goyuken
|
8d20c2e351
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gambatte: fully implement cgb palette selection
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2012-11-18 18:46:57 +00:00 |
adelikat
|
94475aa9a7
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ColecoHawk - hook up virtualpads
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2012-11-18 05:19:05 +00:00 |
adelikat
|
5a2b79f33e
|
Cool up coleco to controller config (only controller 1 for now, no autofire)
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2012-11-17 21:28:09 +00:00 |
adelikat
|
9d070deb16
|
C64 - hook up keyboard to input config
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2012-11-14 03:01:48 +00:00 |
adelikat
|
05bb10e95d
|
Start a C64 keyboard virtual pad, not functional or hooked up yet, just design
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2012-11-14 01:51:07 +00:00 |
adelikat
|
9681fc137e
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Controller config - cleanup and fix compiling that was broken in last commit, also turn on new config dialog
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2012-11-08 02:20:34 +00:00 |
adelikat
|
835084d812
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Controller config - start console button stuff
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2012-11-07 22:53:15 +00:00 |
adelikat
|
cb88230d98
|
New Controller Config - more robust saving logic, some UI cleanup, delete now unused gamepad config objects
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2012-11-07 14:31:12 +00:00 |
adelikat
|
28cc3bb6c6
|
Controller Config - a new type of controller panel, this one uses reflection to dynamically load and set its values, still some bugs with the dialog
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2012-11-07 04:31:29 +00:00 |
adelikat
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e7f3abdfc3
|
Add NES Reset and Power as remappable controller buttons, remapping not hooked up to old config dialog, new config dialog - start console button remapping still has some bugs
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2012-11-06 03:27:24 +00:00 |
goyuken
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271d4102e8
|
GB: add "GPU Viewer", similar to other gpu debugging tools. doesn't do much yet.
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2012-11-05 01:34:11 +00:00 |
zeromus
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9062c96ac3
|
minor tweaks to make tasstudio not run out of memory so extremely. maybe not at all?
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2012-11-02 04:56:34 +00:00 |
adelikat
|
04bb6c423e
|
Movie virtual pads to their own tool dialog instead of residing in TAStudio
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2012-10-29 22:57:15 +00:00 |
adelikat
|
e3e52ed305
|
Delete the LuaWindow winform since it is an unfinished outdated design (we use LuaConsole)
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2012-10-29 12:33:06 +00:00 |
adelikat
|
adeca3fd25
|
TAStudio - implement Genesis virtual pad
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2012-10-12 14:22:52 +00:00 |
adelikat
|
ec8451b6f6
|
Path Config - add an info icon that opens a popup for the special path options (., .., %recent%, %exe%)
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2012-10-05 00:49:04 +00:00 |
adelikat
|
f5700351c9
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Controller Config - make a GamepadConfigPanel base class to build the NESGamePad from
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2012-10-02 01:22:52 +00:00 |
adelikat
|
075a97f1c4
|
Checking in my 2nd attempt at an input config overhaul, currently not hooked up
|
2012-09-30 19:57:33 +00:00 |
beirich
|
1b43645d7e
|
add XInput support, LT/RT are possible inputs now.
Any existing gamepad mappings are so, so very totally screwed.
|
2012-09-30 06:29:30 +00:00 |
adelikat
|
96b282ca96
|
Trace Logger - haz icon
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2012-09-30 01:08:15 +00:00 |
adelikat
|
52b8161b39
|
Start a Trace Logger, currently only NES has the right hooks, but it crashes when used
|
2012-09-30 00:53:08 +00:00 |
adelikat
|
92411aae7c
|
Add SNES Graphics config to the Toolbox dialog
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2012-09-29 16:25:28 +00:00 |
goyuken
|
a348acc1f2
|
add GifWriter, an implementation of AnimatedGif as an IVideoWriter
main advantage is that the emulator can be controlled while it records, like the others
the parameters for it are a bit different though...
|
2012-09-22 00:44:59 +00:00 |
goyuken
|
e10e351e03
|
a\v dumping now uses a composited emu+osd+lua. (at the moment this is not toggleable; a setting must be added)
this needs a little work, but is functional...
|
2012-09-21 18:01:24 +00:00 |
adelikat
|
8812f4b0fb
|
Add icon for reboot, change Reset menu item to say Soft Reset (makes it more accurate and consistent with the hotkey name)
|
2012-09-16 16:10:26 +00:00 |
adelikat
|
ff0d5126f0
|
TAStudio - SNES Virtual Pads
|
2012-09-15 19:21:06 +00:00 |
adelikat
|
61a1556f69
|
TAStudio - add GB virtual pad
|
2012-09-15 18:31:12 +00:00 |
goyuken
|
a7bdd745c6
|
move ColorChooserForm to the MultiClient
also disable its menu item if the emulator is currently in CGB mode (since it doesn't do anything)
|
2012-09-15 18:30:11 +00:00 |
adelikat
|
644f7415b9
|
Remove some delete controller images from the .sln file, GB Palette Config - misc dialog tweaks
|
2012-09-15 17:44:17 +00:00 |
adelikat
|
48eb366392
|
Input config - transparent background on nes, snes, and ti83. Still eventually need better images than these though
|
2012-09-15 17:33:21 +00:00 |
andres.delikat
|
1068987a33
|
Add SNES controller image to input config, also some tweaks to the dialog. TODO: all these controller images could be better
|
2012-09-10 18:21:53 +00:00 |
beirich
|
e8de0327d2
|
Remove the 2 dead gameboy cores
|
2012-09-09 01:31:30 +00:00 |
zeromus
|
ad6910fd74
|
snes-some beginning steps on graphics debugging tools. nothing to see yet, move along
|
2012-09-06 08:32:25 +00:00 |
beirich
|
4ba8fcf227
|
ym2612: Implement detune. Implement a somewhat better resampler, still not a Good One.
|
2012-08-19 04:41:34 +00:00 |
adelikat
|
7d9cee2905
|
Remove new controller config idea
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2012-08-13 03:23:25 +00:00 |
adelikat
|
aa2475806a
|
CHecking in a possible better solution for a controller config dialog
|
2012-08-13 01:22:02 +00:00 |
adelikat
|
6379aafbae
|
Lua Writer - start syntax color config dialog and font config, neither do anything yet
|
2012-07-23 01:32:41 +00:00 |
adelikat
|
e56de584e3
|
Lua Writer - faster drawing
|
2012-07-22 19:54:40 +00:00 |
adelikat
|
7cb69f4826
|
Hook up LuaWriter to a new & hacky toolstrip icon for now
|
2012-07-19 04:19:24 +00:00 |
andres.delikat
|
0834c63a43
|
NES - sound config dialog for toggling sound channels
|
2012-07-12 23:13:22 +00:00 |
andres.delikat
|
3a73f8a427
|
Lua - backend for more thorough self documenting, lua function list dialog has the same functionality as before but is primed for a better UI
|
2012-07-11 15:03:51 +00:00 |
andres.delikat
|
9da0cd3553
|
Lua - forms.textbox() add field to optionally set the textbox to signed, unsigned, or hex values
|
2012-07-10 23:09:06 +00:00 |
andres.delikat
|
827e2150d7
|
Lua - implement forms.button(), and the basic backend for calling lua functions on events from user generated controls
|
2012-07-10 20:23:19 +00:00 |
andres.delikat
|
ec9cf60d6d
|
Lua - start forms creation library, implement forms.create(), forms.destroy(), and forms.destroyall(). Still TODO: make the forms do something! Also added console.log as an alias to console.output
|
2012-07-10 19:04:35 +00:00 |
zeromus
|
9a54ad750a
|
reorg multiclient source files with an AVOut directory, because there had got to be so many of those in the multiclient root
|
2012-06-25 17:35:01 +00:00 |
adelikat
|
12e674973d
|
Hex Editor - implement a find box with Find Prev/Next functions. Also make find highlight all values in the search string when finding a vlue, add Find Next/Prev menu items with hotkeys.
|
2012-06-23 18:45:01 +00:00 |
goyuken
|
42c9a78047
|
Add FFmpegWriterForm, dialog choosing what ffmpeg format to write to
Fix some error handling and cleanup
|
2012-06-16 16:51:47 +00:00 |
goyuken
|
f69fc08012
|
Redesign a/v writer selection. A simple dialog is shown with a list of all IVideoWriter possibilities
|
2012-06-13 19:50:50 +00:00 |
goyuken
|
c2e88829f6
|
Add NutWriter, which writes uncompressed audio and video to the crappy Nut container. Will be used for piping audio and video at the same time to ffmpeg once it's been tested some more.
|
2012-06-11 23:24:57 +00:00 |
pasky1382
|
7ef1151b99
|
Added a 'Custom Colors' Dialog for the Hex editor tool.
|
2012-06-10 22:43:43 +00:00 |