Commit Graph

13 Commits

Author SHA1 Message Date
zeromus 81e1cfe549 satisfy my own comment about the " C " 2014-09-14 18:01:20 +00:00
zeromus 8447c46761 fix UDRL mutex. fixes issue #264 2014-09-14 01:43:42 +00:00
adelikat 95bdfaba42 ugh, oops 2014-08-17 16:00:46 +00:00
adelikat 602b47deba More multitrack reorg 2014-08-17 15:45:04 +00:00
adelikat 066b072627 Some more moving code around related to multitrack 2014-08-17 15:22:02 +00:00
adelikat 71a564b1cf Movie MultitrackRewiringControlllerAdapter to a property in the Multitrack object 2014-08-17 15:11:04 +00:00
adelikat ede560fe1a fix issue 229 - float autoholds were not being cleared when closing a rom 2014-07-26 15:31:36 +00:00
adelikat b63a34249f TAStudio - add the notion of the "pending" frame, the frame about to be emulated, for which you can click to add input that will be captured into the movie the next frame. Logic is still wonky when switching from play to record at the end of a movie, and frame 0 is still messed up but that's a different problem 2014-07-16 23:04:56 +00:00
adelikat 0eb37ad36d Convert IntHelpers to NumberExtensions and change namespace appropriately, remove StringHelpers.cs 2014-07-03 15:16:47 +00:00
adelikat 467f8da2fb Convert StringHelpers into extension methods, and merge into StringExtensions, change namespace of string extensions 2014-07-03 15:05:02 +00:00
adelikat 9e554b7aa9 Virtualpads - target screen and analog button - make clear unsticky the float values, also fix sticky context menu item check 2014-06-29 21:16:33 +00:00
adelikat 5676a4a0b3 oops 2014-06-26 19:19:26 +00:00
adelikat 721dbe8d3b Input adpaters - some reorg and add extensions for create And and Or adapters and simplify some calling code 2014-06-26 19:07:17 +00:00