adelikat
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3109bdcc6a
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PCE - cleanup
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2017-07-18 11:20:02 -05:00 |
adelikat
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46e4ae05d6
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PCE - rip out old controller config logic
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2017-07-18 11:05:11 -05:00 |
adelikat
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d99d2dd3dc
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PCE - start support for peripheral support - implement a controller deck and wire it up to the controller logic, with the same options as previously, 5 ports, with None and Gamepad as options. No ui for the new system. Old system code and ui still left in
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2017-07-18 10:37:17 -05:00 |
adelikat
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698c6741ae
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Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
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2017-05-01 20:09:11 -05:00 |
adelikat
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eee0ba69dc
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misc cleanups on PCEngine
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2017-04-25 12:57:42 -05:00 |
adelikat
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72a59087b5
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Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
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2016-12-14 12:42:15 -06:00 |
adelikat
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618f5de54f
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PC Engine - break off services into their separate files
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2016-12-12 10:23:07 -06:00 |
adelikat
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2ae19abf70
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Rename some files called Input.cs into SMS.Input, etc to be more informative and better match our naming standards
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2015-01-16 02:01:27 +00:00 |