zeromus
|
fa40ae718f
|
reapply edits and cleanup
|
2013-10-27 07:54:00 +00:00 |
zeromus
|
11dbb0e1c8
|
reapply moves with merge tracking
|
2013-10-27 07:52:20 +00:00 |
zeromus
|
179dbd4124
|
revert back to r5156
|
2013-10-27 07:45:59 +00:00 |
adelikat
|
ff72ae879e
|
more mainform code cleanup
|
2013-10-26 20:33:25 +00:00 |
adelikat
|
c5b2f284b5
|
Starts some mainform code cleanup, and add some menu tweaks: loadstate submenu - disable non-existent slots, savestate submenu - bold slots that already have savestates saved to them
|
2013-10-26 15:57:43 +00:00 |
adelikat
|
cf6e72aad4
|
Move controller binding to client.common, and some global stuff
|
2013-10-25 17:14:24 +00:00 |
adelikat
|
40f143e4ad
|
move xmlgame to client.common and refactor it a bit in order to achieve that
|
2013-10-25 17:08:18 +00:00 |
adelikat
|
0edfc03e34
|
fix SaveStateManager, oops. Also move BinarySavestate to client.common
|
2013-10-25 16:53:34 +00:00 |
adelikat
|
3e429736d5
|
Move PathManager and SavestateManager to Client.Common, also remove the dependency for System.Web in PathManager by doing a more logical way of getting the executing assembly path
|
2013-10-25 16:00:34 +00:00 |
adelikat
|
360ff31a54
|
remove an unused MovieConvert that somehow has survived this whole time
|
2013-10-25 15:46:50 +00:00 |
adelikat
|
aa9bfa8e99
|
Move RamSearchEngine to Client.Common
|
2013-10-25 15:44:41 +00:00 |
adelikat
|
ba2ff213c6
|
Start the BizHawk.Common project and move MRUStack and UndoHistory there
|
2013-10-25 15:30:20 +00:00 |
adelikat
|
a17e038a1d
|
oops
|
2013-10-25 15:16:20 +00:00 |
adelikat
|
81b0707e4f
|
Refactored WatchHistory to use a generic type, and renamed to UndoHistory, can be used for any list of objects now
|
2013-10-25 15:13:36 +00:00 |
adelikat
|
ea192e697e
|
Ram Search - update values when clicking undo or redo
|
2013-10-25 14:50:45 +00:00 |
adelikat
|
ba6102b160
|
Ram Search - ran into an issue where I clicked a radio and it didn't update the search engine state but I couldn't reproduce the issue consistently, so I put it in a more thorough approach of setting the engine state just before doing a search rather than trying to keep it up to date with change events
|
2013-10-25 14:30:08 +00:00 |
adelikat
|
f72303f326
|
Move watchlist to common
|
2013-10-25 13:27:20 +00:00 |
adelikat
|
3ff9dc8f4c
|
Some refactoring of WatchList in preparation for moving to common
|
2013-10-25 13:04:30 +00:00 |
adelikat
|
46a888e6d4
|
Remove some 7z Test files that are now no longer needed
|
2013-10-25 12:52:53 +00:00 |
adelikat
|
3008020a4b
|
fix 7z loading
|
2013-10-25 03:04:27 +00:00 |
zeromus
|
aa028acb35
|
|
2013-10-25 01:01:35 +00:00 |
zeromus
|
a209b795a2
|
|
2013-10-25 01:01:05 +00:00 |
zeromus
|
78603f1237
|
continuing...
|
2013-10-25 01:00:31 +00:00 |
zeromus
|
6616a75cfb
|
etc
|
2013-10-25 00:59:34 +00:00 |
zeromus
|
1a2b2c3dc5
|
attempt to reconstruct reorg with history
|
2013-10-25 00:57:23 +00:00 |
zeromus
|
249ddea268
|
revert to pre-refactor state. its a WIP, dont judge
|
2013-10-25 00:34:01 +00:00 |
adelikat
|
28023e8882
|
Fix debug mode of Client.Common
|
2013-10-24 23:46:46 +00:00 |
adelikat
|
5ee6ffabe0
|
Move RomGame to client.common and set common to allow unsafe code
|
2013-10-24 23:24:46 +00:00 |
adelikat
|
f1089e214c
|
Move 7z stuff and HawkFile to client.common
|
2013-10-24 23:04:29 +00:00 |
adelikat
|
80f0c75a41
|
Movie MovieSession to Client.Common
|
2013-10-24 22:26:28 +00:00 |
adelikat
|
11d2997db7
|
Refactor movie to get out all the client specific code, the solution usually was to move code into the tool that was calling it since the function itself had little to do with the movie object, move the movie object to client.common
|
2013-10-24 21:44:12 +00:00 |
adelikat
|
a572935991
|
some detangling of Movie.cs and Mainform references, not done but windled it down quite a bit
|
2013-10-24 01:35:08 +00:00 |
adelikat
|
de19802d25
|
Refactor movie loadstate code to get the winform specific code out of Movie.cs and movie it to Mainform, this involves passing back error information rather than calling messageboxes itself. Movie.cs loadstate is slightly less crappy now, and the mainform HandleMovieLoadstate is unbelievably crappy, must refactor at some point. I tested and don't think I broke anything, but given the complexity of the logic and number of scenario, I wouldn't be surprised.
|
2013-10-23 23:45:15 +00:00 |
zeromus
|
c1533d3259
|
use newer TI83 firmware hashes
|
2013-10-21 23:09:24 +00:00 |
adelikat
|
1b6b53f687
|
move some more movie classes to Client.Common
|
2013-10-21 21:55:19 +00:00 |
goyuken
|
5afcb1b168
|
gameboy - use blip_buf for audio resampling, like NES. this is also something that dual GB does, but i never got around to porting it back to single GB before. the speexresampler is very good for some things, like snes, but isn't appropriate for multi-megahertz audio downsampling.
big speedup.
|
2013-10-21 17:19:37 +00:00 |
zeromus
|
b284f5b5e4
|
add FirmwaresConfigInfo dialog to show you more information about a firmware (such as which options the DB is allowing) and reformulate TI-83 firmware DB entries a bit--theyre wrong until we enter correct hashes though
|
2013-10-21 06:02:02 +00:00 |
adelikat
|
208dbf1942
|
oops
|
2013-10-21 01:54:52 +00:00 |
adelikat
|
bce6ec3dd6
|
add some movie related objects to client.common, and refactor some things too
|
2013-10-21 01:50:58 +00:00 |
adelikat
|
f04efe0294
|
Move Firmware manager classes to Client.Common
|
2013-10-21 00:48:20 +00:00 |
adelikat
|
774702f1ba
|
Client.Common - move files around and break the binding classes into their own file
|
2013-10-21 00:39:30 +00:00 |
adelikat
|
2f7df4a776
|
some Client.Common Code cleanup
|
2013-10-20 18:21:51 +00:00 |
adelikat
|
59386b59f1
|
Move Cheat and CheatList to Client.Common and refator a bunch of things as a result
|
2013-10-20 18:02:43 +00:00 |
adelikat
|
17f5c63273
|
Move 7z stuff from Bizhawk.Util to BizHawk.Multiclient and delete the Bizhawk.Util project
|
2013-10-20 17:00:51 +00:00 |
adelikat
|
61bd10e84d
|
Remove the .NET4.5 project and solution files, move winform stuff from BizHawk.Util to the Multiclient project
|
2013-10-20 16:46:49 +00:00 |
adelikat
|
597540aadd
|
more project stuff
|
2013-10-20 16:38:44 +00:00 |
adelikat
|
6c54faa7ab
|
Rename Client.Core to BizHawk.Client.Common, and change all namespaces, reorganize some files, remove the LuaHawk project as it was a bad idea, change namespace in the PCE_Debugger project
|
2013-10-20 16:19:59 +00:00 |
adelikat
|
067363b80d
|
Start a Client.Core project, and moved several files over to this, including Global.cs, made a GlobalWinF class for handling winform specific global instances
|
2013-10-20 00:00:59 +00:00 |
zeromus
|
954935466d
|
add note about time lord
|
2013-10-18 06:11:36 +00:00 |
adelikat
|
bb2ff540db
|
Some code refactoring - movie winform specific code from RecentFiles to ToolHelpers
|
2013-10-17 00:21:45 +00:00 |