Commit Graph

772 Commits

Author SHA1 Message Date
adelikat 023da20cb9 Cleanup GamePad code, pass in mainform dependency 2020-01-03 10:38:04 -06:00
YoshiRulz 060255471b
Improve exception docs in BizHawk.Client.EmuHawk 2020-01-02 21:51:37 +10:00
adelikat eb438fd9cb pass in mainform to Keyboard.cs instead of using global 2019-12-31 17:06:40 -06:00
adelikat 64ea9afee5 cleanups 2019-12-31 10:17:55 -06:00
adelikat 6e49f1c07d Convert LogWindow to a tool that implements IAutoToolformConfig 2019-12-29 15:05:45 -06:00
adelikat bdd0d56a70 delete the console log window, always show LogWindow instead 2019-12-29 14:39:44 -06:00
adelikat ab812ab081 pass in mainform to log window stuff 2019-12-29 14:16:44 -06:00
adelikat e7e30371fe Remove Rewinder from Global and put as a mainform variable instead 2019-12-22 14:25:06 -06:00
adelikat 1c57622032 refactor UpdateCheatRelatedTools to be a ToolManager method 2019-12-22 13:32:18 -06:00
adelikat ed45318a75 presentation panel - pass in dependencies 2019-12-22 13:32:18 -06:00
James Groom 78fcde9480
Merge branch 'master' into winhacksbgone 2019-12-22 17:01:10 +00:00
adelikat c162b2774d Mainform - a bit of cleanup 2019-12-22 10:57:06 -06:00
adelikat c6b6e7b6cb pass Config into ToolManager 2019-12-22 10:57:05 -06:00
adelikat e0cd66613f remove ApiProvider from GlobalWin, and have ToolManager own it instead, keep a copy of IEmulator in ToolManager and reference that instead of Global.Emulator 2019-12-21 18:03:13 -06:00
adelikat 81b2b8c888 remove unused method 2019-12-21 17:21:39 -06:00
adelikat b80b367831 refactor IMovie to expose the movie mode, and make extension methods that do IsPlaying type logic. This way there can be direct checks, and more variety of methods without cluttering the interface 2019-12-21 16:34:29 -06:00
adelikat 18fbd9af1c MessageConfig - don't use Global.Emulator 2019-12-21 14:58:33 -06:00
adelikat 98bfcabfe8 refactor Global.SystemInfo into an extension method class 2019-12-21 13:07:05 -06:00
adelikat bab3dbca98 cleanup PlatformChooser and don't use globals 2019-12-21 12:45:28 -06:00
YoshiRulz 784c800ca2
Disable features using Win32 unless on Windows host
forms: GBAGPUView, GBGPUView, LogWindow, SNESGraphicsDebugger,
SynclessRecordingTools; features: A/V recording, logging to AWE(?)
2019-12-21 18:31:03 +10:00
YoshiRulz 7ea8fb185a
Congregate, organise, and cleanup some Win32 imports and their usages 2019-12-21 18:21:51 +10:00
adelikat bc51ca4af0 MainForm - reduce global usage a bit more 2019-12-20 10:42:54 -06:00
adelikat c9c04032c7 MainForm cleanups 2019-12-20 10:40:13 -06:00
adelikat 24ed667c13 reduce global usage in MainForm more 2019-12-20 10:22:42 -06:00
adelikat bfb39e79d0 MainForm - setter for Config property 2019-12-20 10:08:20 -06:00
adelikat 8f6f8f72cb MainForm - more getter properties for globals 2019-12-20 10:07:08 -06:00
adelikat 62ab716a5d MainForm - convert some commonly used globals to properties that reference the global. A step twards the global not being there at all and mainform managing the passing of dependencies 2019-12-20 09:29:33 -06:00
adelikat fb8ff37fe9 Mainform - use OnScreen method instead of GlobalWin.OSD references 2019-12-20 07:31:03 -06:00
adelikat 28305339f9 VideoWriterChooserForm - pass in dependencies 2019-12-17 09:50:38 -06:00
YoshiRulz 8f93a954e1
Move Lua hacks to Lua libs
Changed parameter of IInputMovie.SetRerecordCount to ulong to match internal
2019-12-16 15:04:35 +10:00
adelikat 4d3c423f15 setup another a7800 config dialog to pass in dependencies 2019-12-13 16:06:12 -06:00
adelikat 92768858f7 atari7800 settings dialog - set up a pattern of constructor declaring dependencies in the constructor, rather than relying on Global variables. We should be doing this for other dialogs (and in general) 2019-12-13 16:01:04 -06:00
adelikat 35fdb5dbdd Tastudio - Integrate branches with the statusbar slot icons 2019-12-08 13:53:36 -06:00
adelikat 43c9ac7ef7 SImplify some code 2019-12-08 13:40:59 -06:00
adelikat 8802d75527 Game Game.IsNullInstance a null-safe extension method, and a few other cleanups 2019-12-08 13:36:15 -06:00
adelikat 6ae1eac464 better handling of tastudio interaction with select slot, previous slot, and next slot functions 2019-12-08 13:01:55 -06:00
YoshiRulz cc9ff8022c
Re-add images; it appears that the Designer is now dropping them 2019-12-08 04:20:54 +10:00
feos 48e39a72d1 add arcade menu 2019-12-07 17:44:49 +03:00
adelikat 7d8522e0b3 Remove snowy null emulator option and simplify Null Emulator 2019-12-06 18:42:00 -06:00
YoshiRulz 7f07949816
Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
feos b5db6a7df6 mame
- put system and game names to emuhawk caption
- fix loading from recent menu
- temp fix for audio drift
2019-12-06 21:34:20 +03:00
alyosha-tas ae18284520 O2Hawk: mainform stuff 2019-11-28 17:02:26 -05:00
adelikat f926142921 cleanup OSDManager 2019-11-26 19:36:04 -06:00
feos 5ca08b6c29
Camhack support (#1725)
for the camhack to work we have to save a state, hack memory, advance twice to see the changes, then load the state to prevent desync. since we can omit the framebuffer in savestates, loading them can happen without updating the screen, so the hacked camera remains visible.

advancing 2 frames automatically is done like tastudio does it when it seeks to a frame, only from lua now.

and the most questionable part is "invisible emulation", which is how Gens calls this IIRC, when everything that can distract or slow us down is skipped: sound, video, tools updates.

new lua functions:
- client.invisibleemulation()
- client.seekframe()

* for a test, mGBA core uses fake video and audio buffers and renders to them when we want to "skip" rendering. proper setup would involve actually skipping rendering those inside the core.
* allow disabling video and audio updates for gpgx too (proper approach, no fake buffers involved)
* add the script for Sonic Advance
2019-11-23 12:27:14 +03:00
adelikat 4c57718f7d Move autoloading of tools to the Shown event fixes #334 2019-11-17 11:35:53 -06:00
YoshiRulz 6e809adc66
Disable Lua script loading on Unix (resolves #1735) 2019-11-17 02:26:23 +10:00
adelikat 673073e650 data drive the import movies dialog filter 2019-11-14 18:00:33 -06:00
adelikat af50d74b98 simplify movie import code more 2019-11-14 17:00:47 -06:00
adelikat f93766e5bb Movie import cleanup 2019-11-14 16:35:29 -06:00
TheGreatRambler 3b3cd3d2fd
Update MainForm.cs 2019-11-13 20:05:46 -05:00