Commit Graph

300 Commits

Author SHA1 Message Date
zeromus 2ac897c643 psx - fix some bad-sounding sounds bugs caused by some accidental older mednafen code 2014-12-15 05:49:18 +00:00
zeromus ee1e99fc49 psx - add cpu registers get/set 2014-12-15 05:28:06 +00:00
zeromus ede9620446 psx - settings framework and implement mednafen-compatible display mode 2014-12-14 08:48:23 +00:00
zeromus 2cd1ef1c63 psx - savestates 2014-12-12 11:07:47 +00:00
zeromus 2a3a8a3124 psx - support loading exes 2014-12-11 08:30:37 +00:00
zeromus 3b1ff2df66 psx - substantially revise original 'frontio' peripheral management code to reduce mednafenisms and support future flexibility. but for now: memory card is automatically mounted on slot 1 and tied to game name, same type of sram as other platforms. 2014-12-11 07:27:21 +00:00
zeromus 78c873982d psx - memory domains 2014-12-11 01:56:21 +00:00
zeromus a488114832 psx - add sound. im not sure its perfect, but its good enough for now 2014-12-11 00:57:47 +00:00
zeromus 95a43aa888 psx - fix dual shock, fix crash in 400x? resolution 2014-12-11 00:18:54 +00:00
zeromus 1dc8a00771 psx - hook up a hardcoded dualshock input.. maybe some things are mismapped, dont know yet 2014-12-10 23:43:11 +00:00
zeromus 542675def4 psx - implement framebuffer 'normalizing' for consistent 700x480 output, at the cost of slightly warped AR in some resolutions. Ideal for debugging, but not for gaming just yet. 2014-12-10 21:56:12 +00:00
zeromus 5f6bb8d8fd octoshock! 2014-12-10 19:41:13 +00:00
goyuken 9c02bf77ba wonderswan: clear out unused code for clear saveram 2014-11-24 18:50:18 +00:00
goyuken 8ccbd63513 set gamedb "LYNX" to "Lynx" for consistency 2014-11-21 01:38:01 +00:00
hegyak 384f1b6959 Really fix the defctrl.json for Lynx. 2014-11-20 17:29:32 +00:00
hegyak a3f8d4bac8 Changed defctrl.json to support Lynx's Pause Button. Apparently that is an important button. 2014-11-20 16:54:06 +00:00
hegyak 92de71a0c6 Restore missing 7Z.dlll File and missing Global.cs
Sorry about removing them.
2014-11-20 15:35:27 +00:00
hegyak 81f2728c03 Fix issue 318 2014-11-20 12:12:19 +00:00
goyuken 08d4319ad3 gba: tracelog 2014-11-19 03:16:36 +00:00
goyuken eaf409d4af gba (vba): some roughing in for the tracelogger 2014-11-19 02:24:33 +00:00
adelikat 5a5c7715a3 snes gamedb - r8194 needed one more tab on each row 2014-11-19 00:15:05 +00:00
hegyak 65a7901291 Mega Man X2 and X3 Along with Rock Man X2 and X3 must use The Compatibility Core not Performance Core.
This does nothing by itself.
2014-11-18 16:27:18 +00:00
hegyak 2ff41e9798 Changed the TurboGrafx-16/PC Engine controller turbo button defaults and added Lynx default buttons. 2014-11-18 11:46:24 +00:00
goyuken 5fb7058336 update battle wheels from U to G 2014-11-18 02:13:34 +00:00
hegyak af5a7bfd27 Added Hashes for Wonderswan and Wonderswan Color 2014-11-18 01:37:59 +00:00
goyuken d1292d8a48 gbahawk: all inputs are no longer delayed by one frame. existing movies will need one blank frame inserted at the beginning to resync. 2014-11-14 00:24:15 +00:00
goyuken f5d9de5178 wonderswan: grab changes from mednafen 0.9.36.5 release. includes sound, sram, changes. not included now: rtc, comm port changes 2014-11-10 01:01:01 +00:00
goyuken fa8934b1d4 lynx: memory domains. R/W: RAM, Save Ram. R: Cart A, Cart B. 2014-11-02 19:11:19 +00:00
goyuken f3e9958f07 quicknes: support unplugging controllers 2014-11-01 17:44:04 +00:00
goyuken 4fc8c314d1 add seventh datach game to gamedb. they boot and stuff. 2014-10-29 01:14:51 +00:00
goyuken 755f7d7ac4 neshawk: make datach games boot 2014-10-29 01:09:15 +00:00
goyuken ea6a61b4fb lynx: automatically rotate the 7 games that used it, yay 2014-10-15 04:58:27 +00:00
goyuken 74358cbd09 lynx: incorporate info from no-intro into game_db 2014-10-14 00:53:13 +00:00
goyuken e60c73eaef lynx: add a gamedb. this should theoretically run correctly roms without headers (so long as they're known), but it's untested as i don't have those 2014-10-13 22:21:54 +00:00
goyuken e74580a14a lynx: fix an emulator crash that occurred on certain instances of emulated game crash 2014-10-13 21:42:53 +00:00
adelikat 1de1e60f49 n64 - set tom clancy to use expansion pak in the db. The game does not use it, but savestates are busted unless this setting is on, gotta love n64 emulation 2014-10-11 02:35:13 +00:00
goyuken 4868856160 fix batmens for lynx 2014-10-10 01:17:47 +00:00
goyuken 00b3146615 gpgx: fix audio CD scanning 2014-10-10 01:05:13 +00:00
zeromus f4448a5537 cant believe this is being used for anything 2014-10-03 02:20:12 +00:00
goyuken a806aa15e3 lynx: fix complete system hang at about 15k frames in every time 2014-09-29 20:40:19 +00:00
goyuken ee1f84bb4a lynx: savestates. should work pretty well, but format is subject to change 2014-09-29 20:13:26 +00:00
goyuken 6e1932c8bd lynx: lag indicator 2014-09-29 18:53:53 +00:00
goyuken d9258cc4b9 lynx: saveram. unfortunately, handy gives every cart with only a single ROM bank a saveram, whether or not it's needed or used. perhaps a future gamedb project, perhaps not... 2014-09-29 18:46:55 +00:00
goyuken 489d69d20c genesis: make the vram memory domain properly invalidate the tile cache and the vdp viewer properly regenerate the tile cache. may or may not fix issue 265. 2014-09-19 23:56:08 +00:00
goyuken bacbaa2bec lynx: controllers and frame timing fix 2014-09-16 00:40:15 +00:00
goyuken dec35ed67c add bizlynx.dll to repo 2014-09-15 21:33:00 +00:00
zeromus ed4c715a9f add ROM memorydomain to n64 2014-09-14 18:39:26 +00:00
zeromus 5d0cfcac52 fix bsnes performance core lag counter; fixes issue #180 2014-09-14 01:33:09 +00:00
pjgat09 a8684c34a6 N64: Hooked up the system bus domain. 2014-09-08 22:31:51 +00:00
hegyak 7b2ce25388 Perfect Dark is a special case. Without the Expansion Pak, most of the game (about 65%) will be unavailable to players. So, let's make sure Perfect Dark uses it. 2014-09-07 14:13:08 +00:00