Commit Graph

104 Commits

Author SHA1 Message Date
adelikat 93e10b4330 Support bkm conversion in movie import 2014-07-17 00:07:24 +00:00
adelikat b53cc908b8 Add options to how to handle the ending of movie playback, in addition to finished mode, it can now pause, stop, or switch to record. TAStudio - automatically override user's preference with switch to record (and restore their setting when disengaging tastudio 2014-07-14 00:35:33 +00:00
zeromus 7a63d5fe7b turn Rewind Config into Rewind & Savestate config and allow control of normal savestate compression level 2014-07-12 20:20:08 +00:00
adelikat cf5ee09d5d Disable play and record movie menu items when a movie is active, it isn't too much trouble for the user to stop the current movie first, and there's a lot that goes wron when they pick these with an active movie 2014-07-10 20:06:23 +00:00
adelikat ab5cfab035 remove redundant code throughout the emuhawk project 2014-06-29 02:28:48 +00:00
adelikat dbf89440f6 Simplify some movie related client code 2014-06-29 02:12:23 +00:00
adelikat 402db49ed8 PCE - add ability to set connected controllers (up to 5) as sync settings, with a Controller settings dialog 2014-06-28 22:48:07 +00:00
adelikat 269b3c7ee1 start a new Virtual Pad Tool, currently only does NES with one controller as a proof of concept, this is probably a messed up commit will fix next 2014-06-22 13:57:23 +00:00
adelikat 762048018e If not clock throttle, Disable speed settings in the menu, and warn user when they press the increase/decrease speed hotkeys 2014-06-21 20:18:14 +00:00
adelikat 5145ef3f97 Movie imports now import to .bk2 2014-06-19 02:30:22 +00:00
zeromus 176c306439 proof of concept syncless recorder AV out module 2014-06-18 02:28:07 +00:00
adelikat 0f1f22ae7e Hide TAStudio except in developer builds 2014-06-17 16:16:26 +00:00
adelikat 18d0a59869 another small Movies 2.0 todo 2014-06-14 14:09:55 +00:00
adelikat bc157d0118 Movies 2.0 - last bit of cleanup in emuhawk to make everything based on IMovie. The only references to Movie.cs are just in the importer. 2014-06-12 23:22:15 +00:00
adelikat 3dce396261 More movie 2.0 stuff 2014-06-12 11:53:25 +00:00
adelikat 54c9c2c0a0 Some more Movies 2.0 work 2014-06-11 21:14:13 +00:00
adelikat e0a9fcd650 More movie 2.0 stuff 2014-06-11 02:56:57 +00:00
zeromus 1edd4edb49 add a crappy little PCE sound debugger and individual channel muting 2014-06-09 08:10:20 +00:00
adelikat 6b2889957a Some refactoring of movie code to make the Header less implementation specific, and start Movie2.cs which will be a Movie 2.0 implementation 2014-06-08 22:12:15 +00:00
adelikat 7e9b13f5c3 Some movie refactoring - moving a function into the importer class, remove MovieExtension from the config file and instead add it as a movie property, add some todo comments in places regarding movie 2.0 2014-06-08 19:36:33 +00:00
adelikat 0c1abff992 Start a Profile Config dialog, does nothing but open and close currently 2014-06-04 19:18:14 +00:00
adelikat 8f2746ab86 Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work) 2014-06-04 17:02:54 +00:00
goyuken d24658888b saturn: expose skip bios and RTC options as syncsettings 2014-05-28 17:31:22 +00:00
brandman211 961897a91b -Added .YMV importer.
--Might actually have a chance of syncing if it weren't for all of the frames that are added from the BIOS. Should I make the importer add extra frames to compensate for this?
-Fixed some typos.
2014-05-28 04:41:12 +00:00
adelikat 67b82d073a disable Atari 2600 debugger menu item when a movie is active 2014-05-27 20:07:03 +00:00
adelikat 9e8de8d8b0 TI83 - palette config dialog - don't judge me on how I spend my free time! 2014-05-26 14:06:54 +00:00
adelikat 64a3ff597b Set Checked property of the "GB in SGB" menu item in the GB menu, GB icon on settings 2014-05-26 12:25:22 +00:00
goyuken d2d6d2fe11 make errors clearer on drag and drop 2014-05-26 04:50:30 +00:00
zeromus 81bd846a0c finetune displaymanager sizing to eliminate sidebars from default 2x NES scenario. please check platforms you care about (a2600 mostly) to make sure they havent regressed 2014-05-23 00:50:19 +00:00
adelikat 412b35fe51 N64 menu item for "Use Circular Analog Range" 2014-05-17 20:18:29 +00:00
adelikat 0471ec197f NES - add a Controller Settings menu item only enabled on NEShawk and no movie active, has the same info as page 1 of advanced movie settings. Still todo: rip it out of advanced movie settings. Also un-interimed advanced movie settings and fixed up some better messages to user on some config dialog results 2014-05-16 00:24:40 +00:00
goyuken 490a3dc3cf gameboy: support setting RTC initial time for TAS, and support chaining the RTC to the real clock for non-TAS. 2014-05-12 17:24:43 +00:00
adelikat 77e1d31217 Dual GB xml creator - add a "Save and Run" button 2014-05-11 18:30:00 +00:00
adelikat 8f6a7883c5 Some reorg on mainform menu item code 2014-05-10 14:50:47 +00:00
adelikat 7796bd7cd7 N64 Controller Settings - show reboot notification when saving. When a movie is active hide the n64 plugin and controller settings menu items since they manipulate sync settings. 2014-05-10 13:49:00 +00:00
adelikat 80497a4bb4 Move a bunch of config menu items into a Customize dialog box 2014-05-06 01:27:56 +00:00
adelikat b3c7c44940 Un-interim the Core selection menu item 2014-04-27 01:13:12 +00:00
adelikat 8a6585aceb CD CDL - drag and drop, implement save menu item, prevent some more nags 2014-04-13 12:40:30 +00:00
adelikat 11f055a1e7 Use the RecentRom.MostRecent property more, instead of index 0 2014-04-06 20:46:23 +00:00
beirich e291b3d5fa SMS: Implement option for Auto Region (export/japan) and Auto Display type (NTSC/PAL) 2014-03-22 05:57:27 +00:00
beirich 8496f71812 SMS: Korean mappers work. Fixes Cyborg Z, Dodgeball King, F1 Spirit, Jang Pang III, Knightmare II, Nemesis, Nemesis 2, Penguin Adventure, Sangokushi 3, Street Master, Wonsiin 2014-03-14 04:30:01 +00:00
beirich 8daab82463 SMS: Add Export/Japan, NTSC/PAL, Enable BIOS options to SMS menu. Not yet hooked up to core. 2014-03-13 04:15:05 +00:00
beirich d328fd0479 SMS: add option to make 3d games playable. some are actually interesting. sega does what nintendont 2014-03-05 02:20:22 +00:00
zeromus 8439d13236 change 1px bordering method amd workaround hack so it can always be black
add icon for firmwares and display config
2014-02-04 21:06:00 +00:00
adelikat 3497e28f96 PCE BG Viewer - implement Always on Top and Floating Window, and refactor 2014-01-31 23:42:06 +00:00
adelikat d87978087d NES PPU Viewer - implement Always on Top and Floating Window and refactor 2014-01-31 22:58:41 +00:00
zeromus 2275ec234f massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
zeromus 25cab541b1 assorted cleanup and quick restore of DIspBlurry and Vsync settings 2014-01-27 06:03:18 +00:00
zeromus a2ba761ae1 BizwareGL! 2014-01-27 00:02:21 +00:00
goyuken 9be3364db4 FDS: fix menu bug 2014-01-20 17:18:55 +00:00