zeromus
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00debfe6dd
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[NES] battletoads beyotch
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2011-06-07 01:05:57 +00:00 |
zeromus
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51dbef0fd2
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[NES] fix nt viewer
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2011-06-06 18:19:24 +00:00 |
zeromus
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e6afb2359b
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[nes] timing and accuracy work.
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2011-06-06 10:27:42 +00:00 |
zeromus
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db28312787
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[NES] fully consolidated text/binary serialization, and don't save screen buffer to binary savestates
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2011-04-17 22:51:53 +00:00 |
zeromus
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1c52444e04
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[NES] here, have a cup of speedup
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2011-03-21 01:49:20 +00:00 |
zeromus
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6c297287e5
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add FPS display and make some 5% nes optimizations
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2011-03-16 06:30:25 +00:00 |
zeromus
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fe7e80d723
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[NES] fixup square waves a tiny bit
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2011-03-13 01:40:09 +00:00 |
zeromus
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5f130aabd9
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[NES] make ppu palette public
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2011-03-08 20:55:19 +00:00 |
zeromus
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fe3414c380
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[NES] NTARAM doesnt belong to the ppu. simplifies things a bit this way too.
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2011-03-02 03:34:37 +00:00 |
zeromus
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0d5cff7408
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[NES] mapper cleanup and savestates
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2011-03-01 09:32:12 +00:00 |
zeromus
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c713b9a8f0
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[NES] add CxROM and fix a severe timing issue which repairs many obvious glitches
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2011-02-28 09:13:27 +00:00 |
zeromus
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1b0025a7cc
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add support for comments in game database, and: [NES] fix ppu bug and add to database
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2011-02-28 06:43:19 +00:00 |
zeromus
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c5febf8e20
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neshawk!! emulate attractmode without bugs = initial checkin
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2011-02-27 09:45:50 +00:00 |