J.D. Purcell
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c42bf37e86
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Sound: Improve audio throttle behavior with N64. GetSamplesSync sometimes returns > 100ms of audio from N64.
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2019-10-13 22:56:14 -04:00 |
J.D. Purcell
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ab155217e7
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Random (small) cleanups.
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2017-04-09 23:08:26 -04:00 |
J.D. Purcell
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36daa01ad6
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Sound cleanup. In case you're curious, the "SilenceLeaveRoomForFrameCount" part ended up not mattering (and may have been slightly counterproductive) once SoundOutputProvider had the ability to be notified of underruns. It doesn't matter for BufferedAsync either.
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2016-12-18 20:45:38 -05:00 |
jdpurcell
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7a7dec0ca9
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OpenAL: cleanup.
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2015-02-19 14:34:06 +00:00 |
jdpurcell
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255900e4e2
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OpenAL: cleanup.
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2015-02-19 14:27:53 +00:00 |
jdpurcell
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40eca38aee
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OpenAL - small cleanup.
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2015-02-19 06:07:10 +00:00 |
jdpurcell
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8f32899afd
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OpenAL sound device configuration.
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2015-02-19 06:00:07 +00:00 |
jdpurcell
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730694644d
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Add option for OpenAL on Windows.
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2015-02-19 03:22:20 +00:00 |
jdpurcell
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18bb662017
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OpenAL fix.
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2015-02-19 02:37:49 +00:00 |
jdpurcell
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c56edd6e93
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Add OpenAL sound output.
XAudio2: Some stuff I forgot to dispose.
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2015-02-19 02:30:55 +00:00 |