac167f1
Basic Bot - ability to set datasize and endianness of ram values
2015-09-06 23:23:04 -04:00
adelikat
81df9f1224
Basic Bot - don't show quicksave loaded osd message
2015-09-06 22:49:23 -04:00
adelikat
7b8cde51a9
Basic Bot - restart logic
2015-09-06 22:29:46 -04:00
adelikat
811f8c96e6
Basic Bot - StatusBar and Text title stuff
2015-09-06 22:21:12 -04:00
adelikat
462ad5547c
Basic Bot - icon!
2015-09-06 21:56:23 -04:00
adelikat
05b639035e
Basic Bot - icons!
2015-09-06 20:58:07 -04:00
adelikat
23a3edb3ea
Basic Bot - clear stats context menu option
2015-09-06 20:45:48 -04:00
adelikat
b34449a820
Basic Bot - Run btn validation
2015-09-06 20:37:46 -04:00
adelikat
e73737a20a
BasicBot - add sliders to probabilities
2015-09-06 20:28:37 -04:00
adelikat
e4d6557145
BasicBot - Remove a todo
2015-09-06 20:18:57 -04:00
adelikat
d25c51f033
Basic Bot - save total attempts and frames into .bot files
2015-09-06 19:54:16 -04:00
adelikat
cf0c529601
BasicBot - memory domain picker
2015-09-06 19:37:15 -04:00
adelikat
9116a94002
Remove option from menu item that wasn't wired up and I decided to not provide
2015-09-06 18:04:35 -04:00
adelikat
2290becddf
Basic Bot - turbo when botting, normal speed when playing, save and load frame length in bot files
2015-09-06 18:00:39 -04:00
adelikat
004a65c92e
Basic Bot - UI and code reorg
2015-09-06 17:39:11 -04:00
adelikat
028c505fdc
Tastudio - clear marker and branch selections when starting a new project
2015-09-06 14:56:12 -04:00
feos
ff0844413c
tastudio: update branch view on project load.
2015-09-06 16:40:22 +03:00
adelikat
6db5a01f54
Basic Bot - implement New menu item
2015-09-05 23:47:27 -04:00
adelikat
92a7773b3a
Basic Bot - ability to save and load bot files
2015-09-05 23:39:51 -04:00
adelikat
b8295f1d98
Basic Bot - ability to replay best attempt
2015-09-05 22:04:26 -04:00
adelikat
74025d82c9
Clean up ToolHelpers.cs and reduce a lot of boilerplate code
2015-09-05 21:39:57 -04:00
adelikat
df2dd2df9b
Cheats - fix up open and save file dialog file/directory logic
2015-09-05 20:53:02 -04:00
adelikat
3d28d0dc5d
Cheats - refresh list when toggling the status of a cheat
2015-09-05 20:47:28 -04:00
adelikat
3886205bbc
TAStudio - fix right-click autohold
2015-09-05 19:52:00 -04:00
adelikat
30f170312d
Tastudio - add menu items for created Savestate-anchored and SaveRam-anchored movies instead of them only appearing in the context menu under narrow conditions
2015-09-05 19:25:27 -04:00
adelikat
4f58ec09fd
Tastudio - starts movie from saveram - allow saveram-anchored movies since they are supported on the backend, but do not allow savestate-anchored mvoies
2015-09-05 19:06:13 -04:00
adelikat
45db096154
Tastudio - 'start movies from now' - allow movies that start from savestate since that feature is supported already in the backend
2015-09-05 18:28:05 -04:00
adelikat
03aeacae39
Tastudio - also prohibit making a movie from "now" if it is a saveram-anchored movie
2015-09-05 18:26:34 -04:00
adelikat
477afb8bf7
Tastudio - Only allow 'Start from here' option on the currently emulated frame
2015-09-05 18:10:21 -04:00
adelikat
6d4dea9a14
Don't attempt to remember tool window size/position if tool is minimized/maximized, this fixes issue #491 but also fixes the bug in every tool (unless there is a tool that does not implement IAutoToolFormConfig that I missed in this changeset)
2015-09-05 17:05:14 -04:00
adelikat
0e11ae4316
Tastudio - store icon Resources in variables to keep from churning while drawing, big speed up to tastudio
2015-09-02 19:00:52 -04:00
adelikat
951129048d
Move InputRoll to the CustomControls folder
2015-09-02 18:27:34 -04:00
adelikat
888423df58
InputRoll - some misc formatting and cleanups
2015-09-02 18:23:29 -04:00
adelikat
c64e1ccdd9
Fix hiding of Reset and Power columns
2015-09-02 17:53:02 -04:00
feos
0949bcb1bb
tastudio: hide Power and Reset columns by default.
2015-09-01 21:24:13 +03:00
feos
a998d472cf
tastudio: optional icons for states and markers.
...
Settings -> Icons.
2015-09-01 21:24:12 +03:00
zeromus
5e40adf1f7
fix #490
2015-08-31 11:37:46 -05:00
adelikat
89664c4a7e
Basic Bot - misc UI improvements
2015-08-30 20:53:22 -04:00
adelikat
9ab2edd39f
Basic Bot - progress! Now has the ability to bot, still todo: ability to replay the best attempt, saving and loading of bot files, and make the ui nicer
2015-08-30 17:57:40 -04:00
adelikat
80dd120b9d
Basicbot - some progress, nothing useable yet
2015-08-29 20:19:56 -04:00
adelikat
9e36096472
oops, forgot to check these files in
2015-08-27 08:19:36 -04:00
adelikat
bba170a6b2
Sketching out the UI of Basic Bot
2015-08-26 22:41:34 -04:00
adelikat
d6a998b6de
Start the Basic Bot tool, a tool that will be based upon the design in Fceu.16 (programmed by Luke). This check in is just the boiler plate stuff
2015-08-26 21:55:55 -04:00
adelikat
407f44bf96
Fix issue #461 - broken by Tastudio autofire patterns, THIS BREAKS TAStudio autofire patterns, they need to be fixed, in a way that doesn't break autofire
2015-08-24 20:51:53 -04:00
adelikat
f9e2b924cd
proof of concept means it should only be in developer builds
2015-08-24 19:57:54 -04:00
adelikat
2a1c9e8602
TAStudio - anchor icons on frames with savestates, proof of concept. InputRoll - add offsetx,y values to queryItemIcon and queryItemText, also support ability to draw icons and text in the same cell
2015-08-24 18:30:45 -04:00
feos
c270b78ecb
tastudio: ColorZone, taseditor style
...
- frame column lighter than input
- 2/4p column not so dark
- semi-pale for logged, but not stated frames (taseditor does it!)
2015-08-24 20:51:48 +03:00
adelikat
84cd3e9efa
Hex Editor - re-calculate address positioning on memory domain change
2015-08-23 14:04:00 -04:00
adelikat
674b9b4c07
Hex Editor - issue #481 - keep scroll bar position when resetting the current rom as opposed to changing to a new one
2015-08-23 12:59:27 -04:00
adelikat
7edd746f68
Hex Editor - when saving domains to file, account for roms in archives
2015-08-23 12:34:13 -04:00
Suuper
1f4b0d5d77
-More work on TasStateManager
...
-Fix: SaveStateSettingsForm was setting the disk capacity to 1 mb on load if it had been set to 0.
2015-08-17 11:32:46 -05:00
Suuper
f76c49ce1b
-Fix: Loading a TasProj caued it to be saved immediately after. (Some old TasProj files are now broken.)
...
(Saving process for movies still needs some cleaning.)
-Fixed setting input log by reference when loading a branch
-Fix: TasStateManager wouldn't decrease Used when deleting a RAM state from a branch.
-Removed a useless call to Movie.Save()
-Fixed a bug with creating a savestate anchored tasproj.
2015-08-17 09:14:08 -05:00
Suuper
b054032694
TasStateManager: Improve performance of StateToRemove
...
A lot of work on tracking states, still lots to do.
2015-08-16 11:28:03 -05:00
Suuper
65a9b0bfdd
Fix my last commit.
2015-08-15 10:16:00 -05:00
Suuper
d6e3553449
TAStudio: Fixed displayed maximum state capacity.
...
Clear states to stay within the new limit when settings are changed.
2015-08-15 10:07:56 -05:00
zeromus
5bf21e391c
TasStateManager uses a new data structure to write all states to one auto-deleting file per TasStateManager instance. TasStateManager is now IDisposable; this needs to be followed rigorously (I didn't do that).
2015-08-13 21:51:51 -05:00
Suuper
078bd102e8
TasStateManager should work with branch states on disk now.
...
Also now tracks the RAM/disk space used by branch states.
Added bookmarks to branches.
2015-08-13 13:03:22 -05:00
Suuper
4ce346661b
Branch states on RAM should work. (Disk states will break things.)
2015-08-13 09:42:04 -05:00
zeromus
d0f56ac98d
lua - add client.SetGameExtraPadding(left,top,right,bottom)
2015-08-09 13:57:45 -05:00
feos
551acd8c9e
tastudio: shift is occupied, alt is not. use alt for marker drag!
...
the need to draw selection in patterns is too weak, so we can safely leave alt-clicks and alt-draws to input columns only (when it's implemented).
2015-08-06 20:24:56 +03:00
feos
e687c4ab1a
tastudio: don't count rerecords while drawing
2015-08-06 20:03:30 +03:00
zeromus
b981e00889
fully support read-only movie opening. I hope this fixes #453
2015-08-05 17:00:39 -05:00
zeromus
3ec314d20b
TasStateManager: don't touch disk unless opened for 'write access'
2015-08-05 16:36:44 -05:00
zeromus
5402f1ff9e
dont reorder cheats list when editing cheats
2015-08-04 22:25:58 -05:00
adelikat
15303fd49f
Tastudio - branches - fix crash when dropping a branch onto an invalid area
2015-08-04 21:54:43 -04:00
adelikat
226fcbb829
Tastudio - when showing branch number on a frame and there are multiple branches, grab the most recent by timestamp
2015-08-04 21:45:11 -04:00
adelikat
a686465911
Tastudio - Branches - show timestamp not movie length, and save/load the timestamp to the .tasproj
2015-08-04 21:41:31 -04:00
adelikat
64126fbad3
issue #469 - lua - forms.newform() - add an onclosed callback optional parameter
2015-08-04 20:17:04 -04:00
adelikat
2373e5bcd5
Support .xml disc bundling for PSX, note: this is sloppy code and mostly copy pasta, sorry.
2015-08-04 17:19:21 -04:00
adelikat
ad821c90d5
lua - implement client.exit()
2015-07-31 18:44:53 -04:00
feos
a8fc79910f
tastudio: clamp newCell for dragged branches.
...
this fixes another OOB crash.
2015-07-31 00:30:40 +03:00
Suuper
0d87c8330c
TAStudio: -Put lag log and change log back into branches.
...
-Bugfix: clearing states in a savestate-anchored movie threw an exception
-Clear disk states when clearing states
2015-07-30 15:14:34 -05:00
Suuper
e78b39208b
InputRoll: Bugfix with my new code.
2015-07-30 15:14:32 -05:00
feos
78f4084411
tastudio: color frame column the same as player 2.
...
this visually separates frame number column from input.
could have been done by aligning frame text to the right, but it's not possible right now.
2015-07-30 21:09:07 +03:00
Suuper
a0eea10de5
InputRoll: Fix a bug with cell highlight colors, and make highlighted shading weaker.
2015-07-30 13:01:52 -05:00
adelikat
09f472ea91
Tastudio - ability to click drag branches to reorder them
2015-07-29 22:15:00 -04:00
adelikat
23b1199bbd
Tastudio - show branch numbers on the navigation column for frames that correspond to branches
2015-07-29 19:45:51 -04:00
feos
e6fdac6923
tastudio: current branch tweaks.
...
- make bg color readable, and match the plaback cursor one
- set last updated or added branch as current
2015-07-29 21:38:10 +03:00
adelikat
fd8d4e4678
Tastudio - branches - cap the framebuffer display size to 320 width
2015-07-28 20:46:11 -04:00
adelikat
6e9b10d4fd
remove debugging try/catch
2015-07-28 20:04:25 -04:00
adelikat
6bcbf82b7c
Tastudio - ability to move markers by shift+click dragging them
2015-07-28 20:03:03 -04:00
adelikat
a219e7150e
Tastudio - add an option to create a saveram anchored movie from a selected frame, just like the savestate anchored movie feature, it uses the current movie to create a verification log
2015-07-27 19:25:48 -04:00
Suuper
2d64e0d115
TAStudio: -Scroll by painting doesn't require FollowCursor anymore
...
-Undo History form display bug fixes.
-Removed menu item to combine consecutive recordings/draws
2015-07-26 14:54:31 -05:00
Suuper
d22a0db61e
TASTudio: Fix hovering over column headers
2015-07-26 13:44:30 -05:00
adelikat
d6d901820f
Tastudio - undo dialog - don't show default icon
2015-07-26 08:16:04 -04:00
Suuper
f72eadb76e
TAStudio: -Fix: Undo/Redo didn't always jump back to valid frame.
...
-Performance boosts with multiple selected rows
2015-07-25 22:49:52 -05:00
Suuper
7a0103963d
TAStudio: -History form's Auto Scroll now scrolls to current undo step instead of the last item in the list
...
-Allow user to cancel setting wheel scroll speed
2015-07-25 22:49:51 -05:00
adelikat
db1130a8a3
Tastudio branches - ability to update a branch
2015-07-25 21:56:24 -04:00
adelikat
a2edd3a018
Tastudio - Branches - fix screenshot hover, and also set the screenshot hover size to a "1x" resolution for the given core
2015-07-25 21:31:06 -04:00
Suuper
91c12d06b6
TAStudio: -Show button name and frame of painted input in undo log.
...
-Don't scroll to follow cursor while mouse button is held.
2015-07-25 20:15:35 -05:00
Suuper
00f38094b2
TAStudio: -Gave default values to my recently added TAStudioSettings settings.
...
-Properly check Always Folor Cursor menu item.
2015-07-25 20:01:02 -05:00
Suuper
6ca7080a85
TAStudio: Fixes to how scrolling while painting input works.
2015-07-25 19:56:13 -05:00
adelikat
0963c17206
Tastudio branches - when removing the selected branch, clear the selection color
2015-07-25 20:55:23 -04:00
adelikat
c969c57ee9
Tastudio - remember split container settings, and also restore defaults
2015-07-25 20:21:31 -04:00
adelikat
4564cc5c6b
Tastudio - make right side fixed when resizing
2015-07-25 18:48:46 -04:00
adelikat
f747563f74
Tastudio - split container between input log and the right side controls
2015-07-25 18:33:58 -04:00
adelikat
ce6623ba39
Tastudio - split container for bookmarks vs markers
2015-07-25 17:03:13 -04:00
adelikat
aeccf2e310
Tastudio Branches - Fix null reference excepting when navigating after branch load
2015-07-25 16:36:36 -04:00
adelikat
3ffd7a528f
Tastudio branches - give the length column a bit more length
2015-07-25 16:28:51 -04:00
adelikat
bac2ba42a6
Tastudio branches - a slight code improvement
2015-07-25 15:42:28 -04:00
adelikat
1070fceaa5
Tastudio Branches - when removing the current branch, clear the CurrentBranch flag
2015-07-25 12:07:22 -04:00
adelikat
1a5814b7a8
Tastudio branches - tweaks to hover effect
2015-07-25 12:01:26 -04:00
adelikat
59c7349900
Tastudio branches - screenshot hover - fixes and cleanups
2015-07-25 11:08:23 -04:00
adelikat
b67fda05f5
Tastudio - Branches - show frame buffer when hovering on the branch #, still a lot of tweaking to do
2015-07-25 08:59:39 -04:00
adelikat
3ea0d66785
InputRoll - support a cell hover event
2015-07-25 08:57:44 -04:00
Suuper
70538adfac
-Follow Cursor settings are now saved.
2015-07-25 03:33:23 -05:00
Suuper
f20da940fa
TAStudio: Right-click shift+ctrl didn't jump to greenzone.
2015-07-25 03:28:21 -05:00
Suuper
4b669662b4
InputPromt: Signed and Unsigned behavior was backwards.
...
TAStudio: -Handle wheel scroll speed when changing orientation.
-Save wheel scroll speed setting.
-DrawInput setting was not being properly loaded.
2015-07-25 03:20:16 -05:00
Suuper
072aeb93d5
TAStudio: added an option to have the mouse wheel scroll TasView faster
2015-07-24 15:13:39 -05:00
Suuper
e499503a60
TAStudio bugfixes: -Invalidated 'green' frames were displaying as white; also removed two unused color variables.
...
-When painting input upwards, the last frame hovered over wasn't set.
2015-07-24 14:49:00 -05:00
scrimpeh
9b6ff71cac
Enably NES Music Ripper only with NESHawk, also throw out vestigial method in HotkeyConfig.
2015-07-24 18:26:14 +02:00
Suuper
3c3cdc4590
Fixed a display bug cauased by player highlighting
...
(also renamed a variable and changed comment lines)
2015-07-23 13:30:25 -05:00
Suuper
f9cd2f4075
-TAStudio: Players' 2, 4, etc input columns have darkened bg colors.
...
-LagLog is now moved over to new savestate-anchored movies
2015-07-23 12:55:22 -05:00
adelikat
72d73cd754
Tastudio - branches - convert listview to inputroll
2015-07-22 17:26:25 -04:00
Suuper
01290d2e59
-Allow creating savestate-anchored movie from savestate-anchored movie
...
-Fix marker placement in savestate-anchored movies
2015-07-22 15:08:50 -05:00
Suuper
52544efec9
-Branches now have their own undo history
2015-07-22 14:31:47 -05:00
Suuper
6f105f6ee8
-Better fix of lag log clearing.
...
-Current branch is now highlighted in BranchView
2015-07-22 14:14:33 -05:00
Suuper
635ad9c01d
-Fixed LagLog.Clone (was putting LagLog in the new WasLag)
...
-Fixed lag log being cleared on re-loading branch
2015-07-22 13:17:24 -05:00
zeromus
50aaa61d2c
case insensitive lua functions library docs search
2015-07-22 12:13:30 -05:00
adelikat
8a4e33981c
Ram Watch - only show the Read/Write breakpoints context menu items if the selected address(es) are on the system bus, and only show if all the criteria to use them are available rather than showing and disabling them.
2015-07-21 22:30:38 -04:00
adelikat
dca259fff2
Tastudio branches - progress on loading the frame buffer when loading a branch
2015-07-21 20:31:51 -04:00
adelikat
4629233c74
Merge branch 'master' of https://github.com/TASVideos/bizhawk
2015-07-21 19:45:26 -04:00
nattthebear
862f82b1b2
Screenshots on tasproj branches
2015-07-21 19:41:57 -04:00
adelikat
dbd545c0cd
Merge branch 'master' of https://github.com/TASVideos/bizhawk
2015-07-20 20:10:04 -04:00
zeromus
0787a3be47
rework virtual pad analog widget to support n64 and psx simultaneously
2015-07-19 21:46:52 -05:00
adelikat
952b8f267a
Tastudio - branches - purty icons for the context menu
2015-07-19 22:12:35 -04:00
adelikat
6000a499e7
Tastudio - Branch context menu item available if pointing at the current frame
2015-07-19 21:57:41 -04:00
adelikat
125a16ec67
Tastudio - refresh branches listview when loading a new/existing tasproj
2015-07-19 20:49:23 -04:00
adelikat
bcab41c676
Tastudio - branches - show branch time calculation
2015-07-19 10:50:14 -04:00
adelikat
4188f2105e
Tastudio - branches - ability to load a branch, currently the frame buffer does not have OSD info
2015-07-19 10:37:53 -04:00
adelikat
2201d01982
Merge branch 'master' of https://github.com/TASVideos/bizhawk
2015-07-18 22:20:51 -04:00
adelikat
1af28239dc
Tastudio - lots of progress on branches
2015-07-18 22:20:38 -04:00
adelikat
bf3587bd5b
Tastudio - wire an instance of tastudio into Bookmark control
2015-07-18 16:13:38 -04:00
adelikat
2c7fd7edea
Tastudio - add a bookmark widget, doesn't do anything yet
2015-07-18 16:10:56 -04:00
scrimpeh
7e23b06dd3
Debugger/Breakpoints - Add edit and duplicate Breakpoint buttons, refine AddBreakpoint dialog
2015-07-18 20:41:06 +02:00
zeromus
f8497507f7
proof of concept: handle VirtualItemsSelectionRangeChanged on VirtualListView to fix some bugs when shift+clicking. Better fix is to correct all this stuff at the base class level and turn it into a more normalized event that works the way you expect.
2015-07-18 12:32:48 -05:00
adelikat
140ce0af16
TASTudio - when showing the marker naming pop up, clear out all the states that would have been done by the mouse up event that hasn't happened yet, prevents being able to highlight frames while the pop up is open
2015-07-18 12:33:03 -04:00
adelikat
aebd7f3dae
Tastudio - fix column click
2015-07-18 11:07:36 -04:00
adelikat
bc553605ac
Tastudio - when drawing auto-held column background, take horizontal scrollbar into account
2015-07-18 10:47:20 -04:00
Suuper
194d988a5f
Put frame clears and macro placements in undo batches
...
Better undo descriptions for right-click edits
2015-07-16 14:40:00 -05:00
scrimpeh
73686d53dc
Debugger/Disassembler - Fix adding one blank row to the disassembler view.
2015-07-16 21:18:13 +02:00
Suuper
bc8717c9f9
Fixed right-click input painting in TAStudio. Also removed mouseWheelTimer as it is no longer needed.
2015-07-16 13:57:51 -05:00
Suuper
46e8bdeefa
A quick attempt at fixing frame scrolling up with wheel. Not perfect, but better.
2015-07-15 15:11:32 -05:00
Suuper
b9865db397
Fix: TAStudio was still seeking after edits with "Auto restore" disabled and while unpaused.
...
Fix: The bug where editing while seeking changed PauseOnFrame came back again.
2015-07-15 15:01:08 -05:00
Suuper
07a8a4c1d3
Removed SuppressGreenzoning because TAStudio should not allow the user to be on a frame that isn't "greenzoned". It will now jump back to the greenzoned area immediately when an edit invalidates part of the greenzone, and pause there until mouse up.
...
This fixes a bug which caused TAStudio to generate and keep invalid savestates.
2015-07-15 14:26:56 -05:00
Suuper
f1b23b9ed3
Bugfix: Editing while seeking could set the seek frame to an earlier frame.
2015-07-14 15:14:00 -05:00
adelikat
a9af8e4f3c
InputRoll - wire up RowScroll and ColumnScroll events, still todo: make a custom EventArgs argument and pass useful info through it
2015-07-14 14:13:21 -04:00
Suuper
e3a8c33be5
-Fixed typo in variable name (SupressGeenzonging)
...
-Removed state capture from TasMovie.RecordFrame
-Fixed: States weren't captured while left mouse button was still down from clicking a frame.
-TAStudio now automatically captures after loading a new movie.
2015-07-13 22:06:21 -05:00
feos
510ebf519a
tastudio: moved scrolling catch up and refresh to the end of TasView_PointedCellChanged().
...
can drag selection offscreen too now.
todo: drag things above the view.
2015-07-14 00:40:05 +03:00
feos
a2cb4373a9
tastudio: scroll to frame appended by offscreen dragging.
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need to figure out scroll speed, as it is too high unless drawing VERY slowly.
2015-07-13 22:06:24 +03:00
Suuper
228a24efb0
Fixed my previous commit/push; feos' change is back.
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Improved "StartAtNearestFrameAndEmulate".
2015-07-13 14:02:21 -05:00
Suuper
d84da62432
Tidied up TAStudio's "GoToFrame" and fixed a runaway seek in "StartAtNearestFrameAndEmulate"
2015-07-13 13:49:12 -05:00
feos
feb14ad948
tastudio: don't jump to playback when advancing/rewinding
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offscreen marker goto is the only SetVisibleIndex() call that should show playback
tastudio: cursor is not a marker anymore
2015-07-13 20:37:12 +03:00
feos
de699656d6
tastudio: introduce fast scroll idea via timer
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seek frame is reset only if paused OR 100ms since last scroll haven't elapsed
2015-07-12 21:54:31 +03:00
adelikat
f9dad99484
Tastudio - fix crash when loading a tasproj with a different controller configuration than the current
2015-07-12 12:45:30 -04:00
adelikat
58f8ad7c12
Issue #422 : Virtual Pads - analog stick - when sticky option is off, and the emulator is unpaused, do not snap to 0 until the mouse button is released
2015-07-10 14:36:29 -04:00
adelikat
a8bf7f1828
oops
2015-07-10 10:26:51 -04:00
adelikat
a9c460802b
add an option to run lua scripts while turboing instead of bypassing them. Make this option true by default (a change to the current behavior). Add a checkbox in the customize dialog to toggle this option.
2015-07-09 20:14:52 -04:00
adelikat
7ecf96772c
tastudio/lua - implement tastudio.setlag()
2015-07-09 13:16:55 -04:00
adelikat
9455aec767
Tastudio/lua - implement tastudio.onqueryitemicon()
2015-07-09 12:47:59 -04:00
adelikat
b0ea42f5a7
Tstudio - some reorg
2015-07-09 12:35:48 -04:00
feos
53c415a843
tastudio: keep track of rerecords, increment them in InvalidateAfter()
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markers: fix input roll context menu command removing Markers
gpgx: updated dll
2015-07-09 00:48:04 +03:00
scrimpeh
60c3734e8c
Ram Watch - Fix moving up and down blocks of identical Watches
2015-07-05 18:55:43 +02:00
adelikat
19423092cd
Tastudio/lua - implement tastudio.ongreenzoneinvalidated
2015-07-02 14:51:42 -04:00
adelikat
105b8d3a64
Tastudio - cell height padding of 0 instead of 1
2015-07-02 14:37:28 -04:00
Tom Rochette
a783ef75f6
Simple Lua sandbox.
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Uses an EnvironmentSandbox to restore the Environment.CurrentDirectory. Will also catch any script exception and redirect them to the Lua console.
With this change, I've tried to replace all the places where Lua is executed so that if an exception occurs, it is catched, sent to the console and a callback is executed if necessary.
This also fixes a small issue where any callback generating an exception would crash BizHawk.
2015-07-01 22:38:19 -04:00
adelikat
c53cef6cf9
tastudio/lua - implement tastudio.onqueryitemtext
2015-07-01 19:46:14 -04:00
adelikat
f847e905d2
tastudio/lua - add onqueryitembg event to the lua library, this is called during each cell's background color drawing callback, and gives the opportunity for lua to override the color.
2015-07-01 19:01:29 -04:00
Tom Rochette
de98e0ed66
[ #405 ] Set Environment.CurrentDirectory when executing Lua events within a WinForm.
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Since events are not executed within the LuaConsole.ResumeScripts method, those did not have Environment.CurrentDirectory available for the executing script.
The fix is simple: when a lua script instantiates a LuaWinForm (through forms.newform), we store the current Environment.CurrentDirectory in the LuaWinForm object.
When a button or checkbox is triggered, it calls WinForm.DoLuaEvent which will set up the Environment.CurrentDirectory for the duration of the callback and then set it back to the initial Environment.CurrentDirectory.
2015-06-30 22:35:59 -04:00
adelikat
e50f81d54c
Tastudio - remove a line of code that makes the emulator spaz out when mousewheeling up very fast, I don't think removing this breaks anything, I suspect it was only there from some defensive programming and overthinking
2015-06-29 22:08:31 -04:00
adelikat
8911049f68
Merge pull request #447 from TomzxForks/fixes/lua-console-output-resize
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Add a split container to LUA console window.
2015-06-29 21:35:46 -04:00
adelikat
b991493c97
backing out of last change, it was not well thought out
2015-06-29 17:09:47 -04:00
adelikat
947f18d971
Hex Editor - super hack, allow keyboard events even when scrollbar has focus, to workaround the fact that the scrollbar mysteriously gets focus from numpad buttons
2015-06-29 17:06:46 -04:00
adelikat
a2c73eb793
Remove some commented and useless
2015-06-29 16:23:59 -04:00
Tom Rochette
c03a162bc1
Add a split container to LUA console window.
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With the split container, resizing the window will properly reformat the output section as well as allow users to resize it.
2015-06-29 00:28:35 -04:00
ConHuevosGuey
d97d94ecbc
Made size nullable...now requires a size input.
2015-06-28 13:25:28 -05:00
ConHuevosGuey
229865c443
Added a 'Draw Axis' function to lua GUI library
2015-06-28 13:23:07 -05:00
adelikat
13044547e4
Tastudio - fix issue #446 - don't greenzone between the mouse down and mouse up events when editing input
2015-06-28 10:43:45 -04:00
adelikat
cd4955fbe5
Tastudio - fix autoload
2015-06-27 07:49:37 -04:00
scrimpeh
716cf12f6a
Debugger - Tiny insignificant fixes
2015-06-27 13:03:24 +02:00
scrimpeh
0e4a641a81
Debugger - Fix a lot of stuff regarding Breakpoints
2015-06-26 22:12:09 +02:00
pasky1382
703dc33cc0
Small correction.
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Removed the link to the key names that did not contain correct information, this list of key names is not used in Bizhawk for lua's input.get()
2015-06-22 13:40:22 +00:00
adelikat
46feea39cd
TAStudio - account for a button name of "P" rather than assume it is a player number indicator, fixes issue #431
2015-06-21 16:13:35 +00:00
adelikat
7e2cfa0dd5
Multi-Disk bundler - fix various issues with the form, most significantly the wrong system Id for AppleII
2015-06-21 12:51:48 +00:00
adelikat
aa75bd52e9
When adding an address to ram watch from another ram tool, don't load ram watch if it is already open
2015-06-21 00:21:36 +00:00
scrimpey
17ce177e5f
Debugger - Make Register Boxes use Hex input.
2015-06-19 20:32:05 +00:00
adelikat
1631297cdd
Start AutoHawk, just a stub with the anticipated required services and a config object
2015-06-15 22:12:24 +00:00
adelikat
6517178e6d
lua - savestate.looad() - if path does not exist put a helpful error message rather than a vague .net error
2015-06-15 01:17:02 +00:00
adelikat
59eb3dc2f2
Fix SNES Game Genie Add button (issue #420 )
2015-06-06 22:26:32 +00:00
adelikat
9f0e4f0735
Apple II VirtualPad - fix up names now that we have them
2015-05-18 01:34:35 +00:00
adelikat
549e9650ae
oops, didn't mean to check this in
2015-05-18 00:38:27 +00:00
adelikat
9024df91f5
Virtual pad for Apple II, many of the names will have to be cross referenced with the core when those buttons are added
2015-05-17 23:05:12 +00:00
adelikat
7af274c1cc
MultiDiskBundler - don't autofill stuff if the current "rom" is a .xml file
2015-05-17 20:37:19 +00:00
adelikat
a04a80bfce
add "new" to LuaCanvas.Refresh() because I"m tired of seeing the warning
2015-05-17 20:33:27 +00:00
adelikat
5354be978a
remove DualGBFileSelector tool
2015-05-17 20:32:49 +00:00
adelikat
c9f4a27fcd
Multi-Disk bundler - add a system picker, with GB and Apple II as they are currently the only systems that support this
2015-05-17 20:26:25 +00:00