adelikat
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656f2b814e
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Move IEmulator extensions to the Emulation.Common namespace, the intent is that these are used and serve as built in functionality, so it's overly tedious to when most situations require both Common and an additional extensions namespace
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2020-02-15 12:33:15 -06:00 |
YoshiRulz
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f6365a03e2
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Por que no los dos?
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2020-01-25 14:56:39 +10:00 |
adelikat
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b7869c2c70
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revert back to 1024 * 1024, but in a way that makes stylecop happy
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2020-01-24 20:11:37 -06:00 |
adelikat
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548ff15e33
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Break off rewind config variables into their own class
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2020-01-24 20:03:54 -06:00 |
YoshiRulz
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bfde89b9f3
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Enable SA1139 and fix noncompliance
"Use literal suffix notation instead of casting"
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2020-01-25 07:55:48 +10:00 |
YoshiRulz
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ff2efca658
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Cleanup Util
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2020-01-23 14:54:34 +10:00 |
adelikat
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b80b367831
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refactor IMovie to expose the movie mode, and make extension methods that do IsPlaying type logic. This way there can be direct checks, and more variety of methods without cluttering the interface
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2019-12-21 16:34:29 -06:00 |
adelikat
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5a1341dd47
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misc cleanups
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2019-11-15 17:00:43 -06:00 |
zeromus
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103bf484b6
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fix racey crash during rewinder thread shutdown
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2017-06-11 17:24:32 -05:00 |
adelikat
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43cb50d5c3
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Misc cleanups in Client.Common
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2017-05-19 13:17:07 -05:00 |
adelikat
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70baf9d306
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Client.Common cleanups
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2017-05-18 11:36:38 -05:00 |
adelikat
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2a54517b52
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more misc Client.Common cleanups
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2017-05-17 13:18:26 -05:00 |
adelikat
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e0985465b6
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misc Client.Common code cleanups
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2017-05-09 13:19:55 -05:00 |
J.D. Purcell
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efb46d5fb2
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Rewind initialization cleanup.
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2017-04-30 20:38:10 -04:00 |
J.D. Purcell
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3ebcaa8af0
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Rewind cleanup / tweaks.
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2017-04-29 14:04:19 -04:00 |
zeromus
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c4776a0c00
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rewind: fix zero-size savestates, and maybe fix a possible 1 byte array overrun
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2017-04-17 22:42:42 -05:00 |
J.D. Purcell
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ab155217e7
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Random (small) cleanups.
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2017-04-09 23:08:26 -04:00 |
J.D. Purcell
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98c1ccab4d
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Cleanup.
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2017-04-04 23:45:52 -04:00 |
J.D. Purcell
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a47e69507f
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More rewind cleanup.
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2017-04-04 23:26:22 -04:00 |
J.D. Purcell
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9a7e7496c9
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Comment the tricky parts of the rewind code.
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2017-04-03 22:19:09 -04:00 |
J.D. Purcell
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eadea2481e
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Rewind: Re-order some methods (no code change).
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2017-04-02 19:39:13 -04:00 |
J.D. Purcell
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3f776dbf6f
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Rewind: Fix subtle off-by-one-frame bugs (only really noticeable when frame advancing).
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2017-04-02 18:50:34 -04:00 |
J.D. Purcell
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6cc5a914b7
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Rewind cleanup.
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2017-03-18 21:22:02 -04:00 |
zeromus
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aa3f916e7b
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fix error in previous rewind-related commit. im thinking it might not have been such a great idea now...
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2015-11-09 20:52:04 -06:00 |
zeromus
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2bf48e3c86
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dont savestate at all if rewind is completely disabled
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2015-11-08 22:18:04 -06:00 |
jdpurcell
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0ca93f35ba
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Rewinder - small fix to memory allocation limit.
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2015-01-19 19:48:04 +00:00 |
jdpurcell
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423376835c
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Rewinder - when reallocating buffer, make sure we have released all references to the old buffer first to free up memory for the new buffer.
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2015-01-18 00:56:32 +00:00 |
jdpurcell
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bcb6b20ec2
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Rewind - if memory allocation fails, back off the size until successful.
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2015-01-18 00:20:49 +00:00 |
jdpurcell
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40bfe91238
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Rewinder - small optimization to previous bugfix and rename misleading method name.
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2015-01-17 20:53:01 +00:00 |
jdpurcell
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c23e60ac62
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Fix several pre-existing bugs (doubt they were triggered often).
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2015-01-17 20:37:00 +00:00 |
jdpurcell
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0a9b07ac32
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Small cleanup.
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2015-01-17 19:22:21 +00:00 |
jdpurcell
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4a40408f1d
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Use variable length integers for the rewind state deltas to reduce size.
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2015-01-17 19:16:22 +00:00 |
jdpurcell
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f11158ac86
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Would be nice if it compiled though.
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2015-01-17 06:20:00 +00:00 |
jdpurcell
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112d794f11
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More optimization.
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2015-01-17 06:19:13 +00:00 |
jdpurcell
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b4a4c04844
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Remove unnecessary bounds check.
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2015-01-17 04:13:05 +00:00 |
jdpurcell
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f99338dc2e
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Optimization (25% faster or so).
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2015-01-17 03:55:41 +00:00 |
jdpurcell
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3d37e3dc5a
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Option to make rewind speed proportional to rewind frequency.
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2015-01-12 05:30:27 +00:00 |
adelikat
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e2033c9d2e
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AsStatable() and also update statusbar saveslots on CloseRom()
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2014-12-05 00:52:16 +00:00 |
adelikat
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71c92cb87e
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don't freak out if someone attempts to rewind on a core that is not IStatable
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2014-11-30 19:58:32 +00:00 |
adelikat
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76148ae111
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Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc)
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2014-11-30 16:42:58 +00:00 |
zeromus
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3dc3ede00a
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fix bugs in the delta rewinding code?
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2014-04-08 00:22:14 +00:00 |
adelikat
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993845fe72
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some mostly useless code reformatting in client.common
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2014-02-04 03:08:20 +00:00 |
zeromus
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2275ec234f
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massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now
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2014-01-28 04:39:27 +00:00 |
adelikat
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16f7c7fcdc
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A round of code cleanup on Rewind and some other misc things in Client.Common
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2013-12-30 01:17:11 +00:00 |
adelikat
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b5d3f68126
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Move rewind code to client.common
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2013-12-27 01:14:17 +00:00 |