zeromus
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6e67055b16
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oops
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2011-09-21 05:48:57 +00:00 |
zeromus
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6a570c89fc
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nes-fix a little bug in MMC2 and support MMC4 while i am at it
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2011-09-21 05:47:41 +00:00 |
zeromus
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d6d8a15084
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nes-update compatibility.txt
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2011-09-21 05:15:59 +00:00 |
zeromus
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e5d46e1adc
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add vrc6 and reorg sunsoft-2 stuff a bit (its too nonsensical to give name a file after)
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2011-09-21 05:11:38 +00:00 |
andres.delikat
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c6d78842ba
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NES - add IREM_TAM-S1 board (mapper 97), Kaiketsu Yanchamaru (kid niki) does not run however
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2011-09-21 01:56:41 +00:00 |
andres.delikat
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4cf66cdc95
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Rename to Mapper 89 and add mapper 93 to this file. Bootgod points both ines mappers to Sunsoft2 with no distinction between the two, and all documented games for these two mappers point to another board type instead. But at least we have the mappers implemented. Next step is to get games pointing to these
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2011-09-21 01:28:50 +00:00 |
andres.delikat
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812cfc0ff1
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oops
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2011-09-21 00:55:08 +00:00 |
andres.delikat
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80d01b6512
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Add GUI menu item for toggling the log window as console option, and move said option to the config file
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2011-09-21 00:48:40 +00:00 |
andres.delikat
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e91352e040
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NES update compatibility text
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2011-09-20 23:51:22 +00:00 |
andres.delikat
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56c4d8f39e
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NES - change sunsoft3 to sunsoft2
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2011-09-20 23:50:04 +00:00 |
andres.delikat
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cb4c2a56d1
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NES Game Genie Encoder/Decoder - fix so that the A key works in the code text box, have buttons insert rather than append
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2011-09-20 23:27:55 +00:00 |
andres.delikat
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4ccf9d674d
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Sunsoft 3 fixes, still broken
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2011-09-20 02:45:49 +00:00 |
andres.delikat
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ea3c6f7cca
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nes - SUNSOFT3 - trying something
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2011-09-20 02:30:28 +00:00 |
andres.delikat
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ab23cb486c
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NES - Start Sunsoft3 board (mapper 89), tweak comments of jaleco567, add some missing variables to savestates for bandai-fcg-1
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2011-09-20 01:07:24 +00:00 |
andres.delikat
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820d003544
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NES - Implement boards JALECO_JF_05 and JALECO_JF_06 (iNES mapper 87)
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2011-09-19 22:55:43 +00:00 |
andres.delikat
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14f3172e42
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It would help if i checked in the file
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2011-09-19 22:42:11 +00:00 |
andres.delikat
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94c57481f5
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NES - Jaleco_JF_7 board (iNES mapper 87) implemented
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2011-09-19 22:26:20 +00:00 |
beirich
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c282308071
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[SMS] correct sprite flicker appearance. year-2000-me was a jackass, sprites are not drawn back-to-front.
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2011-09-19 04:17:16 +00:00 |
beirich
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f9d7ff62f4
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pce-cd: support arcade card, fix cd-audio playback bug
add new emulation options to gui for SMS and PCE/CD
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2011-09-19 00:39:28 +00:00 |
zeromus
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bd77e95bfd
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nes-fix BANDAI-FCG-1 bugs
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2011-09-18 19:29:53 +00:00 |
andres.delikat
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a827bb7838
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Remove a debug oncreen message in movie savestates
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2011-09-18 17:10:10 +00:00 |
andres.delikat
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3c82e4f524
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NES - Some work on BANDAI-FCG-1 (mappers 16 & 159)
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2011-09-18 16:14:55 +00:00 |
andres.delikat
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586b352b37
|
Oops, checkin emulation.csproj
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2011-09-18 02:53:14 +00:00 |
andres.delikat
|
7c55b343ae
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NES - start BANDAI-FCG-1 board (mappers 69 + 159)
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2011-09-18 02:49:09 +00:00 |
zeromus
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a121ef1c77
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add interim build indicator to aboutbox
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2011-09-17 22:03:06 +00:00 |
beirich
|
5781d0b4cd
|
pce-cd gamedb and compatibility updates
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2011-09-17 21:34:02 +00:00 |
andres.delikat
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9cbe8626f3
|
Ram poke - Implement memory domain selection, on memory domain selection set addressbox length, reset address & value. Hex Editor - when show frozen addresses, check that addresses is in the selected memory domain. Cheat Window - update memory domain selection when clicking a cheat list item
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2011-09-17 16:39:43 +00:00 |
andres.delikat
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321a45722e
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Hex Editor - use Ram Poke dialog for the Poke address function. Ram Watch - Successfully stop/start sound on ram poke
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2011-09-17 15:35:39 +00:00 |
andres.delikat
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7141ed0fa4
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Ram Poke - limit number of digits in value field on load and on data size change, fix bug where signed & unsigned parsing was swapped
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2011-09-17 15:17:00 +00:00 |
andres.delikat
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3614708e83
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Ram Poke - show memory domain in text property, format address and value text boxes on load
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2011-09-17 15:10:58 +00:00 |
andres.delikat
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31a85ab785
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Ram Poke - pass in a memory domain and poke addresses in that domain instead of defaulting to main memory. Format address & value numbers in output message appropriately
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2011-09-17 15:04:08 +00:00 |
andres.delikat
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a3c500193f
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Ram Poke - show "0x" next to value when value type is hex, for clarity, make that check on load
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2011-09-17 14:38:21 +00:00 |
andres.delikat
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a30a5290ca
|
clear saveRam when loading a movie. Add movie name to saveram default path generation so that movies do not interfere with users saveram files
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2011-09-17 14:23:23 +00:00 |
beirich
|
82cf9486f3
|
about halfway through pce-cd compat test and gamedb updating, plus commit some bugfixes
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2011-09-17 05:35:41 +00:00 |
andres.delikat
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6d9d77afbc
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autoload last saveslot menu option
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2011-09-17 00:25:34 +00:00 |
andres.delikat
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b587ecffd9
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move saveslot to config
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2011-09-17 00:04:50 +00:00 |
beirich
|
7eb2eb0071
|
PCE-CD states are now stable
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2011-09-16 23:59:03 +00:00 |
andres.delikat
|
3e8a7e61c2
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Ram Search - Redo menu item, slight tweaks to search menu items
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2011-09-16 23:44:39 +00:00 |
andres.delikat
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94aca60998
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Cheat Window/Ram Search/Ram Watch - switch key up events to key down, add Ctrl+A select all to cheat window & ram watch
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2011-09-16 23:29:36 +00:00 |
beirich
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9aa70c4fa9
|
Much improved pce-cd savestateyfulness
Cleanup and stateyness of SCSI bus still in progress; states not done yet
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2011-09-16 04:59:59 +00:00 |
zeromus
|
d529383826
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nes-fix small bug in MMC1 reset function
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2011-09-16 00:58:19 +00:00 |
zeromus
|
e68acda91d
|
dont crash throttling nullemulator
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2011-09-16 00:40:33 +00:00 |
beirich
|
7a272192fb
|
Add version IDs to the other working cores
Add toggle for saving screenshot with savestate. Update loadstate code to not die when encountering a state without a screenshot
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2011-09-15 23:32:21 +00:00 |
beirich
|
f7109d5f17
|
fix a stupid bug in pce-cd causing irqs to not be released
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2011-09-15 05:10:23 +00:00 |
andres.delikat
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b2328f2e07
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NES PPU - add screen shot menu & context menus for palette, pattern, and sprite viewers. Tweak NES Nametable viewer screenshot code
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2011-09-15 00:49:25 +00:00 |
andres.delikat
|
62a2b7fad3
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Nes Nametable viewer - context menu with screenshot & refresh menu items
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2011-09-15 00:29:26 +00:00 |
andres.delikat
|
36055f2644
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NES Nametable viewer - Screenshot menu item (to png or bmp format)
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2011-09-15 00:24:16 +00:00 |
andres.delikat
|
665c9c5fbd
|
Ram Search - search list - Ctrl + A hotkey for selecting all values
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2011-09-14 23:57:28 +00:00 |
andres.delikat
|
7cfdad7bd0
|
Ram Search - Implement redo button. Enable/Disable Undo & Redo buttons when applicable
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2011-09-14 23:36:36 +00:00 |
andres.delikat
|
49fb822bec
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Hex Editor - ctrl+p = poke address, better formatting of the address display in the poke address pop up
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2011-09-13 00:35:40 +00:00 |