zeromus
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a32b5faf95
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add AlphaBlend to GDIRenderer
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2014-09-18 00:31:32 +00:00 |
adelikat
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33de5d4bd9
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InputRoll - support a QueryItemIcon callback, and wire it up to Tastudio's current frame marker, needs to be cleaned up
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2014-09-03 03:16:16 +00:00 |
adelikat
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eebe877d28
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InputRoll - remove testing code
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2014-09-03 02:57:39 +00:00 |
zeromus
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8011de9c39
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draw gdi bitmaps
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2014-09-03 02:52:46 +00:00 |
adelikat
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21404611ab
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GDI Renderer - very bad attempt to start bitmap support
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2014-09-03 02:24:13 +00:00 |
adelikat
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11691cd690
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GDIRenderer - remove some todos that were done
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2014-08-31 18:19:26 +00:00 |
adelikat
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a381fcf349
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Some renaming of stuff in preparation for obsoleting TasView
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2014-08-23 13:14:25 +00:00 |
kylelyk
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25b512a9c7
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Quick add to subversion.
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2014-08-23 01:28:04 +00:00 |
kylelyk
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b2c3530164
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AutoRestoreLastPosition now works.
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2014-08-22 14:42:31 +00:00 |
kylelyk
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b76edcd6e8
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Fixed not going to correct frame when clicking in Marker Column in TAStudio.
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2014-08-20 19:52:01 +00:00 |
goyuken
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a1df2f1cd0
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pinvoking enums is safe and fun
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2014-08-18 06:50:12 +00:00 |
adelikat
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c9645858da
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fix to last commit for transparent text bg
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2014-08-18 00:57:08 +00:00 |
zeromus
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5edcb0ff14
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2014-08-18 00:48:11 +00:00 |
adelikat
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7ffeeb7af2
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InputRoll - proof of concept for bitmap drawing
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2014-08-18 00:23:09 +00:00 |
adelikat
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3e9d5533e1
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Rename GDITextRenderer to GDIRenderer, Input Roll - implement the Background color callback
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2014-08-11 00:08:16 +00:00 |
adelikat
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b5638798b2
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A round of code cleanup on InputRoll and GDI Renderer
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2014-08-10 22:23:14 +00:00 |
adelikat
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7f053fc007
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Input Roll - simpler and more efficient code, with a decent speedup
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2014-08-10 21:35:17 +00:00 |
zeromus
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a4988cca22
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cleanup some GDI object lifecycle stuff
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2014-08-10 18:49:17 +00:00 |
adelikat
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85d0f29ed2
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Input troll - refresh on orientation change
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2014-08-10 14:25:59 +00:00 |
adelikat
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cb23aaeaa2
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Input Roll - cache brushes instead of creating and deleting
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2014-08-09 22:01:00 +00:00 |
adelikat
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9592f4dacf
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Input Roll - delete brushes before creating new ones
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2014-08-09 21:37:54 +00:00 |
adelikat
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51210b643d
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Input Roll - better releasing of the hdc, fixes buginess and improves performance, also properly dispose on close
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2014-08-09 17:15:05 +00:00 |
adelikat
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0a0c75fb16
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Input Roll - fix text background
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2014-08-09 16:55:03 +00:00 |
adelikat
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4b152770a4
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Input roll - fix up HDC handling and a few other things
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2014-08-09 16:50:38 +00:00 |
adelikat
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0b9bb8095c
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Input Roll - grid lines
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2014-08-09 16:11:25 +00:00 |
adelikat
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775b922b6f
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Input Roll - column drawing, but bad
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2014-08-08 02:09:59 +00:00 |
adelikat
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3d43450bb0
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Input Roll - stuff
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2014-08-07 23:52:19 +00:00 |
adelikat
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4475f5a9fc
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Progress on Input roll
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2014-08-07 23:10:41 +00:00 |
adelikat
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480520ff6f
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Input Roll - some more progress
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2014-08-07 18:32:09 +00:00 |
zeromus
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d5d2c87d68
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butcher rendering performance test for more speed
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2014-08-05 01:03:16 +00:00 |
adelikat
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35d31c418b
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Temporarily hijack the NES nametable viewer for a gdi experiment
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2014-08-05 00:18:55 +00:00 |
adelikat
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e579542b7d
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TAStudio - calculate row height based on font height
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2014-07-30 22:46:40 +00:00 |
adelikat
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2fd1ffe824
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VirtualListView - add a UseCustomBackground flag true by default, if set to false it will bypass custom background drawing logic resulting in that speedboost I keep doing checkins for. Refactor RamWatch to check if there is any need to draw ahead of time and set this flag. Most of the time this will result is a good speed boost for this dialog, only if they are watching a frozen address (which isn't very exciting anyway) or an out of range address (which they need to fix) do they suffer the speed cost of background drawing
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2014-07-30 21:31:13 +00:00 |
adelikat
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555370540a
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VirtuallistView - at least do my previous speed hack when QueryItemBkColor is not set. Then at least tools that don't background drawing don't get an unnecessary speed cost
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2014-07-30 21:03:06 +00:00 |
adelikat
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3abd2da5c6
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roll back last commit, more investigation is needed
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2014-07-30 01:30:33 +00:00 |
adelikat
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6fb0030e71
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Speed up all virtuallistview's in the emulator by about 20%
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2014-07-30 01:18:50 +00:00 |
adelikat
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0397ea1ff4
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
adelikat
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a3914e84a4
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TAStudio - make a RightScrolled event for when the right mouse is clicked and the mouse wheel is scrolled, as refactored some code, this give better (but still broken) refreshing. Now the main window updates when the mouse wheel is done movie at least, as opposed to when the right mouse button is released.
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2014-07-25 00:57:06 +00:00 |
zeromus
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0d674308b9
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check for existence of xinput1_3.dll before calling on the slimdx code to attempt using it
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2014-07-23 06:52:04 +00:00 |
adelikat
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bee1dfcb02
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Change the snes performance core recording nag so that it doesn't allow the choice to continue, as of this commit we do not support the use of the performance profile for movie recording
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2014-07-21 18:30:54 +00:00 |
adelikat
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e6c99db9ff
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TAStudio - move the rightButtonHeld logic inside the TasListView object rather than being tastudio logic
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2014-07-18 00:04:29 +00:00 |
adelikat
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7b8b602f0f
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TAStudio - double click the frame column to add a marker, make add marker button take the last selected index or current frame if nothing is selected
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2014-07-16 01:37:50 +00:00 |
adelikat
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7a8b5d9887
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TAStudio - implement Select All and Deselect menu items
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2014-07-11 18:36:23 +00:00 |
adelikat
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6bbd3ca80d
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Hex and Watch Boxes - prevent user from pasting invalid input, also if they do manage to get the textbox into an invalid state, interpret the value as 0 rather than throwing an exception
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2014-07-03 16:43:39 +00:00 |
adelikat
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1964f3754a
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Merge InputValidate into StringExtensions
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2014-07-03 16:00:57 +00:00 |
adelikat
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0eb37ad36d
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Convert IntHelpers to NumberExtensions and change namespace appropriately, remove StringHelpers.cs
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2014-07-03 15:16:47 +00:00 |
adelikat
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d5e2808944
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Fix namespaces
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2014-07-03 14:56:13 +00:00 |
adelikat
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9fd640ff4b
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Remove some unused code
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2014-06-29 02:33:50 +00:00 |
adelikat
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ab5cfab035
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remove redundant code throughout the emuhawk project
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2014-06-29 02:28:48 +00:00 |
zeromus
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176c306439
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proof of concept syncless recorder AV out module
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2014-06-18 02:28:07 +00:00 |