Commit Graph

64 Commits

Author SHA1 Message Date
andres.delikat ced8256dc9 Slight playback fix (still broken) 2011-03-03 18:25:06 +00:00
beirich c4e47c60d4 Make fast-forward much less choppy, make frame counter display optional again 2011-02-28 07:17:57 +00:00
zeromus c5febf8e20 neshawk!! emulate attractmode without bugs = initial checkin 2011-02-27 09:45:50 +00:00
andres.delikat 04b6b2baa0 Fix typo! 2011-02-26 22:08:55 +00:00
andres.delikat d0e37373a4 Refactor input display to use the GetControllersAsMneumonic() function from the emulator core. Hook up PCE GetControllersAsMneumonic() 2011-02-26 22:04:17 +00:00
beirich e114da8868 fix bad unmanaged memory leak 2011-02-24 02:35:23 +00:00
zeromus bc74d6c575 complete speed/skip/non60-throttle functionality and controllable vsync. maybe a bit rough, but i'll continue to support it. 2011-02-21 09:48:53 +00:00
andres.delikat 4883f2d0c9 Input Display for PCE 2011-02-16 14:59:32 +00:00
beirich 577f249905 Misc code cleanup 2011-02-16 04:45:59 +00:00
andres.delikat e72b9a3c26 Input display for SMS games 2011-02-16 03:43:11 +00:00
andres.delikat 48bb648ff9 IEmulator now has a string type so that emulators can return a string representing the platform they emulate 2011-02-16 02:42:58 +00:00
andres.delikat 9f681559f7 Frame counter display 2011-02-15 16:41:03 +00:00
beirich cc8bb460d7 Fullscreen mode 2011-01-29 08:42:35 +00:00
beirich 89e4c5a674 2011-01-11 02:55:51 +00:00