zeromus
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283cb4ae50
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fix loading of roms from commandline
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2015-11-12 17:47:39 -06:00 |
adelikat
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2373e5bcd5
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Support .xml disc bundling for PSX, note: this is sloppy code and mostly copy pasta, sorry.
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2015-08-04 17:19:21 -04:00 |
adelikat
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7e2cfa0dd5
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Multi-Disk bundler - fix various issues with the form, most significantly the wrong system Id for AppleII
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2015-06-21 12:51:48 +00:00 |
adelikat
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7af274c1cc
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MultiDiskBundler - don't autofill stuff if the current "rom" is a .xml file
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2015-05-17 20:37:19 +00:00 |
adelikat
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c9f4a27fcd
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Multi-Disk bundler - add a system picker, with GB and Apple II as they are currently the only systems that support this
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2015-05-17 20:26:25 +00:00 |
adelikat
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f912103914
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Add a tools folder and map paths of things like watch files, debug stuff, etc there rather than defaulting to cluttering up the bizhawk root folder
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2015-05-17 17:06:23 +00:00 |
adelikat
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5f2e2f39b2
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MultiDiskBundler - use relative paths when possible
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2015-05-10 22:17:00 +00:00 |
adelikat
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c80fb97bc9
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MultiDiskBundler - fix exception on load when the current rom is in an archive
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2015-05-10 20:04:27 +00:00 |
adelikat
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ea72da9f89
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Refector xml game, it now has a List of keyvalue pairs instead of dictionary, and the schema is now LoadAssets with an array of Asset tags. MultiDiskBundler changes to account for this, also remove restriction of using current rom based on system type, isntead it will assume any system is ok
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2015-05-10 18:58:00 +00:00 |
adelikat
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99e3c688bc
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progress on MultiDiskBundler
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2015-05-09 13:05:19 +00:00 |
adelikat
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d604c89de5
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MultiDiskBundler - progress
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2015-04-23 01:41:56 +00:00 |
adelikat
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732bc5389c
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progress on MultiDiskBundler
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2015-04-19 22:34:08 +00:00 |
adelikat
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64c588ea5a
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start the MultiDiskBundler tool, that will make it easy to make multi-game xml files such as for Apple II and dual gameboy (and eventually other systems)
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2015-04-19 21:02:22 +00:00 |