adelikat
|
3f675b2053
|
Lua functions list - don't throw exceptiosn when filtering, don't know why it happens but this will squash it, and it isn't important enough to know why.
|
2014-06-01 15:44:40 +00:00 |
adelikat
|
0782c9820d
|
Lua - implement event.onexit() - fires when the calling script stops execution, supports multiple callbacks per script
|
2014-05-26 03:08:16 +00:00 |
adelikat
|
4086eee72d
|
Load Rom - actually pass in the deterministic emulation flag, and change the logic so that the client derives determinstic emulation (currently just if a movie is active), but can be passed in an override if calling code wanted to.
|
2014-05-24 22:06:08 +00:00 |
adelikat
|
5ebc0f5428
|
Lua Console F1 hotkey assigned to Lua Functions list
|
2014-05-24 16:54:00 +00:00 |
adelikat
|
8dc56b312e
|
Lua Function List dialog - add a filter box
|
2014-05-24 13:19:24 +00:00 |
adelikat
|
ce6cd2ec5f
|
rip out the lua writer dialog and deeming it a failed experiment. Lua Console - re-implement the new script dialog so that it calls a save file dialog, and if the user picks a file it creates a new lua script with a minimal while loop, and then invokes a new process with this newly created file for quick editing
|
2014-05-24 01:59:59 +00:00 |
adelikat
|
a89efe9c27
|
Lua - make form windows have a start position of "Center Parent"
|
2014-05-22 01:03:18 +00:00 |
adelikat
|
b406146ae4
|
Fix "watch file" to "Lua script file" in save dialog on Lua Writer. To do: delete lua writer
|
2014-05-21 13:18:54 +00:00 |
adelikat
|
e88b7cc93e
|
one more tweak to make lua library constructors unified
|
2014-05-21 01:15:52 +00:00 |
adelikat
|
17568997bf
|
Lua - unify constructors and have all libraries receive a lua context and an output callback, simplify some convolved registration code
|
2014-05-21 00:17:35 +00:00 |
adelikat
|
6401e6d719
|
Refactor LuaLibraryBase to have a Lua context rather than misc libraries being in charge of that when needed. Still todo: clean up the inconsistent constructor logic, vs setting these as public properties
|
2014-05-20 20:34:51 +00:00 |
adelikat
|
f19d15d1ed
|
Lua - add a Log callback to the LuaLibraryBase class instead of having misc libraries have to build out this behavior when they need it
|
2014-05-20 20:25:18 +00:00 |
adelikat
|
4ee4088c4c
|
read/write byte range functions - range check, and log warnings if user attempts to access outside the domain range, rather than throw a vague lua exception and crash
|
2014-05-19 01:42:41 +00:00 |
adelikat
|
059952f0a4
|
Change memory.getmemorydomainlist() to return a lua table instead of a string
|
2014-05-19 01:06:44 +00:00 |
adelikat
|
3d10d67fea
|
Implement bizstring.split()
|
2014-05-18 21:06:16 +00:00 |
adelikat
|
55b4dcd53c
|
gui.text - remove hacks that attempt use window size. Better logic is to be pure client space, and let gui.drawText do anything else
|
2014-05-14 23:44:46 +00:00 |
adelikat
|
0b6795fffc
|
Some misc cleanup of redundant qualifiers
|
2014-05-04 14:10:28 +00:00 |
gochaism
|
0a9039fc60
|
Set SystemIcons.Application to Lua form icon.
|
2014-05-02 00:44:14 +00:00 |
gochaism
|
3fd9113f0d
|
Disable maximize/resize of Lua forms, since user cannot do anything on resize anyway.
|
2014-05-02 00:38:48 +00:00 |
gochaism
|
a84b4126f2
|
Lua: Make console.log(...) a little more prettier.
|
2014-05-01 00:25:14 +00:00 |
adelikat
|
9d7c92fb6e
|
Oops
|
2014-04-29 21:25:17 +00:00 |
adelikat
|
8f35b29a5c
|
Remove extra newline in console.log/print
|
2014-04-29 20:39:19 +00:00 |
gochaism
|
38a0a3593e
|
Lua: Update print and console.log to take variable arguments.
|
2014-04-29 05:07:43 +00:00 |
adelikat
|
8c1c034090
|
Lua - make Print() be an alias of console.log()
|
2014-04-29 01:24:06 +00:00 |
zeromus
|
c450351801
|
add tooltip for lua console erase button
|
2014-04-27 17:49:25 +00:00 |
adelikat
|
bbf7c43b6d
|
Rip out the Alert font from OSD Manager since it wasn't being used for anything useful anymore, Ram Watch on screen display - show frozen addresses in a cyan color instead of red to be consistent with the rest of the system
|
2014-04-27 13:01:10 +00:00 |
adelikat
|
67704b35bf
|
Lua Console - dont' flag changes when change the on/off status of a script as that leads to being nagged too much (for instance, toggling a lua script at any time during recording and then restarting your movie). Remember the file name when creating a new session as to do a Save As during AskSave()
|
2014-04-22 21:35:04 +00:00 |
adelikat
|
603fd81066
|
Lua - implement movie.fps() and add MovieTimer.lua script that shows the clock time for a given movie (updates while recording)
|
2014-04-22 21:27:08 +00:00 |
zeromus
|
7adc15d97e
|
work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
|
2014-04-15 21:46:18 +00:00 |
adelikat
|
6adde23553
|
Lua - also fix client.frameskip()
|
2014-04-13 18:39:46 +00:00 |
adelikat
|
f589a91479
|
Lua - fix client.setwindowsize() and client.speedmode()
|
2014-04-13 18:35:27 +00:00 |
adelikat
|
9c3a7fec37
|
Lua - add a gameinfo lua library with getromname(), getromhash(), getdisplaytype(), getindatabase(), getstatus(), getisstatusbad(), getboardtype(), and getoptions() methods
|
2014-04-13 14:22:13 +00:00 |
adelikat
|
5559024757
|
Lua - Rip out gui.alert() and refactor/simplify things as a result
|
2014-03-23 17:39:07 +00:00 |
adelikat
|
54363e4da1
|
Lua - fix gui.drawText() (and gui.drawString)
|
2014-03-23 17:24:06 +00:00 |
adelikat
|
1226603697
|
Lua - Fix gui.Alert() to at least work. However, in trunk the alert font was gimped into regular font with the opengl change, and this is probably for the best. Will remove this lua feature and alert font code in a later commit
|
2014-03-23 17:12:25 +00:00 |
adelikat
|
8ac9f7d2dd
|
Lua Console - try to use relative paths when saving and loading lua scripts
|
2014-03-23 14:44:18 +00:00 |
adelikat
|
f714093b23
|
Movies 2.0 - some progress towards supporting floats
|
2014-02-25 02:56:32 +00:00 |
adelikat
|
33fdf03af6
|
Lua - fix forms.newForm()
|
2014-02-23 22:47:45 +00:00 |
adelikat
|
63e8702242
|
Lua - gui.text() and gui.Alert() - strongly type the anchor parameters as a string, will still except 0, 1, 2, or 3 as it did previously, for which it will interpret them as string automatically
|
2014-02-17 01:57:25 +00:00 |
adelikat
|
4ca0f5792b
|
rip out some lua console code I didn't mean to check in
|
2014-02-16 23:06:14 +00:00 |
adelikat
|
5849d2d80d
|
make the Select All feature built right into VirtualListView instead of writing the same code over and over in the tool dialogs, also make said code faster on large lists
|
2014-02-15 19:15:04 +00:00 |
adelikat
|
05823d3022
|
fix ButtonCount lua script to use console.log instead of the now deleted console.output, Lua - remove some todos that had been done and some rather useless cleanup
|
2014-02-14 01:27:38 +00:00 |
zeromus
|
96da0880b4
|
work towards generalizing lua display layers. "emu" and "native" surfaces now work and are accessible from lua.
|
2014-02-14 00:55:18 +00:00 |
zeromus
|
da5daaa989
|
change lua console to have distinct toggle and refresh functions.. since the refresh icon being a toggle function was misleading me and refresh is what i want 100% of the time anyway
|
2014-02-13 23:25:36 +00:00 |
mvl1986
|
17f17a02fd
|
Added the display of tooltips for all the methods that are in the lualibraries
-MightyMar
|
2014-02-12 13:28:48 +00:00 |
adelikat
|
23f7017651
|
Some code cleanup tinkerings in Client.Common
|
2014-02-03 20:48:01 +00:00 |
adelikat
|
3dfcd8b22a
|
drastically cleanup the InputValidate class
|
2014-02-03 19:37:43 +00:00 |
adelikat
|
f3755975a1
|
Lua - implement Always on Top and Floating Window
|
2014-01-30 22:32:29 +00:00 |
mvl1986
|
c4ffc78224
|
simpler solution for getting single entries of libraries
|
2014-01-28 15:44:02 +00:00 |
mvl1986
|
c392321bb0
|
Updated intellisense only shows unique hits and the new files are always added to the console.
|
2014-01-28 14:04:58 +00:00 |