zeromus
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2ac897c643
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psx - fix some bad-sounding sounds bugs caused by some accidental older mednafen code
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2014-12-15 05:49:18 +00:00 |
zeromus
|
ee1e99fc49
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psx - add cpu registers get/set
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2014-12-15 05:28:06 +00:00 |
zeromus
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ede9620446
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psx - settings framework and implement mednafen-compatible display mode
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2014-12-14 08:48:23 +00:00 |
zeromus
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2cd1ef1c63
|
psx - savestates
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2014-12-12 11:07:47 +00:00 |
zeromus
|
2a3a8a3124
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psx - support loading exes
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2014-12-11 08:30:37 +00:00 |
zeromus
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3b1ff2df66
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psx - substantially revise original 'frontio' peripheral management code to reduce mednafenisms and support future flexibility. but for now: memory card is automatically mounted on slot 1 and tied to game name, same type of sram as other platforms.
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2014-12-11 07:27:21 +00:00 |
zeromus
|
78c873982d
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psx - memory domains
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2014-12-11 01:56:21 +00:00 |
zeromus
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a488114832
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psx - add sound. im not sure its perfect, but its good enough for now
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2014-12-11 00:57:47 +00:00 |
zeromus
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95a43aa888
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psx - fix dual shock, fix crash in 400x? resolution
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2014-12-11 00:18:54 +00:00 |
zeromus
|
1dc8a00771
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psx - hook up a hardcoded dualshock input.. maybe some things are mismapped, dont know yet
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2014-12-10 23:43:11 +00:00 |
zeromus
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542675def4
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psx - implement framebuffer 'normalizing' for consistent 700x480 output, at the cost of slightly warped AR in some resolutions. Ideal for debugging, but not for gaming just yet.
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2014-12-10 21:56:12 +00:00 |
zeromus
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5f6bb8d8fd
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octoshock!
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2014-12-10 19:41:13 +00:00 |
goyuken
|
9c02bf77ba
|
wonderswan: clear out unused code for clear saveram
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2014-11-24 18:50:18 +00:00 |
goyuken
|
8ccbd63513
|
set gamedb "LYNX" to "Lynx" for consistency
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2014-11-21 01:38:01 +00:00 |
hegyak
|
384f1b6959
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Really fix the defctrl.json for Lynx.
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2014-11-20 17:29:32 +00:00 |
hegyak
|
a3f8d4bac8
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Changed defctrl.json to support Lynx's Pause Button. Apparently that is an important button.
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2014-11-20 16:54:06 +00:00 |
hegyak
|
92de71a0c6
|
Restore missing 7Z.dlll File and missing Global.cs
Sorry about removing them.
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2014-11-20 15:35:27 +00:00 |
hegyak
|
81f2728c03
|
Fix issue 318
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2014-11-20 12:12:19 +00:00 |
goyuken
|
08d4319ad3
|
gba: tracelog
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2014-11-19 03:16:36 +00:00 |
goyuken
|
eaf409d4af
|
gba (vba): some roughing in for the tracelogger
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2014-11-19 02:24:33 +00:00 |
adelikat
|
5a5c7715a3
|
snes gamedb - r8194 needed one more tab on each row
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2014-11-19 00:15:05 +00:00 |
hegyak
|
65a7901291
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Mega Man X2 and X3 Along with Rock Man X2 and X3 must use The Compatibility Core not Performance Core.
This does nothing by itself.
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2014-11-18 16:27:18 +00:00 |
hegyak
|
2ff41e9798
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Changed the TurboGrafx-16/PC Engine controller turbo button defaults and added Lynx default buttons.
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2014-11-18 11:46:24 +00:00 |
goyuken
|
5fb7058336
|
update battle wheels from U to G
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2014-11-18 02:13:34 +00:00 |
hegyak
|
af5a7bfd27
|
Added Hashes for Wonderswan and Wonderswan Color
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2014-11-18 01:37:59 +00:00 |
goyuken
|
d1292d8a48
|
gbahawk: all inputs are no longer delayed by one frame. existing movies will need one blank frame inserted at the beginning to resync.
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2014-11-14 00:24:15 +00:00 |
goyuken
|
f5d9de5178
|
wonderswan: grab changes from mednafen 0.9.36.5 release. includes sound, sram, changes. not included now: rtc, comm port changes
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2014-11-10 01:01:01 +00:00 |
goyuken
|
fa8934b1d4
|
lynx: memory domains. R/W: RAM, Save Ram. R: Cart A, Cart B.
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2014-11-02 19:11:19 +00:00 |
goyuken
|
f3e9958f07
|
quicknes: support unplugging controllers
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2014-11-01 17:44:04 +00:00 |
goyuken
|
4fc8c314d1
|
add seventh datach game to gamedb. they boot and stuff.
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2014-10-29 01:14:51 +00:00 |
goyuken
|
755f7d7ac4
|
neshawk: make datach games boot
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2014-10-29 01:09:15 +00:00 |
goyuken
|
ea6a61b4fb
|
lynx: automatically rotate the 7 games that used it, yay
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2014-10-15 04:58:27 +00:00 |
goyuken
|
74358cbd09
|
lynx: incorporate info from no-intro into game_db
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2014-10-14 00:53:13 +00:00 |
goyuken
|
e60c73eaef
|
lynx: add a gamedb. this should theoretically run correctly roms without headers (so long as they're known), but it's untested as i don't have those
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2014-10-13 22:21:54 +00:00 |
goyuken
|
e74580a14a
|
lynx: fix an emulator crash that occurred on certain instances of emulated game crash
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2014-10-13 21:42:53 +00:00 |
adelikat
|
1de1e60f49
|
n64 - set tom clancy to use expansion pak in the db. The game does not use it, but savestates are busted unless this setting is on, gotta love n64 emulation
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2014-10-11 02:35:13 +00:00 |
goyuken
|
4868856160
|
fix batmens for lynx
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2014-10-10 01:17:47 +00:00 |
goyuken
|
00b3146615
|
gpgx: fix audio CD scanning
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2014-10-10 01:05:13 +00:00 |
zeromus
|
f4448a5537
|
cant believe this is being used for anything
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2014-10-03 02:20:12 +00:00 |
goyuken
|
a806aa15e3
|
lynx: fix complete system hang at about 15k frames in every time
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2014-09-29 20:40:19 +00:00 |
goyuken
|
ee1f84bb4a
|
lynx: savestates. should work pretty well, but format is subject to change
|
2014-09-29 20:13:26 +00:00 |
goyuken
|
6e1932c8bd
|
lynx: lag indicator
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2014-09-29 18:53:53 +00:00 |
goyuken
|
d9258cc4b9
|
lynx: saveram. unfortunately, handy gives every cart with only a single ROM bank a saveram, whether or not it's needed or used. perhaps a future gamedb project, perhaps not...
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2014-09-29 18:46:55 +00:00 |
goyuken
|
489d69d20c
|
genesis: make the vram memory domain properly invalidate the tile cache and the vdp viewer properly regenerate the tile cache. may or may not fix issue 265.
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2014-09-19 23:56:08 +00:00 |
goyuken
|
bacbaa2bec
|
lynx: controllers and frame timing fix
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2014-09-16 00:40:15 +00:00 |
goyuken
|
dec35ed67c
|
add bizlynx.dll to repo
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2014-09-15 21:33:00 +00:00 |
zeromus
|
ed4c715a9f
|
add ROM memorydomain to n64
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2014-09-14 18:39:26 +00:00 |
zeromus
|
5d0cfcac52
|
fix bsnes performance core lag counter; fixes issue #180
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2014-09-14 01:33:09 +00:00 |
pjgat09
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a8684c34a6
|
N64: Hooked up the system bus domain.
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2014-09-08 22:31:51 +00:00 |
hegyak
|
7b2ce25388
|
Perfect Dark is a special case. Without the Expansion Pak, most of the game (about 65%) will be unavailable to players. So, let's make sure Perfect Dark uses it.
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2014-09-07 14:13:08 +00:00 |