Commit Graph

284 Commits

Author SHA1 Message Date
goyuken d37796ab1c more new core config framework; this time GAEMBOY 2013-12-23 02:51:41 +00:00
adelikat 2448ad0dda Wire up the Genesis Game Genie Encoder/Decoder to the GPGX core, but disable it since it doesn't seem to work right now 2013-12-22 20:25:43 +00:00
goyuken bd205f47dc update our newtonsoft json.net to version 5.0 release 8. this fixes up abstract class handling so that the CoreSettings can work correctly.
tweak Binding, RecentFiles, and PathEntry to work with the new serializer.  on updating to this revision, you should be able to keep all config.ini settings except for hotkey bindings, path layouts, and recent files list.
start implementation of new CoreSettings and CoreSyncSettings.  at the moment, it's only partially done for NES.
2013-12-22 00:44:39 +00:00
goyuken 0c6e34b9da gpgx: lag flag and on_snoop() 2013-12-21 17:49:32 +00:00
goyuken 6318a3fb26 gpgx extra mammry domains 2013-12-21 04:03:03 +00:00
goyuken cc23c120c0 gpgx: fix some problems with save+loadstate and different screen sizees.
note: delete all previous gpgx savestates
2013-12-20 21:21:21 +00:00
goyuken 253ba4ccda gpgx: add "Reset" and "Power" buttons 2013-12-20 19:32:12 +00:00
goyuken e2a9932249 more r5632 2013-12-20 17:58:40 +00:00
goyuken f5c69f279c slap some comments on the memory scanning thing that i committed yesterday 2013-12-20 16:41:21 +00:00
goyuken 1f4ff7b1ce i don't want to talk about it 2013-12-20 05:38:07 +00:00
goyuken c2cc80ee12 THROUGH THE DARK TO THE LIGHT
ON A SUPERSONIC FLIGHT
GOTTA KEEP IT GOING
(note: delete all gpgx savestates from previous revisions)
2013-12-20 00:51:48 +00:00
goyuken 3e389a93b0 gpgx memory domains 2013-12-19 03:33:53 +00:00
goyuken 11638d3b59 gpgx: fix 2013-12-18 02:19:00 +00:00
goyuken a2d066ec21 gpgx: frame -1 video size is now correct 2013-12-18 02:16:17 +00:00
goyuken 8944552c34 fix problem when immediately loading another genesis game with one open trashes the sram 2013-12-18 02:12:21 +00:00
goyuken adc3df41bd gpgx: when in cartridge mode, sram is fully supported. when in cd mode, 8K internal bupram + 128K external bupram is supported. this all works and has been tested with a few games. sram files from previous revision won't work. 2013-12-18 01:58:18 +00:00
adelikat 3602233069 Hook up mnemonics for GPGX, in v1 movie system 2013-12-17 01:42:30 +00:00
goyuken 648c06c2bd sanic cd now runs, without cd audio. note that the sram format is subject to change at any time if i feel like it 2013-12-16 21:23:32 +00:00
goyuken 85be43dfb8 sega CD games now get as far as loading the bios 2013-12-16 19:00:05 +00:00
goyuken 61f31967b3 some sega firmwareids 2013-12-16 18:20:47 +00:00
goyuken d45faaa99c break stuff! 2013-12-16 18:04:45 +00:00
goyuken 5dbc9ef2d2 gpgx some firmware hookup stuff 2013-12-16 03:57:54 +00:00
goyuken 6e91ffe45f gpgx support text savestates 2013-12-16 03:39:47 +00:00
goyuken 4eaeb06986 gpgx: dispose bug 2013-12-16 03:29:41 +00:00
goyuken a6cbd85930 controls work and stuff now 2013-12-16 01:58:40 +00:00
goyuken a818710589 http://www.youtube.com/watch?v=V3w2saj52fI 2013-12-15 20:51:57 +00:00
goyuken 28d24ece1c woop 2013-12-11 04:03:06 +00:00
goyuken 8b186f6fa4 a bit of cleanup in speex resampler and yabooze core 2013-12-11 04:01:33 +00:00
goyuken e95d7b8cd7 fix the mess i made yesterday with IEmuLoadHelper (I did not know at the time, but it's 99% the same as the existing ICoreFileProvider) 2013-12-10 17:58:12 +00:00
goyuken 2a0217e06c refactor a bit of firmware loading code to get some slop out of MainForm.LoadRom() 2013-12-09 20:36:24 +00:00
goyuken 37852c3e63 add disk hash to saturn 2013-12-08 17:48:30 +00:00
adelikat 50d4a3307a Rip out UpdateControls() method from IController, also some code cleanup in related files 2013-12-07 00:53:06 +00:00
goyuken 5d4dc0630c saturn: support input callback stuffs 2013-11-17 02:10:38 +00:00
adelikat 7e45f13282 Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00