alyosha-tas
d0b57a02ca
Update for accuracy
2016-10-16 17:27:52 -04:00
alyosha-tas
92d4e1bd17
Fix power up behaviour (and Dragon Slayer IV)
...
Power up timing is now consistent with all know information regarding VBlank timing and initial state.
This is mostly thanks to True's console testing of Battletoads, which happens to require exacting timing to sync.
However, Dragon Slayer 4 requires writes to $2000 to be recognized well before the PPU is initialized, and even blargg states that this should not be the case. Since the game obviously is supposed to run, I have removed all write ignore code until more testing can be done.
2016-10-16 17:25:13 -04:00
adelikat
c8117815bf
Re-fix 76-in-1
2016-10-15 11:04:22 -05:00
adelikat
ad7d3a33bb
Mapper 74 - mask vram access, and remove erroneous zu qiu xiao gamedb overrides, fixes this game from crashing bizhawk
2016-10-15 09:21:48 -05:00
adelikat
41e43ead01
Fix mapper 245 - prg mask at the end of the bank calculation
2016-10-15 09:12:21 -05:00
adelikat
2be736d99d
More nes junk support
2016-10-15 08:49:18 -05:00
adelikat
a409f1fb62
support Mapper 47 as the NES-QJ board, some roms in the wild have the mapper number in the ines header
2016-10-15 08:22:09 -05:00
adelikat
10a8ae8034
Support board HVC-CNROM-256K-01 as Mapper 185
2016-10-15 07:58:11 -05:00
adelikat
99c99a3ce4
NesHawk - Junk support
2016-10-15 07:16:01 -05:00
adelikat
caacef1db6
support UNL-SA-0036 unif board by mapping it to Mapper 149
2016-10-14 20:55:28 -05:00
adelikat
347413c2e5
NESHawk - Support Contra FIghter (Unl)
2016-10-14 20:29:20 -05:00
adelikat
5de27799c0
Mapper 191 - Fix bug in read/write PPU, also assign Sugoro Quest - Dice no Senshitachi (Ch) to mapper 191
2016-10-14 15:51:45 -05:00
adelikat
f91a6139cd
NESHawk - AVI-NINA 6 - mask the chr bank value
2016-10-14 15:21:16 -05:00
adelikat
1006262899
NesHawk - Support Columbus - Ougon no Yoake (Ch)
2016-10-14 14:23:37 -05:00
adelikat
90622546dc
NESHawk - GxROM - require asserts on mapper 66 designations, they are no less required there
2016-10-14 13:54:10 -05:00
adelikat
ed5b4120a5
Quicknes - blacklist a whole bunch of roms that don't run for various reasons, so that they fallback to NesHawk
2016-10-13 17:52:29 -05:00
adelikat
bd60cf9929
Quicknes - fallback to neshawk when the ines header fails basic sanity checks, neshawk tends to handle this situation more gracefully, but more importantly this error happens before quicknes can determine if it supports the necessary board
2016-10-11 17:54:21 -05:00
alyosha-tas
49eb6e61a4
Revert previous per console test
2016-10-11 09:11:41 -04:00
alyosha-tas
2f94766f0e
Revert previous per console test
2016-10-11 09:10:27 -04:00
nattthebear
a76226fcc2
update mgba, saveram still broken
2016-10-08 11:58:52 -04:00
alyosha-tas
609b01408b
Update APU.cs
2016-10-07 13:59:00 -04:00
alyosha-tas
0a7002711f
Update NES.Core.cs
2016-10-07 13:57:53 -04:00
alyosha-tas
4c919c95c0
Match first VBlank timing to FCEUX
...
Irrelevent to sync since games wait for VBlank anyway, but extremely convenient for testing.
2016-10-05 22:26:47 -04:00
alyosha-tas
70016ba8ee
Mapper 187 check
...
I think sonic and fight zero 97 need a different mapper
2016-10-03 18:11:18 -04:00
alyosha-tas
9b3bd8e94e
Put Ying Xiong Chuan Qi to mapper 224
...
As far as I can tell, Mapper 74 and 224 are close to identical, they share the same base mapper (Waixing type I in Nestopia)
But for future reference let's distinguish mapper 224 here.
2016-10-02 20:28:28 -04:00
alyosha-tas
ea080c2c39
pocahontas mapper
2016-10-02 11:56:49 -04:00
alyosha-tas
0573c00ae3
Add pocahontas mapper
2016-10-02 11:56:04 -04:00
alyosha-tas
20bc25acd2
Fix UNIF FK23C
...
Works except for Dipswitches
2016-10-01 16:49:51 -04:00
alyosha-tas
65b3ce30a5
fix mapper 223
2016-09-28 20:42:24 -04:00
alyosha-tas
d612719a79
Fix Mapper 217
...
and clean up 215
2016-09-28 18:17:12 -04:00
alyosha-tas
25b9878c9b
Fix mapper 215
...
This one was tricky.
Really, I don't see how this could be implemented in hardware as coded, but it works without errors so I'll leave it at that.
2016-09-28 12:55:43 -04:00
alyosha-tas
0b9e7532e3
Update MMC3.cs
...
make some things public needed for mapper 215
2016-09-28 12:53:44 -04:00
pjgat09
78942a8422
N64: Added cxd4 to the RSP options
2016-09-27 15:10:38 -04:00
adelikat
7a31121f20
NESHawk - Provide a UI for initial ram pattern override
2016-09-27 09:52:21 -04:00
pjgat09
32be471382
GLideN64: Changed UseNativeResolutionFactor to an int setting
2016-09-26 11:13:07 -04:00
alyosha-tas
a9cded19bb
Fix bug in NES BG evaluation
...
Fixes a long standikng bug in micro machines
2016-09-25 11:52:12 -04:00
alyosha-tas
2bdd0c44cb
Fix Mapper 121
2016-09-24 21:02:55 -04:00
alyosha-tas
1d479559c7
Fix Mapper 219
...
Note: I don't know how or if this game works. It behaves the same as on any other emulator though.
2016-09-24 12:54:21 -04:00
alyosha-tas
0ee9907d84
Fix Mapper 199
2016-09-24 10:43:06 -04:00
adelikat
3157457fa6
fix compile error
2016-09-24 10:35:33 -04:00
alyosha-tas
04f49d34a9
Fix other Mapper 195 Regs
2016-09-23 19:15:34 -04:00
alyosha-tas
8d6198d337
Fix Super 24 Board
2016-09-23 17:49:46 -04:00
alyosha-tas
d6de51125c
Fix Mapper 195
...
Note: God Slayer moved to mapper 74 (per Nestopia)
2016-09-23 13:51:47 -04:00
alyosha-tas
06c3545c9b
Fix Mapper 123
2016-09-23 13:04:40 -04:00
alyosha-tas
bb75653cd7
Update UNIF_UNL-SHERO.cs
2016-09-23 11:47:54 -04:00
alyosha-tas
4b51420231
Fix SHERO board
2016-09-23 11:46:28 -04:00
alyosha-tas
a7bfe1e63f
Fix Jump 2
2016-09-22 23:29:26 -04:00
alyosha-tas
5335217245
Progress on mapper 19
...
CHR needs debugging
2016-09-22 17:59:52 -04:00
alyosha-tas
1f484854a9
Some progress on mapper 83
...
loads the 128 k PRG games, with some CHR bugs
2016-09-22 17:57:22 -04:00
alyosha-tas
7d644b4a10
Reset to old state
...
Forgot i changed this when debugging.
2016-09-22 17:54:46 -04:00
alyosha-tas
1c1c2b7f69
Add RAM exception for Golden Five
...
I added a check in start up for Golden Five (and extendable to other games) where certain start up RAM values break the game.
The check looks in the GameDBinfo, so any game requiring this check will need to be added to the game DB.
Should finally fix Golden Five
2016-09-22 17:52:41 -04:00
pjgat09
e6a84f151c
Merge branch 'GLideN64'
2016-09-22 14:35:46 -04:00
pjgat09
7f24960ed8
M64p: String parameters can now be passed to the core.
2016-09-22 14:21:51 -04:00
pjgat09
59e43a25f9
GLideN64: Added settings to the plugin dialog. Removed some settings from the sync settings that we will not need.
2016-09-22 12:57:09 -04:00
adelikat
8de92d6876
if a bug in chr mapping of mapper 187
2016-09-22 08:50:11 -04:00
pjgat09
a85da435f9
GLideN64: Added a sync settings, hooked up the dll, and added it to the video plugin list in the plugin dialog. Updated the submodule reference.
2016-09-22 08:46:49 -04:00
alyosha-tas
c5025e9992
Finally Fix Family School
2016-09-21 16:30:10 -04:00
alyosha-tas
955fbd0508
Camerica Golden 5 progress
...
Always loads Micro Machines right away for some reason, despite my repeated efforts to find what's wrong.
Need to find an emulator where this game runs that has a debugger.
2016-09-19 22:55:22 -04:00
alyosha-tas
6df9d12bcf
Cony Boards progress
...
World heroes 2 and Super Blaster 7 now work
2016-09-19 22:44:26 -04:00
alyosha-tas
2843b4c8af
Timing fix
...
This one actually mattered for mapper 83, which relies on pretty tight timing and power up behaviour.
2016-09-19 22:42:20 -04:00
adelikat
62aa81cc31
Fix Ying Xiong Chuan Qi
2016-09-19 13:15:54 -04:00
adelikat
2a64a17cf1
NESHawk - a bunch of stubs and incomplete board implementations
2016-09-19 11:16:34 -04:00
alyosha-tas
c6bcb82f7b
Fix TF1201
2016-09-19 09:15:15 -04:00
alyosha-tas
4e673ecd63
Finally found the bug in bonza
...
still doesn't do anyhting though
How to even implement this?
2016-09-18 20:57:47 -04:00
adelikat
48e6594cc2
Failed mapper 215
2016-09-18 14:44:07 -04:00
alyosha-tas
cf8201dbe3
Fix mapper 183
...
Notes: This game sounds different in Nestopia and punes, are we missing a sound component?
2016-09-18 13:53:17 -04:00
adelikat
7263041f3a
Start mapper 199, everything seems to be working except chr mapping
2016-09-18 13:32:58 -04:00
alyosha-tas
2b1cd0bbe3
fix mapper 134
2016-09-17 17:49:05 -04:00
adelikat
cc3ed634bb
attempt to implement UNIF_UNL-SHERO - works except for Sachen title screen chr mapping
2016-09-17 17:20:35 -04:00
nattthebear
5bd9a67f62
mgba 0.5 rough in
2016-09-17 16:29:25 -04:00
adelikat
7d1da4bdaf
a few more board attempts
2016-09-17 14:04:47 -04:00
adelikat
f5271a8b4f
Failed attempt at implementing mapper 187 - everything seems to work except for the custom Chr mapping
2016-09-17 12:40:03 -04:00
adelikat
20bc7bd4f3
Failed attempt to implement mapper 134
2016-09-17 12:40:02 -04:00
adelikat
33225700ad
Failed attempt at supporting Mapper 121
2016-09-17 12:40:01 -04:00
alyosha-tas
d4a467815c
fix 172
...
and presumably others due to bad reg writes
2016-09-17 12:38:03 -04:00
nattthebear
9b46a6cb3f
mgba: Game overrides from gamedb
2016-09-17 11:31:06 -04:00
alyosha-tas
9fcde29f12
Fix Mapper 253
2016-09-17 11:05:23 -04:00
adelikat
e4caa13b9c
Support King of Fighter 97 (UNIF_UNL-KOF97)
2016-09-17 10:15:40 -04:00
nattthebear
24df291143
Update mgba to 0.4.1
2016-09-17 09:51:38 -04:00
adelikat
9734588404
Start unif UNL-TF1201 board, still needs IRQs
2016-09-16 22:23:52 -04:00
alyosha-tas
c746d3f9db
fix number 2 at pipeline
2016-09-16 20:37:11 -04:00
alyosha-tas
4401d0d55f
Fixes IRQ and adds VRAM
2016-09-16 18:34:10 -04:00
alyosha-tas
6507ed3508
Fix pipelining
2016-09-16 18:28:54 -04:00
adelikat
c6db32437c
Support the UNIF_UNL-T-230 board (a vrc pirate cart)
2016-09-16 18:20:29 -04:00
adelikat
adcf2dc375
support unif boards 70in1 and 70in1B
2016-09-16 17:47:52 -04:00
adelikat
fc4f921783
An attempt at implementing Mapper123/UNIF_UNL-H2288
2016-09-16 11:49:48 -04:00
adelikat
92f18928fb
Implement Mapper238/UNIF_UNL-603-5052
2016-09-16 11:28:56 -04:00
adelikat
8bf4d6e5bc
start mapper 195
2016-09-16 11:01:13 -04:00
adelikat
087bf23504
oops, savestates for mapper 254
2016-09-16 10:04:48 -04:00
adelikat
2001978a3e
Implement mapper 254
2016-09-16 10:04:48 -04:00
alyosha-tas
1d098aa242
Fix BG check timing, implment pipeline
2016-09-16 07:46:56 -04:00
alyosha-tas
f3b996b2ba
Fix with proper mirroring mode
2016-09-15 18:05:19 -04:00
alyosha-tas
ec582fb35c
Properly check draw_bg every pixel
2016-09-15 16:06:31 -04:00
adelikat
c9d5ab3695
check in a bunch of half finished or bugged attempted at some mappers for crappy roms, mappers 142, 172, 183, 252, and 253. At least most of the grunt work is done
2016-09-15 13:22:20 -04:00
alyosha-tas
50aa73272c
Get the 63 in 1 version with another property
...
I'm not sure if this is faithful to the hardware, but by adding another mapper property I am able to get all 4 sets of games working.
One property sets the mode (1x[63 in 1] --or-- 3x[~20 in 1])
The other property picks between the 20 in 1 sets if the first property is in that mode.
This is the only consistent way I could find to get all 4 ROMs working. But they do all work as expected so I am confident enough in the result. It is possible the game expects something else to pick between the 20 in 1 sets, but I have no idea what it could be.
2016-09-14 14:09:15 -04:00
adelikat
a9675d4a8f
Implement the Ghostbusters63in1 unif board, sort of. Using mapper properties it can play both 22-in-1 carts and the 20-in-1 that are in the rom, but not actually the 63-in-1
2016-09-14 09:08:21 -04:00
alyosha-tas
c6a319763f
Fix Super mario bros 8
2016-09-13 15:23:05 -04:00
alyosha-tas
a96fb11b1d
Fix Samurai Spirits (rexsoft)
2016-09-13 10:50:19 -04:00
adelikat
0ac114d3a1
fix savestates for mapper 132
2016-09-13 07:50:07 -04:00
alyosha-tas
790c4d21a5
Fixes Qi Wang
...
Puts this mapper in line with FCEUX and Nestopia.
Still mapper variants to add here I guess, no idea where the data is coming from.
Looks strange no matter what source I look at.
2016-09-12 22:46:14 -04:00
alyosha-tas
e51c6c6911
adjust FDS audio
2016-09-11 15:14:32 -04:00
adelikat
907cd50b0d
Implement mapper 221
2016-09-11 14:40:12 -04:00
adelikat
93148ebe9c
oops, forgot about savestates for mapper 186
2016-09-11 14:20:14 -04:00
adelikat
3f0d9fc397
NESHawk - implement mapper 186, another real gem
2016-09-11 13:00:30 -04:00
adelikat
4b115ec2c3
NESHawk - implement mapper 175
2016-09-11 12:23:19 -04:00
adelikat
25c12ed380
Support mapper 173 with a mapper 132 hack from FCEUX src, I guess. Best I can tell Mahjong Block runs just fine on mapper 132 without it, oh well.
2016-09-11 11:16:49 -04:00
adelikat
a99598b3cf
NESHawk - implement mapper 150
2016-09-10 23:41:28 -04:00
alyosha-tas
2c431e75b2
more FDS audio clean up
2016-09-10 17:07:54 -04:00
alyosha-tas
26e300f8da
more partial FDS audio fixes
...
fixes damage sounds in kid icarus and zelda II
completely fixes sword sounds in zelda 1
need more test cases
2016-09-10 12:52:06 -04:00
alyosha-tas
addaf2fa91
Fix Mod table writes
...
(mostly) fixes sword sounds in FDS Zelda 1.
Numerous other problems remain.
2016-09-09 21:22:53 -04:00
alyosha-tas
0669476250
Fix Mapper 45
...
following FCEUX and Nestopia
2016-09-08 11:56:54 -04:00
alyosha-tas
a30a2cf1c7
Make room for family basic
...
This is a long way from functional, but at least now the game will boot.
It needs the keyboard to do anything (so it's in a similar state to compumate on A2600)
2016-09-07 20:13:27 -04:00
alyosha-tas
5e9a6fef69
Make room for family basic
2016-09-07 20:08:06 -04:00
alyosha-tas
25ef1312aa
Make room for family basic
...
keyboard needs special register properties
2016-09-07 20:07:14 -04:00
alyosha-tas
29cec0e49b
small timing fix
...
needed for family basic
2016-09-07 20:05:02 -04:00
alyosha-tas
cd9204b5e4
Fix timer IRQs
...
I think this is correct, Druid works now and I didn't notice any problems on zelda.
2016-09-05 22:37:47 -04:00
alyosha-tas
464097252b
Fix Somari
2016-09-05 08:09:13 -04:00
alyosha-tas
41bf579728
Fixes Dragon Quest 7
2016-09-04 20:48:19 -04:00
alyosha-tas
08e303e398
Fixes Commandos (CH)
...
At least I think it's fixed, I don't understand how this game is played
2016-09-04 16:38:28 -04:00
adelikat
130837fdc0
NESHawk - Implement the Subor boards (mappers 166, 167)
2016-09-03 20:09:27 -04:00
adelikat
6a22d1cd5c
Implement unif_BMC-ws board
2016-09-03 16:24:29 -04:00
alyosha-tas
4f1bfb4e82
Fixes Chip n Dale (PC10)
...
This is quite an unusual case, I'm not sure if there is something wrong with the ROM or if it is really like this.
This is basically a hard coded special case.
2016-09-03 13:53:27 -04:00
adelikat
3f7293587b
NESHawk - Implement board UNIF_BMC-64in1NoRepeat
2016-09-03 12:53:46 -04:00
adelikat
fdad137ff9
add ability to set the initial wram pattern on neshawk, currently no ui for this, must be done by directly editing a movie file sync settings
2016-09-03 11:53:53 -04:00
adelikat
197f577ecf
Add alyosha as a neshawk author in CoreAttributes
2016-09-02 12:25:20 -04:00
alyosha-tas
92f2959e43
fix somari
2016-08-31 10:53:15 -04:00
alyosha-tas
8570b50a4e
Fix Skull and Crossbones
2016-08-30 10:50:10 -04:00
alyosha-tas
812221cfdf
Fixes Flintstones Rescue of Dino and Hoppy
...
Simple registry write error now fixed
2016-08-29 10:32:24 -04:00
feos
f08a0b3849
n64 tracer: disable for dynarec
2016-08-24 19:21:16 +03:00
feos
af78aedc02
as always
2016-08-24 07:26:42 +03:00
feos
6e0b8e2784
yabause tracer
2016-08-24 00:05:17 +03:00
adelikat
cac0f533db
Fix SMS memory domains
2016-08-22 15:07:57 -04:00
adelikat
4de6628071
Fix TI-83 memory domains
2016-08-22 15:07:56 -04:00
adelikat
ccc2ee1ba9
Fix coleco memory domains similarly to previous commit, also clean up previous commit
2016-08-22 13:14:47 -04:00
adelikat
4d03651526
Fix A2600 memory domains similarly to the PCE fix in 4b165089fd
2016-08-22 12:56:12 -04:00
feos
e379b0342e
probably final prettification for tracer
2016-08-21 23:52:42 +03:00
zeromus
e7e4904c79
more complete fix to psx tracelogger delegate GC bug
2016-08-21 15:36:56 -05:00
zeromus
3435e5f70e
psx tracer - probably fix crash due to disposed delegate (didnt test)
2016-08-21 15:27:31 -05:00
feos
00d77a4253
psx tracer: tiny cleanup
2016-08-21 22:37:35 +03:00
feos
91fd016868
setup psx tracer because why not
...
arguments string doesn't arrive for some reason, otherwise all looks good
move psx disasm functionality to separate files (disassembler doesn't do anything yet)
2016-08-21 21:19:48 +03:00
feos
2d8a247bec
m64p: fix spacing, add fgrs to tracer
2016-08-21 12:46:29 +03:00
feos
57b9ff875e
snes: fix crash when advancing after tracer was disabled
2016-08-19 18:53:50 +03:00
Ben Eirich
7f23cd80f1
SMS overscan display
...
Conflicts:
BizHawk.Client.EmuHawk/MainForm.Designer.cs
2016-08-18 18:14:58 +03:00
feos
9d594e013b
genesis disasm: snip implied regs for movem
2016-08-16 22:07:32 +03:00
feos
76eaea3619
tracer unification for cores: spacing, headers, etc
2016-08-16 01:39:26 +03:00
feos
888d7fed6a
tracer: set some padding
2016-08-14 22:59:07 +03:00
feos
8e92c5fd17
gpgx: move to normal tracing method too
...
CallbackBasedTraceBuffer seems deprecated
2016-08-14 22:29:42 +03:00
feos
799afc6b0a
n64: switch to regular tracer method
...
todo: same for gpgx
2016-08-14 20:35:05 +03:00
feos
45a83322a7
n64 tracer: mention regs in the header
2016-08-14 19:20:18 +03:00
feos
473b9e5f33
m64p tracer:
...
- shrink core's disasm string a bit
- nicely print registers (r0 and co-processors regs are dropped though)
- rebuild dll
2016-08-14 17:49:56 +03:00
feos
d4c7175910
N64.ITraceable: log non-zero regs
...
still gigantic file for 1 frame
todo: implement internal tracer instead
2016-08-14 01:12:53 +03:00
zeromus
6d32112c9e
fix gpgx, n64 trace loggers
2016-08-13 16:34:01 -05:00
feos
801dac3c0d
GPGX.ISettable: output and input hex values
2016-08-14 00:20:01 +03:00
feos
8721d0ef83
Merge pull request #681 from vadosnaprimer/gpgx32
...
old gpgx is back!
2016-08-13 22:49:04 +03:00
feos
49176b28bd
m64p: setup CallbackBasedTraceBuffer
2016-08-13 20:36:26 +03:00
feos
d5ac190bdc
m64p: don't freeze on breakpoint
...
debugger: indicate break hit
2016-08-13 16:26:10 +03:00
feos
dc68b90cd0
m64p: exec breakpoint occurs, but freezes in HackyPinvokeWaitOne()
2016-08-12 00:35:52 +03:00
feos
80c90e7acc
m64p: attempt to add execute callback
...
no memory callback seems to be working yet though
2016-08-11 21:58:09 +03:00
feos
35282ba577
gpgx32: flipped namespaces, added excplicit core picking
...
diff is messed up after folder renaming, but no file was changed except for namespaces and waterbox's core name
2016-08-10 22:27:46 +03:00
feos
7b26a6b573
gpgx32: make it compile
...
also build a dll
2016-08-09 21:13:42 +03:00
feos
d970ccf544
gpgx32: dropped Dynamic
2016-08-09 20:43:15 +03:00
feos
ca0d7ce92d
new namespace
2016-08-09 20:16:24 +03:00
feos
14fd7d52c2
check in files
2016-08-09 20:03:23 +03:00
feos
2df4fa165b
gpgx32: added pre-waterbox version separately
2016-08-09 19:57:04 +03:00
parasyte
620c74e56e
bsnes: Fix disassembler with compatibility core
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- The fake bus map has been extended to read mapped ROM space
2016-08-08 22:11:49 -07:00
MrCheeze
ef3c816c2f
Fix SNES trace logging to not lose information
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Fixed the bug where if a tracelog line contains more than one "[", everything after the second [ will be mistakenly thrown out.
2016-07-27 19:54:48 -04:00
nattthebear
7b19db2d64
Fix NES memory domains
2016-07-16 16:13:50 -04:00
nattthebear
4b165089fd
Fix PCE memory domains
2016-07-16 13:57:24 -04:00
alyosha-tas
99fde0c4ba
start clean up of APU and fix Saint Seiya
2016-07-03 16:18:25 -04:00
alyosha-tas
1dfedff896
pass mixer tests
2016-07-02 21:33:37 -04:00
alyosha-tas
663aded7b2
Pass a few more tests
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and fix a few regressions
2016-07-01 22:31:06 -04:00
alyosha-tas
a69640e745
4017 reset behaviour and timing
2016-07-01 17:43:09 -04:00
alyosha-tas
e2b395cc3a
add states
2016-06-30 18:34:28 -04:00
alyosha-tas
88251911f7
DMA and frame timer updates
2016-06-30 18:30:12 -04:00
alyosha-tas
029f46626a
Merge pull request #655 from alyosha-tas/master
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Inital DMA commits
2016-06-29 09:49:11 -04:00
alyosha-tas
d99d0d70d5
more states
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for dma
2016-06-29 09:40:46 -04:00
alyosha-tas
db51977ebc
Inital DMA commits
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pass: sprdama_and_dmc_dma
fail: dma_and_irq
(but was a false pass before)
2016-06-29 09:37:47 -04:00
alyosha-tas
7fa2ada249
Merge pull request #654 from alyosha-tas/master
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Fix typo
2016-06-28 19:58:27 -04:00
alyosha-tas
f846dc5172
Update NES.Core.cs
2016-06-28 19:56:44 -04:00
hegyak
836492a73d
Fix Bug 621. This should correctly boot all the HVC-SNROM Board ROMs now.
2016-06-27 07:41:51 -07:00
alyosha-tas
43b6d0f36e
Fix apu open bus reads
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passes:
cpu_exec_space/test_cpu_exec_space_apu
2016-06-26 16:16:22 -04:00
alyosha-tas
be5e649584
set vblank flag properly at poweron
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fixes Time Lord
2016-06-25 10:38:42 -04:00
alyosha-tas
1c9d814e15
Add files via upload
2016-06-24 15:02:50 -04:00
Tony Konzel
d518db2d14
6502: RTS IncPc micro-op should perform a read at PC and discard the result.
2016-06-22 15:09:57 -05:00
alyosha-tas
d9456b0167
Consistency Check
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So far so good
2016-06-21 17:33:00 -04:00
alyosha-tas
27c4bac062
ppu open bus emulation
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ppu_open_bus - passes
cpu_dummy_writes_ppumem - passes
2016-06-21 17:14:46 -04:00
alyosha-tas
ec27890aba
Improve DMC DMA timing wtih RDY
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passes dpcmletterbox
Far more accurate but still needs to interact correctly with OAM DMA
2016-06-21 09:20:52 -04:00
alyosha-tas
bc17e6519c
Fix a bug in OAM regs
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passes oam_stress
2016-06-18 12:07:53 -04:00
alyosha-tas
55feae8bf6
clean up and minor fixes
2016-06-16 11:29:08 -04:00
alyosha-tas
618deafe12
Delete Execute.cs
2016-06-16 08:44:21 -04:00
alyosha-tas
47b44154a7
small updates
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passes dmc basics
clean up execute
2016-06-16 08:43:28 -04:00
alyosha-tas
24bbaa19bd
Merge pull request #643 from alyosha-tas/master
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NesHawk and 6502 bug Fixes
2016-06-15 22:44:27 -04:00
alyosha-tas
b7c8755b14
Fill in some undocumented opcodes
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now passes instr_misc/instr_misc (the only test I could find that even concerned itself with these opcodes)
2016-06-15 22:33:15 -04:00
zeromus
a9c0211d46
change a bunch of old googlecode urls in assemblyinfos
2016-06-13 11:34:27 -05:00
alyosha-tas
8dca88b779
obj overflow timing
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now passes all 5 of blargg's sprtie overflow tests
2016-06-13 08:22:14 -04:00
alyosha-tas
ec1be59d4e
Fix sprite evaluation and $2004 reads
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Fixes Micro Machines
Passes sprite overflow test #4
2016-06-12 21:16:31 -04:00
alyosha-tas
c7c706d085
Merge pull request #641 from alyosha-tas/master
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fixes poly9 sound
2016-06-06 11:13:05 -04:00
alyosha-tas
74e64fda03
fixes poly9 sound
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This actually affected several other sound channels as well since the old code put the other poly counters into degenerate states at times
2016-06-06 11:11:42 -04:00
alyosha-tas
dc5ec20a39
Merge pull request #640 from alyosha-tas/master
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Fixed high pitch bug
2016-06-05 17:40:13 -04:00
alyosha-tas
41fd36a3c3
Fixed high pitch bug
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finally found this bug, fixes several games where sounds were higher pitch then supposed to be (notably Combat)
2016-06-05 17:38:33 -04:00