adelikat
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17fe836926
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Emulation.Common - misc cleanups in Base Implementations
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2017-04-27 08:24:21 -05:00 |
J.D. Purcell
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b53502eed8
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Spaces -> tabs.
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2017-04-15 16:37:30 -04:00 |
adelikat
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7ab8455e84
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misc code cleanups in BizHawk.Emulation.Common
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2017-04-14 12:28:23 -05:00 |
adelikat
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40418ad25d
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More documentaiton for IEmulatorServices, related classes/interfaces, and base implementations
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2016-12-14 09:11:07 -06:00 |
adelikat
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b3dd9d26dc
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Misc code cleanups in Emulation.Common
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2016-02-28 19:03:01 -05:00 |
adelikat
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eb085fe29d
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fix logic error in Remove call on InputCallbackSystem
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2014-12-04 22:31:42 +00:00 |
adelikat
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ccb8cce788
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InputCallbackSystem - add an ActiveChanged event handler, the event fires anytime the collection goes from 0 to greater than 0, or greater than 0 to 0
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2014-12-04 00:56:04 +00:00 |
adelikat
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a07263c04e
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Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem
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2014-12-04 00:43:12 +00:00 |