Commit Graph

9849 Commits

Author SHA1 Message Date
zeromus 1256419cc1 gitignore and cleanup 2015-10-24 03:03:39 -05:00
zeromus 18aeefb66a add InstanceDll 2015-10-24 03:03:29 -05:00
zeromus 76731ba0e7 Add TempFileCleaner 2015-10-24 02:48:16 -05:00
zeromus d422f02694 improve d3d9 shader compatibility more 2015-10-24 01:32:44 -05:00
adelikat dc00fd0a4b Merge pull request #528 from BordynConfused/master
BasicBot got smarter
2015-10-22 18:57:34 -04:00
zeromus 93e7c91ee9 clean up lua console pause/stop behaviour a little bit and add listview icons to make it more clear what's going on 2015-10-22 16:28:52 -05:00
BordynConfused 30f6b659f2 BasicBot got smarter
BasicBot can now search for values that are greater than, less than, or
equal to the best run values.
2015-10-22 13:21:20 -05:00
feos 4e7d03d9a3 tastudio: clean up garbage lua text and drawings.
- text was written twice if we update tools and PauseOnFrame (seek) within one frame.
- drawings didn't update during turbo even when RunScriptsDuringTurbo was on, but a whole bunch of accumulated drawings was appearing at once, when you do a normal advance after turbo mode.
2015-10-22 19:33:31 +03:00
zeromus baaa1c3ec2 use proper SNES PAR 2015-10-21 19:38:40 -05:00
feos d92d39f515 tastudio: don't truncate LagLog if the branch's one is shorter, but input is the same. 2015-10-21 19:00:25 +03:00
feos 8a86737ff0 tastudio: color stated frames on WasLag too. 2015-10-21 19:00:24 +03:00
zeromus 500f8f9d70 print aspect ratio in caption in addition to client size while resizing main window 2015-10-21 04:47:15 -05:00
zeromus 1dfa0f7fc0 improve d3d shader compatibility: add workaround to replace "in sampler2D", a magic phrase which crashes the hlsl compiler, with "uniform sampler2D", a magic phrase which soothes the hlsl compiler 2015-10-20 21:21:07 -05:00
zeromus 3dd0ab2008 HexTextBox - try to preserve the current value when changing the hex size. This kind of thing is super annoying, revert it immediately if there's a problem. Fixes #525 2015-10-20 01:57:47 -05:00
zeromus 7e0996b44b fix Memory watch: Strange rectangle #526 2015-10-18 22:13:41 -05:00
zeromus b0a44bed07 test-compile retro filters with the currently selected driver instead of opengl always 2015-10-18 21:15:18 -05:00
zeromus 3919f5f5d3 support #include in .cg files 2015-10-18 21:13:12 -05:00
zeromus 01f1be126e fix bugs in retroshader sampler0 discovery 2015-10-18 21:12:58 -05:00
zeromus 32a1101713 fix hex editor not repainting when editing bytes to the same value as before 2015-10-18 18:44:57 -05:00
Hathor86 0f0cba0dbb Reset .sln file 2015-10-18 17:09:12 +02:00
zeromus 5906bf232b add --load-state to go along with --load-slot 2015-10-17 21:36:21 -05:00
adelikat 11891d0e6c Merge pull request #523 from Isotarge/patch-1
Monospaced font for BasicBot input display
2015-10-17 21:06:31 -04:00
Isaac Miell 2e993dcc44 Monospaced font for BasicBot input display
Aligns input frame readout by using a monospaced font for the display
2015-10-18 11:34:27 +10:30
zeromus bd795ed162 validate shaders when selecting them from display manager config dialog to prevent setting broken shaders. also specifically reject .cgp containing .glsl references 2015-10-17 19:28:57 -05:00
zeromus 0d5470a713 make display methods more resilient to uncompilable shaders 2015-10-17 19:28:19 -05:00
adelikat aa01b725a6 Also handle lack of input callbacks when removing a lua function, not just on clear all 2015-10-17 20:03:07 -04:00
adelikat ac43fe203b Remove System.Windows.Forms reference from Client.Common 2015-10-17 19:28:20 -04:00
adelikat 2895c78be8 Move GLManager from Client.Common to Client.EmuHawk, it is inappropriate to be in Client.Common 2015-10-17 19:27:30 -04:00
adelikat 6ff3215a5f Move Exception box from Client.Common to Client.EmuHawk, it is inappropriate to be in Client.Common 2015-10-17 19:18:37 -04:00
adelikat 75e6216ca2 Rom Loader - don't call message boxes, use the error callback 2015-10-17 19:11:04 -04:00
adelikat 8f716363a7 Move UIHelper from Client.Common to Client.EmuHawk, it was inappropriate to be in the common library 2015-10-17 19:01:38 -04:00
Hathor86 9b46de0d3e Menuing
Allow tool to be loaded from menu instead of ROM loading
2015-10-17 20:44:36 +02:00
zeromus 595f466ded add a custom exception display box 2015-10-17 01:18:37 -05:00
zeromus c3ff70b864 fix gameExtraPadding coordinate translation and revise lua autodoc for the concerned functions. Presently the entire assortment of functions is confusing, but at least it does something that works. 2015-10-16 19:17:23 -05:00
zeromus 9b222653f5 fix some lua autodoc 2015-10-16 18:28:23 -05:00
feos 9f2879acb6 genesis vdp viewer: allow scrollbars when shrunk. 2015-10-16 22:00:14 +03:00
zeromus 195197fb70 snes gfx debugger: fix crashes and malfunction in 16x16 tilemaps 2015-10-15 23:12:20 -05:00
zeromus 5a9bdca459 changelog 2015-10-15 20:14:45 -05:00
zeromus 19b3f8b205 retro shaders no longer need sampler to be named s_p 2015-10-15 20:10:58 -05:00
zeromus 7f5546fac4 tidy some oddities with the scanline filter 2015-10-15 20:10:35 -05:00
zeromus 529ec876a2 firmwares config - escape should exit dialog 2015-10-15 19:47:38 -05:00
zeromus 9410a6cb9d lua console - tweak output behaviour for script evaluation textbox 2015-10-15 18:32:59 -05:00
zeromus 169f36ee85 code formatting 2015-10-15 18:32:59 -05:00
zeromus 5a30067daf d3d display method: use FPUPRESERVE 2015-10-15 18:06:20 -05:00
zeromus 0564245d3e d3d9 display method - more leniency in compilation of optional shaders 2015-10-15 01:27:29 -05:00
zeromus 91f2d36a37 fix some flakiness in the cheat editor dialog. i can't describe it more precisely than that. 2015-10-15 01:21:05 -05:00
adelikat 105cd1c61f Update version info for 1.11.3 2015-10-14 19:11:25 -04:00
zeromus ece0e00a79 changelog 2015-10-13 18:54:52 -05:00
zeromus 3592d1418d lua - add client.SetSoundOn and client.GetSoundOn 2015-10-13 18:54:05 -05:00
zeromus cfe215d6c0 repair lousy assortment of built-in shaders (fixes #518) 2015-10-13 17:18:41 -05:00