Commit Graph

23 Commits

Author SHA1 Message Date
YoshiRulz cc8dffa769
Migrate InputLuaLibrary to ApiHawk delegation 2019-12-15 03:59:21 +10:00
zeromus 0a18040aff remove pointless redundant function name from LuaMethodExampleAttributes 2018-03-13 21:05:30 -04:00
Xadrophonix d91bd35a95 Second pool of examples. 2018-03-04 14:07:06 -08:00
adelikat 9581ce6a93 rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person 2017-07-10 14:02:08 -05:00
zeromus 3417453b43 use NLua+KopiLua instead of LuaInterface 2017-07-09 23:51:02 -05:00
adelikat 31e68a38f9 Cleanup EmuHawk lua library code 2017-05-19 09:47:18 -05:00
zeromus a70e6e2fc4 fix #790 (Scroll wheel missing from input.getMouse()) 2017-02-04 20:52:32 -06:00
pasky1382 703dc33cc0 Small correction.
Removed the link to the key names that did not contain correct information, this list of key names is not used in Bizhawk for lua's input.get()
2015-06-22 13:40:22 +00:00
adelikat 16e9bc7d38 Fix some lua documentation 2015-03-23 22:22:02 +00:00
adelikat 0649d1c77e Lua - add some more documentation, add a method that generates tasvideos wiki markup of the documentation and outputs to a file (method not wired to anything, there to save me tons of time when releasing) 2014-06-03 02:19:13 +00:00
adelikat 83ada011e8 Lua - Refactor how lua libraries are registered by searching assemblies and finding implementations and building a list of these 2014-06-01 22:02:59 +00:00
adelikat 17568997bf Lua - unify constructors and have all libraries receive a lua context and an output callback, simplify some convolved registration code 2014-05-21 00:17:35 +00:00
adelikat 6401e6d719 Refactor LuaLibraryBase to have a Lua context rather than misc libraries being in charge of that when needed. Still todo: clean up the inconsistent constructor logic, vs setting these as public properties 2014-05-20 20:34:51 +00:00
zeromus 7adc15d97e work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
zeromus 25cab541b1 assorted cleanup and quick restore of DIspBlurry and Vsync settings 2014-01-27 06:03:18 +00:00
zeromus a2ba761ae1 BizwareGL! 2014-01-27 00:02:21 +00:00
adelikat 70feebf229 Add documentation to as many lua function as I can sanely do in one sitting 2014-01-26 18:36:27 +00:00
adelikat 91fdad9d45 LUa - whack now unused code 2014-01-26 16:21:20 +00:00
adelikat bce8320b85 Lua - new Register method on some more libraries 2014-01-26 13:30:45 +00:00
adelikat 302e71edc3 Rework some input stuff in preparation for moving it to common 2013-12-24 21:37:51 +00:00
adelikat 788aea970e Lua Console - when removing a script, remove its registered function. Currently however, this behavior will only happen if the script is currently running. If you disable it and then remove it, the functions remain. 2013-11-26 01:21:24 +00:00
adelikat 589758f74d rename GlobalWinF to GlobalWin, yeah, I'm being nitpicky 2013-11-03 16:07:58 +00:00
adelikat c669680e07 Rename Multiclient folder 2013-11-03 04:05:56 +00:00