Commit Graph

222 Commits

Author SHA1 Message Date
rolanmen1 e2469328ae LuaWriter. Color numbers, need to make it color hexadecimals aswell. 2012-08-12 07:06:38 +00:00
rolanmen1 087947273c LuaWriterColorConfig. Added a panel to color Normal Text, also to put it bold.
LuaWriter. Added menu item that colors the background of the textbox. Added all the variables into Config.cs
2012-08-04 03:35:17 +00:00
goyuken 49daf880fb automated dumping with --dump-type=vfwavi works. this involves marshalling/unmarshalling deep copies of unmanaged structs, which has a lot of details i'm not terribly familiar with. so might crash on some stuff? feedback appreciated 2012-08-03 17:43:17 +00:00
rolanmen1 8d0f87e5d9 LuaWriter. Added new option "Start With Empty Script", wich triggers the option of having while true do emu.frameadvance() end when creating a new script. 2012-08-03 02:59:36 +00:00
andres.delikat 754422b0e4 Lua Writer - bold for syntax highlighting option 2012-08-02 17:48:17 +00:00
adelikat 5a28f54454 On behalf of Rolanmen: LuaWriter. Added Restore Settings item, when closing, it will save the Zoom Value in Config.cs
LuaWriterColorConfig. Fixed little bug that didn't colored the Library panel. Also made each Color Dialog select it's default color.
2012-08-01 02:56:38 +00:00
adelikat bbbc51ecf8 Lua Writer - save font and font size to config (todo: font style), hook up exit button 2012-07-27 00:15:02 +00:00
jxq2000 caa606af71 Lua writer color config is now functional, with default button; small fix to default library color; reverted introduction of redundant "Emulua..." value. 2012-07-26 00:48:19 +00:00
adelikat 817b202192 On Behalf of Rolanmen - LuaWriter. Now Colors Lua Library Words. 2012-07-24 03:35:28 +00:00
jxq2000 6c5c33ea7a Beginning of Lua Writer Color config form - not yet functioning.
Renamed a global variable for consistency with others.
2012-07-24 01:11:36 +00:00
adelikat 973aa8f9ae Lua Writer - better color of library names, anchoring 2012-07-23 01:10:31 +00:00
rolanmen1 0eba6e53e4 LuaWriter. Added coloring symbols, it won't color if the symbol is part of a comment or a string. Also made (") and (') to not color when it's part of a comment.
Config.cs. Added SymbolColor, wich by default is black.
2012-07-22 22:16:44 +00:00
rolanmen1 f775c081f1 Config.cs: Added 3 variables that will be used for the colors of LuaWriter.
LuaWriter: Made it use the values of the variables in Config.cs. Made (") and (') colors the whole line if they are not closed. Now colors the word elseif.
2012-07-21 19:29:45 +00:00
pasky1382 4ef07ddf23 Implemented Zeromus's Display Filters in the menubar for usage. 2012-07-15 08:50:24 +00:00
andres.delikat b84a601ef3 PCE - BG Viewer - Refresh Rate slider, UI cleanup 2012-07-13 00:38:04 +00:00
andres.delikat 0834c63a43 NES - sound config dialog for toggling sound channels 2012-07-12 23:13:22 +00:00
andres.delikat 70b5d68ae0 Add hotkey for background input (add on screen message when toggling this feature) 2012-07-12 21:56:59 +00:00
andres.delikat 16b86e70e7 Increase/Decrease Speed hotkeys 2012-07-12 21:39:11 +00:00
andres.delikat ca9c27113f "Never be asked to save changes" config menu item 2012-07-10 17:22:23 +00:00
adelikat b0b7478b40 Ram Watch - on load, check if Diff should be displayed. Implement prev value options - last frame, and last change (Diff adjust accordingly as well) 2012-07-05 01:58:33 +00:00
adelikat a8e3ffa624 Ram Watch - implement Diff column 2012-07-04 23:11:17 +00:00
goyuken a4cbce89f0 VideoWriterChooserForm: save config 2012-06-17 15:09:53 +00:00
goyuken 766737ca63 FFmpegWriterForm: save config 2012-06-17 15:04:41 +00:00
pasky1382 16a24df692 Added initial values to the HexEditor color globals (left this out in my last commit). 2012-06-12 03:54:40 +00:00
pasky1382 48e2f8c7dd Added Highlight, Freeze, and Freeze Highlight color options in the hex editor. Cleaned out the custom color code from HexEditor.cs 2012-06-12 03:50:25 +00:00
adelikat da1aebe1ac Hex Editor - some minor code cleanup including putting highlight colors in the config file for eventually adding to the color picker 2012-06-10 23:34:37 +00:00
pasky1382 7ef1151b99 Added a 'Custom Colors' Dialog for the Hex editor tool. 2012-06-10 22:43:43 +00:00
zeromus 5b86a9c375 emergency measures to return display thread stuff to the way it was before (i think? i hope?) as a reasonable baseline when no video pipeline fanciness is called for (no lua overlay, for instance) so that this is useful for gaming again. also add a toggle for the entire HUD system which bypasses some extra work for people stuck in sysdrawing mode who need more speed. 2012-06-10 02:19:36 +00:00
brandman211 38d22b8549 Exlude => Exclude. >_< 2012-06-07 20:24:29 +00:00
adelikat 147caec758 GameboyHawk - Skip BIOS menu option 2012-05-19 15:17:32 +00:00
zeromus 42715fdca7 rehabilitate the GB core: fix videoprovider and input system 2012-05-18 18:28:12 +00:00
goyuken b35ab0d936 Add JMD to config.cs, and fix whitespace on JMDWriter.cs.
My editor whitespace settings are correct now, I promise!
2012-05-10 00:38:26 +00:00
adelikat 059aebec8e ColecoHawk - set up ROM loading (bind .col to Coleco), set up preliminary controller garbage in 85 places for coleco 2012-05-06 00:54:13 +00:00
adelikat 3d10431a2b Atari - implement console switches (as menu items) 2012-04-29 02:48:33 +00:00
adelikat d62b2d98e1 Hotkeys - add Open TAStudio hotkey 2012-04-24 00:11:58 +00:00
andres.delikat 1f5e4d1046 Replace the "Play" and "Record" messages for movies with Icons. 2012-04-16 21:04:00 +00:00
adelikat 3bae8da0b6 Adjustment to height settings of osd messages, code clean up in movie.cs 2012-04-16 12:17:25 +00:00
adelikat 2581edc958 Play Movie dialog - include .bkm and .tas regardless, since our matching of current rom is not very robust, make match current game option set to false by default 2012-04-02 01:35:34 +00:00
adelikat ab2e804300 Change default movie extension to .bkm 2012-03-31 00:38:39 +00:00
andres.delikat 724fe704fc Atari - hook up console select and reset buttons to config file. Still TODO: add to input config dialog, modify mnemonics 2012-03-30 16:40:52 +00:00
adelikat 9c40367fa8 Increase/Decrease Window Size hotkeys (mapped to Alt+Up/Alt+Down by default) 2012-03-28 02:32:05 +00:00
brandman211 bc1804dcdb -Made it so that the right controllers use the default settings.
-Merged Genesis.
--This was completely broken beforehand.
---Update updated PCE.
---It had 8 joypads instead of 1.
-Line count: 661.

Note: Atari Auto 2 throws an exception.
2012-03-25 06:42:31 +00:00
brandman211 0eae992403 Created general functions Do and Update.
-Because I have been advised not to convert the objects to dictionaries, and because using the equivalent of typedef seems confusing if it isn't outright impossible, I had to implement switch statements to handle certain aspects on a platform to platform basis.
-These will end up being much bigger than I would have hoped, but the entire file will be much, much smaller.

TODO: Implement all of the other platforms using these functions.

Note: It seems that the Enabled checkbox doesn't do anything other than persist its state. I checked the latest release, and the same issue was there, so I didn't break it!
2012-03-25 00:39:51 +00:00
zeromus fa25305d67 atari-add player 2 controls? 2012-03-22 06:33:28 +00:00
andres.delikat da634a45f1 Lua Console - autoload session 2012-03-19 16:49:47 +00:00
andres.delikat 33383b533b Lua Console - option to disable scripts on load 2012-03-19 16:19:31 +00:00
adelikat 0bdce38dc4 Add atari to path config dialog (interim builds only) 2012-03-19 02:12:43 +00:00
adelikat 97f32bde91 Lua Console - implement recent session 2012-03-17 21:59:56 +00:00
adelikat e0e95ee8ea PCE BG Viewer - implemented auto-load and save window position options 2012-03-13 02:41:10 +00:00
peter 1d111ce0ff Use Path.Combine where appropriate 2012-03-12 04:44:26 +00:00