zeromus
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e9522af326
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preliminary work on accuracy core in sneshawk. it's building and usable, but savestates are utterly trashed.
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2014-05-18 05:13:54 +00:00 |
zeromus
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19f3b1b1da
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here it is, fixed another way, for the record: float ranges can now support inverted senses.
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2014-05-17 00:06:20 +00:00 |
goyuken
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35b9746880
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N64: set the analog keybinds for the Y axes to be flipped by default
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2014-05-16 23:47:58 +00:00 |
adelikat
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4f5e43f40c
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add Lua script that shows a target on screen for the zapper x,y
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2014-05-16 22:55:11 +00:00 |
goyuken
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7cb2734b1d
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NES: controller stuff??
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2014-05-15 22:18:08 +00:00 |
adelikat
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ffb562235a
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Defaults for NES Paddle and Zappers, analog ones don't load though
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2014-05-15 20:48:31 +00:00 |
adelikat
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4bcf217a99
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another bot test
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2014-05-15 14:35:19 +00:00 |
adelikat
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56bcf1c056
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bot testing
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2014-05-15 14:31:17 +00:00 |
adelikat
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fa7b2ec441
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N64 - add the rsp-z64-hlevideo plugin and add backend support for toggling between this and rsp-hle. Still todo: front end to set this
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2014-05-14 01:50:36 +00:00 |
goyuken
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9b0673daa7
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add quicknes palette as an option for neshawk
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2014-05-13 03:10:24 +00:00 |
goyuken
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2c68aa81c6
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gambatte: fix a few msvcisms and other warnings
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2014-05-13 02:51:20 +00:00 |
adelikat
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b7f24da63d
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More fixing of default joypad buttons
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2014-05-11 16:32:17 +00:00 |
goyuken
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5710282ac6
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gambatte: eliminate some unused code
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2014-05-11 15:40:02 +00:00 |
adelikat
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4431739e43
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Fixes to default joypad buttons for atari 2600 and atari 7800
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2014-05-11 12:51:39 +00:00 |
goyuken
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1f4585cd17
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gambatte: savestate fix round 2
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2014-05-10 14:57:19 +00:00 |
goyuken
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975ced7e38
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gambatte: break stuff. don't use
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2014-05-10 04:22:12 +00:00 |
goyuken
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0dcdb7711b
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gambatte: remove a bit more junkus
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2014-05-08 02:12:20 +00:00 |
goyuken
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a6cd5ba16c
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gambatte: continue previous commit
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2014-05-07 22:38:01 +00:00 |
goyuken
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c687ac7cfd
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gambatte: rip out unused save directory and gameshark\gamegenie internal stuff
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2014-05-07 22:26:13 +00:00 |
goyuken
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7e45a6810e
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quicknes: support Bite Off
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2014-05-07 18:39:03 +00:00 |
goyuken
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5415f51de0
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quicknes: fire emblem
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2014-05-07 18:19:36 +00:00 |
adelikat
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39589317ef
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Fix more errors in default controls
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2014-05-05 12:41:38 +00:00 |
adelikat
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980c8879aa
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Some fixes to default joypad buttons
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2014-05-05 12:31:48 +00:00 |
goyuken
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8bda372bed
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misc cleanup
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2014-05-04 19:04:15 +00:00 |
goyuken
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912387fdef
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gpgx - support debug showing cpu flags and registers
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2014-05-04 17:41:20 +00:00 |
goyuken
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478e80a5d3
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gambatte: misc code cleanup
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2014-05-03 17:43:39 +00:00 |
gochaism
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af27877460
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Add Joypad_RoundTrip.lua to UnitTests.luases
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2014-05-03 12:27:41 +00:00 |
gochaism
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b5be8bd15d
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Add round trip test lua for joypad API.
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2014-05-03 12:26:36 +00:00 |
goyuken
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df6fa1dec0
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gambatte: fix video problem related to new frame timing
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2014-05-03 03:05:34 +00:00 |
goyuken
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209142bea1
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gambatte: cut out unused OSD cruft
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2014-05-03 01:47:55 +00:00 |
gochaism
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00a1f8a3ba
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LuaInterface: fix regression of optional parameter binding. (gui.text, for example)
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2014-05-02 01:54:05 +00:00 |
gochaism
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a84b4126f2
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Lua: Make console.log(...) a little more prettier.
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2014-05-01 00:25:14 +00:00 |
gochaism
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acc124ca99
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LuaInterface: Disable auto table unpacking for vargs. Lua 5.1 does not have such a feature. print({1, 2, 3}) should pass just an array, not multiple arguments.
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2014-04-30 23:54:34 +00:00 |
adelikat
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bac7ba9a5d
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Remove new line in console.log, Add console.write and console.writeline (console.write is an alias of console.log), update some lua scripts that depended on newline in console.log, add a console library lua unit test
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2014-04-29 21:03:54 +00:00 |
gochaism
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b82495fed4
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LuaInterface: update the binary in output directory (see r6442 for source diff)
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2014-04-29 04:45:56 +00:00 |
adelikat
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04aa023cb9
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Fix joypad.Set() when using the controller number parameter, also strongly type that parameter to nullable int instead of object, add a unit test lua script that tests for this
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2014-04-22 21:55:04 +00:00 |
adelikat
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603fd81066
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Lua - implement movie.fps() and add MovieTimer.lua script that shows the clock time for a given movie (updates while recording)
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2014-04-22 21:27:08 +00:00 |
beirich
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64c27b69c8
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SMS: add mapper ID for Super Boy 3. Probably not worth the byes it takes in the gamedb tho
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2014-04-22 02:48:00 +00:00 |
zeromus
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7adc15d97e
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work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
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2014-04-15 21:46:18 +00:00 |
adelikat
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d5d84943fa
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meh, slight tweak to that commit
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2014-04-13 14:24:38 +00:00 |
adelikat
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9c3a7fec37
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Lua - add a gameinfo lua library with getromname(), getromhash(), getdisplaytype(), getindatabase(), getstatus(), getisstatusbad(), getboardtype(), and getoptions() methods
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2014-04-13 14:22:13 +00:00 |
adelikat
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50c8e05d65
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Atari 2600 - Boulder Dash Intro Tune demo apparently doesn't run on 3E, it runs on 4K so change the gamedb entry, a fix to 3E. Given that no game actually works that is written for this mapper, I'm calling this one.
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2014-04-12 02:54:17 +00:00 |
adelikat
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bbbc219105
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Atari 2600 - give default button mappings to reset and select since they are necessary to play a majority of the games
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2014-04-10 23:57:18 +00:00 |
adelikat
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58732cf627
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Atari 2600 - implement homebrew mapper 0840
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2014-04-03 21:25:02 +00:00 |
adelikat
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fabef275eb
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Fix joypad.set "unit test" script
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2014-03-29 21:30:21 +00:00 |
beirich
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9f60c73564
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oops 1 more thing
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2014-03-28 02:44:09 +00:00 |
beirich
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1f8f2f2ccc
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Finish GG gamedb update
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2014-03-28 02:34:04 +00:00 |
adelikat
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ddb9d6ccf2
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ugh, oops
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2014-03-27 01:20:32 +00:00 |
adelikat
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f6699389f7
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Start some "unit tests" for Lua. This suite of scripts will demonstrate, document, and test the intended behavior of various lua methods
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2014-03-27 01:16:38 +00:00 |
adelikat
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00c243212d
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Lua - rename the string library to bizstring because it was eating the built in lua string library. Fix M64_reader that was using now deleted/renamed functions
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2014-03-26 22:30:48 +00:00 |