YoshiRulz
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cc8dffa769
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Migrate InputLuaLibrary to ApiHawk delegation
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2019-12-15 03:59:21 +10:00 |
zeromus
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0a18040aff
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remove pointless redundant function name from LuaMethodExampleAttributes
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2018-03-13 21:05:30 -04:00 |
Xadrophonix
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d91bd35a95
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Second pool of examples.
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2018-03-04 14:07:06 -08:00 |
adelikat
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9581ce6a93
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rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person
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2017-07-10 14:02:08 -05:00 |
zeromus
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3417453b43
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use NLua+KopiLua instead of LuaInterface
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2017-07-09 23:51:02 -05:00 |
adelikat
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31e68a38f9
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Cleanup EmuHawk lua library code
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2017-05-19 09:47:18 -05:00 |
zeromus
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a70e6e2fc4
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fix #790 (Scroll wheel missing from input.getMouse())
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2017-02-04 20:52:32 -06:00 |
pasky1382
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703dc33cc0
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Small correction.
Removed the link to the key names that did not contain correct information, this list of key names is not used in Bizhawk for lua's input.get()
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2015-06-22 13:40:22 +00:00 |
adelikat
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16e9bc7d38
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Fix some lua documentation
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2015-03-23 22:22:02 +00:00 |
adelikat
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0649d1c77e
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Lua - add some more documentation, add a method that generates tasvideos wiki markup of the documentation and outputs to a file (method not wired to anything, there to save me tons of time when releasing)
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2014-06-03 02:19:13 +00:00 |
adelikat
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83ada011e8
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Lua - Refactor how lua libraries are registered by searching assemblies and finding implementations and building a list of these
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2014-06-01 22:02:59 +00:00 |
adelikat
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17568997bf
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Lua - unify constructors and have all libraries receive a lua context and an output callback, simplify some convolved registration code
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2014-05-21 00:17:35 +00:00 |
adelikat
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6401e6d719
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Refactor LuaLibraryBase to have a Lua context rather than misc libraries being in charge of that when needed. Still todo: clean up the inconsistent constructor logic, vs setting these as public properties
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2014-05-20 20:34:51 +00:00 |
zeromus
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7adc15d97e
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work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
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2014-04-15 21:46:18 +00:00 |
zeromus
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25cab541b1
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assorted cleanup and quick restore of DIspBlurry and Vsync settings
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2014-01-27 06:03:18 +00:00 |
zeromus
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a2ba761ae1
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BizwareGL!
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2014-01-27 00:02:21 +00:00 |
adelikat
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70feebf229
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Add documentation to as many lua function as I can sanely do in one sitting
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2014-01-26 18:36:27 +00:00 |
adelikat
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91fdad9d45
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LUa - whack now unused code
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2014-01-26 16:21:20 +00:00 |
adelikat
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bce8320b85
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Lua - new Register method on some more libraries
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2014-01-26 13:30:45 +00:00 |
adelikat
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302e71edc3
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Rework some input stuff in preparation for moving it to common
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2013-12-24 21:37:51 +00:00 |
adelikat
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788aea970e
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Lua Console - when removing a script, remove its registered function. Currently however, this behavior will only happen if the script is currently running. If you disable it and then remove it, the functions remain.
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2013-11-26 01:21:24 +00:00 |
adelikat
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589758f74d
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rename GlobalWinF to GlobalWin, yeah, I'm being nitpicky
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2013-11-03 16:07:58 +00:00 |
adelikat
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c669680e07
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |