Commit Graph

3543 Commits

Author SHA1 Message Date
adelikat f5cb35a862 Atari 2600 - vritual pad and mnemonics for paddles 2017-06-28 14:27:15 -05:00
adelikat d862ad8232 Atari 2600 - Virtual support for new controller configurations (Paddles just stubbed out), add Left and Rigth Difficulty toggle buttons to the console buttons section 2017-06-28 07:23:36 -05:00
adelikat 3d443b3e2f Cheats - change button name from Game Genie to Code Converter. Cheat Code Converter - show a not supported message if user tries to enter a Game Genie code for SNES since we do not currently support that scenario 2017-06-27 21:06:36 -05:00
zeromus 7a2c8bbf69 shut up MSB3270 2017-06-27 16:25:50 -05:00
adelikat 434527666c Fix Nes and GBA core picker menus 2017-06-26 19:19:06 -05:00
zeromus cad5f441dd fix build paths to output 2017-06-26 17:57:50 -05:00
zeromus 0085729392 delete x64 build configuration, use anycpu instead. take care to set Prefer32Bit false in exe csproj, since visualstudio's gui preference doesn't work. 2017-06-26 17:47:51 -05:00
zeromus 9ad4c32b73 fix global base path handling to make some sense to me 2017-06-25 23:12:31 -05:00
Trivial-Man d3834fff49 Merge branch 'master' into master 2017-06-25 18:45:41 -06:00
alyosha-tas a0a84173e5 Update MainForm.Designer.cs
Add warning for SMS BIOS setting
2017-06-22 16:37:35 -04:00
alyosha-tas 1b6011cefa Update ProfileConfig.cs
Make SMS UseBIOS true by default
2017-06-22 16:34:54 -04:00
zeromus 390e5b1a26 fix avi dumping on x64
problem was 4bytes only gap before lpParams.
did I break the struct for 32bit?
2017-06-20 23:27:44 -05:00
Trivial-Man a6eb3f060e Include LuaPictureBox in project
Oops.
2017-06-20 02:18:24 -06:00
Trivial-Man 2ddadeae24 Add PictureBox component and methods for drawing on it 2017-06-20 01:20:27 -06:00
Trivial-Man b0e39406a6 Use LuaPictureBox functions in LuaCanvas
Also add in the missing error logs and correct some typos in LuaMethodAttributes.
2017-06-20 01:18:35 -06:00
Trivial-Man 089c487f26 Use LuaPictureBox for the LuaCanvas 2017-06-20 01:16:57 -06:00
Trivial-Man 28acb602ae Create LuaPictureBox component 2017-06-20 01:12:13 -06:00
adelikat 46568bf1ec N64 - disable cxd64 lle RSP pluging since we don't have one that works for 64bit, and no one was probably using it anyway 2017-06-19 18:00:19 -05:00
adelikat 4982af7521 Merge branch 'master' into waterbox2
# Conflicts:
#	BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.ISaveRam.cs
2017-06-19 10:04:46 -05:00
adelikat 162e851468 Saturn - virtualpad support for Mission and Dual Mission 2017-06-18 16:05:46 -05:00
adelikat 5c71fc2e34 Saturn - Wheel - virtual pad support 2017-06-18 15:03:51 -05:00
adelikat 7e98cd6ec9 Saturn - mouse - make button names consistent with other cores, virtual pad support 2017-06-18 15:03:50 -05:00
adelikat b22787fc44 Saturn - 3d pad - set mids for analog ranges, finish virtualpad support 2017-06-18 15:03:49 -05:00
adelikat d7423d45a0 File Extensions dialog - support .cue, also fix specific platform setting it looks like it never worked in the first place 2017-06-17 17:29:16 -05:00
nattthebear aac25082d0 Video dumping: Store the audiosync option in configuration, and default it to true. If the emulator's av output is perfect, the two will produce identical results. In every instance I'm aware of where the emulator's av output is not perfect, the audio sync mode will produce better results. 2017-06-16 14:11:43 -04:00
alyosha-tas 5a44c10a79 Update MainForm.cs 2017-06-16 10:34:35 -04:00
nattthebear 803190e6b4 protip: When refactoring, it's not OK to just make it not work. Fixes #873 2017-06-15 20:40:38 -04:00
zeromus 4e1decfa21 add LuaCanvas DrawArc missing from last luacanvas PR merge 2017-06-15 15:01:50 -05:00
Trivial-Man eff9308bbf Add drawing features
Brings canvas up to feature parity with LuaLibraryBase
2017-06-15 11:41:27 -06:00
adelikat 796f9ddaa7 snes9x - support snes obj toggle hotkeys 2017-06-14 17:28:02 -05:00
adelikat 6660223459 snes - support bg toggling hotkeys on snes9x. snes9x doesn't support individual obj setting so those hotkeys just do nothing for now.. That probably needs to be addressed better. 2017-06-13 20:56:47 -05:00
adelikat a4672027c9 bsnes - layer toggling move ui from menu items to checkboxes in the options dialog 2017-06-13 20:29:42 -05:00
adelikat 03ceeecddb snes options -> bsnes options 2017-06-13 19:06:53 -05:00
adelikat b1c5e35005 bsnes - dont' show profile name in the core name in the status bar 2017-06-13 19:01:32 -05:00
adelikat 58b424e53e Rewind config - minimum state buffer size of 50mb 2017-06-13 17:23:57 -05:00
nattthebear 1314912cf8 libsnes: Hack about a bit to make the graphics debugger function again. It probably crashes somewhere... 2017-06-13 17:55:07 -04:00
adelikat d91e3b9dcb Fix oopsies from merge, update SNESOptions ui to account for the Crop SGB option 2017-06-13 08:24:37 -05:00
adelikat 97d7dd7f42 merging master into waterbox2 this one was messy may be regressions 2017-06-13 08:16:25 -05:00
adelikat 8c40d2908c bnes - remove the force determinism setting (hack) since it is no longer relevant 2017-06-12 21:03:11 -05:00
adelikat 9eb2fcc34c bsnes - remove profile sync setting and related code 2017-06-12 20:56:34 -05:00
adelikat 971c6a9df6 bnses options - remove profile options 2017-06-12 20:56:33 -05:00
adelikat ac6b18c137 tastudio - change performance profile nag to a snes9x nag 2017-06-12 20:56:32 -05:00
adelikat a0f09b230f rip out bsnes performance profile movie recording warning but replace it with one for snes9x 2017-06-12 19:58:53 -05:00
adelikat e6d1850361 N64 - include a 64bit version of mupen64plus-rsp-cxd4.dll, rip out Rsp_Z64_hlevideo since it is giving us no value added, as it was intended to go with the z64 video plugin (that we don't support nor need to) 2017-06-12 19:37:45 -05:00
adelikat 87897b936a Remove NewN64PluginSettings dialog since it was never built or used, and there's better ways to do things now anyway 2017-06-12 13:52:31 -05:00
adelikat b1918759be N64 - Remove commented out jabo code 2017-06-12 13:07:06 -05:00
adelikat 0712833de1 N64 plugin config dialog - re-order plugin tabs, put GLideN64 first 2017-06-12 12:48:04 -05:00
zeromus 39433e509e change some output64 to output 2017-06-12 01:38:02 -05:00
zeromus 0942d4f498 remove x86 project configurations 2017-06-12 01:24:35 -05:00
zeromus 6db010e384 add 'crop SGB frame' option; fixes #871 2017-06-11 18:20:55 -05:00
alyosha-tas 5b3c742f0d Add files via upload 2017-06-11 18:31:25 -04:00
alyosha-tas ad1e222cbd Create MainForm.cs 2017-06-11 18:29:12 -04:00
alyosha-tas 05f1b21b61 Create MainForm.Events.cs 2017-06-11 18:25:50 -04:00
zeromus eec9c54236 comment out all dynarec related things 2017-06-11 17:24:32 -05:00
zeromus 503261af35 comment out all jabo related stuff 2017-06-11 17:24:32 -05:00
alyosha-tas 16163d959e Add files via upload 2017-06-11 18:17:34 -04:00
alyosha-tas 3c46604f28 Add files via upload 2017-06-11 18:15:11 -04:00
alyosha-tas a78f0b5fde Delete temp.txt 2017-06-11 18:12:54 -04:00
alyosha-tas dcc9857a1a Add files via upload 2017-06-11 18:12:32 -04:00
alyosha-tas 4f97dd224b Create temp.txt 2017-06-11 18:12:04 -04:00
adelikat d18a512db8 Saturn - virtualpad support for 3d controller, however, analog stick needs some fixes to support the large analog range of the stick 2017-06-11 14:45:18 -05:00
nattthebear e73157bb49 ahh, yahbooze, we hardly knew you... 2017-06-11 14:44:47 -04:00
adelikat 1e4eb41972 Controller config - support up to 12 controllers 2017-06-11 12:04:03 -05:00
adelikat 5406da7406 Saturn - start virtualpad support - multitap logic in place, only standard controllers currently 2017-06-11 09:36:01 -05:00
adelikat 4e070fd43f update statusbar on loadstate slot 7 2017-06-10 16:45:42 -05:00
nattthebear 36be9e9fc7 snes: waterboxification phase 2 2017-06-10 14:16:25 -04:00
adelikat d93f71c1a3 cleanup GenericCoreConfig.cs 2017-06-07 15:11:29 -05:00
adelikat 495431fb56 snes options dialog - hide the "Not supported yet" when hiding the accuracy core option 2017-06-07 14:23:30 -05:00
adelikat e298863b3d VB - virtual pad support, slight fix to button order on controller config 2017-06-06 11:38:43 -05:00
adelikat b39c2dccf0 NGP - mnemonic for Option button, Virtualpad support 2017-06-06 11:07:16 -05:00
adelikat 5fec117b68 Roll back to .NET 4.6.1 (instead of 4.6.2) to avoid a dependency on Windows 10 Anniversary Update for Windows 10 users 2017-06-06 10:24:21 -05:00
adelikat 87ce1086cb snes9x - virtualpads 2017-06-04 19:44:25 -05:00
adelikat 4ae0b2cd22 Merge branch 'master' into waterbox2
Conflicts:
	BizHawk.Client.EmuHawk/MainForm.Events.cs
	BizHawk.Client.EmuHawk/MainForm.cs
2017-06-04 18:18:11 -05:00
adelikat 8e33182a56 Profile config dialog - positioning cleanup 2017-06-04 18:06:42 -05:00
adelikat bd8ab03299 Profile config - new snes logic 2017-06-04 17:53:14 -05:00
adelikat 05bc1d34fd Hotkeys for toggling Gameboy 2017-06-04 14:14:06 -05:00
adelikat 18a240227a oops, this shoudl have been part of last commit 2017-06-04 13:28:12 -05:00
adelikat 6234eaff21 Remove context menu core selection since it wasn't being maintained anyway 2017-06-04 12:57:18 -05:00
adelikat 8ddb430f27 fix nes, gba, and atari7800 core pickers to be submenus, to better clarify what the two core choices are 2017-06-04 12:53:31 -05:00
adelikat c549908f10 Change Config -> Core -> SNES menu to be a simple snes9x/bsnes picker instead of allowing bsnes profile selection 2017-06-04 12:25:01 -05:00
adelikat cd7e6f4f67 add c64 file extensions to open file dialog for release builds 2017-06-03 14:20:12 -05:00
adelikat 6dcaebb0d7 Disable Atari7800Hawk from release builds 2017-06-03 12:54:00 -05:00
nattthebear f96a7abb94 ngp: connect saveram. due to the way this is implemented in neopop, connecting it greatly increased the size of savestates, which may or may not be worth fixing. 2017-06-03 07:58:14 -04:00
adelikat 4a088ba3ff NGP - file extensions for Open Rom dialog 2017-05-31 20:47:27 -05:00
adelikat 3a6acdab12 NGP - controller image 2017-05-31 17:18:17 -05:00
nattthebear 051382450e ngp: settings that theoretically work 2017-05-31 17:29:45 -04:00
adelikat 95353188c7 Merge branch 'master' into waterbox2 2017-05-31 13:38:01 -05:00
zeromus cafe1581ac fix build error 2017-05-31 12:32:07 -05:00
adelikat c307bb427f oops 2017-05-31 10:29:56 -05:00
adelikat 078dc4ddb1 misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
adelikat 1116ddfaf6 misc cleanups in remaining platform specific config files 2017-05-31 09:56:51 -05:00
adelikat 735249a841 misc cleanups in NES config files 2017-05-31 09:47:38 -05:00
adelikat 07cd535530 misc cleanups in N6 config files 2017-05-31 09:10:30 -05:00
adelikat 1164868063 GB config dialogs cleanup 2017-05-31 08:52:55 -05:00
adelikat f84065a45a cleanup controller config user control classes 2017-05-31 08:10:09 -05:00
adelikat 2783881254 VBoii - controller image for controller config dialog 2017-05-30 18:36:29 -05:00
adelikat 1a54ff1818 Merge branch 'master' into waterbox2 2017-05-30 17:31:30 -05:00
adelikat c1a746c7d6 Don't expose Colecovision syncSettings, aquire sync settings the intended way instead 2017-05-30 12:37:47 -05:00
adelikat 3cc74932a7 Set C64 to released, and remove some hacks that hid C64 in some places 2017-05-30 12:12:10 -04:00
adelikat 55edb3e37b add .vb to open file dialog 2017-05-29 13:42:30 -05:00
nattthebear f99a080e60 Merge remote-tracking branch 'origin/master' into waterbox2
# Conflicts:
#	BizHawk.Client.EmuHawk/MainForm.Designer.cs
#	BizHawk.Client.EmuHawk/MainForm.cs
2017-05-29 14:35:30 -04:00
nattthebear 57b74cb22c for some reason, genericcoreconfig wasn't flagging reboot for non-sync settings 2017-05-29 14:17:30 -04:00
nattthebear 391160ebf9 vboyEE: settings and syncsettings 2017-05-29 13:50:40 -04:00
feos 6bc542cc56 tastudio: fix _columnDown being drawn without moving
used to happen when you click the column header with rows selected
2017-05-29 20:37:27 +03:00
feos 3ba4adb6bc tastudio: finish moving column click edits to taseditor logic 2017-05-29 20:20:44 +03:00
adelikat 3c7707a6a0 lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired 2017-05-29 11:09:19 -05:00
nattthebear 7f2e06b0b5 clean things up and make gpgx fully (?) multi-instance correct 2017-05-28 13:46:08 -04:00
adelikat 4db328f7ad Hex Editor - Find box - remember Hex vs Text radio selection 2017-05-28 10:13:34 -05:00
nattthebear 61aa4f5df3 Connect Snes9x controllers, syncsettings, and regular settings 2017-05-28 10:18:20 -04:00
nattthebear 76022f66f9 update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster. 2017-05-27 18:15:15 -04:00
adelikat 8de4e7bff9 add ui to switch to Atari7800Hawk, still not useable by humans, needs gamedb stuff 2017-05-27 08:56:25 -05:00
adelikat 47758a519d delete more meteor stuff 2017-05-27 07:51:11 -05:00
adelikat f81f745fcc Some luaconsole refactoring and moving more logic into LuaImp 2017-05-24 15:59:05 -05:00
adelikat 19dde8018a InputRoll cleanups 2017-05-24 11:45:57 -05:00
adelikat 74b2cca967 more tastudio cleanups 2017-05-24 10:50:25 -05:00
adelikat b03e224c5e TAStudio cleanup 2017-05-24 10:49:35 -05:00
adelikat 50b5f4a1a9 Virtualpad misc cleanups 2017-05-24 09:07:03 -05:00
adelikat 47f2371953 Misc cleanups 2017-05-24 09:06:31 -05:00
adelikat 4d1dd215e6 Lua Console - temp fix to fix recent regression of lua scripts disappearing on reboot core 2017-05-24 08:30:30 -05:00
adelikat 770f27dfd4 Console lua library functions - check if LuaConsole is loaded on these calls. Currently the console should always be open if a script is being called but this is a preparation commit to eventually support running lua scripts without the lua console loaded 2017-05-23 13:05:36 -05:00
adelikat 4919fc5182 don't reference GlobalWin.LuaConsole in LuaConsole! 2017-05-23 13:04:28 -05:00
adelikat facd845453 Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic 2017-05-23 12:40:40 -05:00
adelikat 6196d81b5d Move _luaList from LuaConsole to LuaImp 2017-05-22 16:47:27 -05:00
adelikat 8d91557f4e cleanups in ToolManager 2017-05-22 14:23:14 -05:00
adelikat c1bff4b19c Disable SNES, Intellivision, Colecovision controller settings menu items when a movie is active 2017-05-22 14:23:14 -05:00
adelikat fd1338a46f Mainform - restore Autohawk click event, remove some unused methods 2017-05-22 14:23:13 -05:00
adelikat a6414ff05c Mainform cleanup round 2 2017-05-22 14:23:13 -05:00
adelikat 28f9d0ee0d Remove GlobalWin.CR_GL because it wasn't being used 2017-05-22 14:23:13 -05:00
adelikat 0796c14046 Misc mainform cleanups 2017-05-22 14:23:13 -05:00
zeromus 3a98460fbd add path to "loaded config" and "saved config" messages. Fix problems where keybindings arent automatically applied when loading a configfile. Fixes #851 2017-05-22 12:49:50 -05:00
adelikat 8062faf40b organize mainform menu item event methods 2017-05-22 09:04:47 -05:00
adelikat c8d6ef0628 since Global.AutofireNullControlls was only being used by Mainform, move it there instead of having in Globals 2017-05-22 07:30:34 -05:00
adelikat f89bcf4bfa cleanup of Lua some related files 2017-05-19 11:05:21 -05:00
adelikat 31e68a38f9 Cleanup EmuHawk lua library code 2017-05-19 09:47:18 -05:00
adelikat 7f269d25df Make lua library dependent services private 2017-05-19 08:58:23 -05:00
adelikat 0d4313af91 general Cheat code cleanup 2017-05-18 15:16:02 -05:00
adelikat 75affd8940 Lua console code cleanup 2017-05-18 14:53:03 -05:00
adelikat 4c48542b98 fix null reference exception when LuaSandbox attempts to use the Logger 2017-05-18 14:27:22 -05:00
nattthebear c2fa9070a3 I guess this might help us someday, if we support other environments... 2017-05-16 20:55:37 -04:00
adelikat f093ad8606 C64 - multi-disk support 2017-05-15 19:52:05 -05:00
adelikat 120f70b83b When key priority is Hotkey over input, account for hotkeys that are not handled through the CheckHotkey() method 2017-05-15 13:11:18 -05:00
adelikat 58500fef0c Add Toggle Key Priority hotkey 2017-05-14 13:53:44 -05:00
adelikat 618951403d drag & drop - default unknown file extensions to rom 2017-05-14 10:13:22 -05:00
adelikat a9ba93fcf3 C64 virtual pad - fixing mapping of joypad B buttons 2017-05-13 16:45:18 -05:00
adelikat 9a936ec2d6 developer builds - allow drag and drop of roms only support in developer builds, this code perpetuates a bad approach 2017-05-10 15:19:09 -05:00
adelikat 2c537ba6d2 oops, nothing to see here 2017-05-10 15:08:05 -05:00
adelikat eef79d25e0 Drag and Drop - check if CDL is available when dropping a cdl file, instead of hardcoding what platforms has it, also some cleanup in relevant file 2017-05-10 15:06:00 -05:00
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
zeromus 8bc067cbbe lua: fix memory leak causing crash after a few dozen script loads/resets 2017-05-10 01:58:19 -05:00
J.D. Purcell e72aa11d5d Fix rewind crash when cancelling out of archive file picker dialog. 2017-05-08 22:50:45 -04:00