Commit Graph

9 Commits

Author SHA1 Message Date
zeromus 35fbe354c1 add threaded display manager to allow heavy OSD/compositing/filtering to happen on another thread. add a lua layer accessible via GDI+ which can be automatically composited and the simplest possible demo of it. add some filtering infrastructure and a hq2x filter set ported to c# but need to work on a minimal selector gui before its usable. separate OSD from RenderPanel so that gdi+ presentation mode now gets full OSD support. the OSD is now a little uglier because its drawn entirely differently and could use some finetuning 2012-04-16 08:18:41 +00:00
beirich f9d7ff62f4 pce-cd: support arcade card, fix cd-audio playback bug
add new emulation options to gui for SMS and PCE/CD
2011-09-19 00:39:28 +00:00
andres.delikat 38ca651aab TAStudio - more misc stuff 2011-06-12 00:14:19 +00:00
zeromus 0d5cff7408 [NES] mapper cleanup and savestates 2011-03-01 09:32:12 +00:00
zeromus f9d7a15ee5 do some prepwork for proper main loop control and throttling 2011-02-20 08:40:22 +00:00
andres.delikat 6f1272929f Make a DoFrameAdvance() function that will handle any per frame activities (such as updating dialogs), currently it still is called constantly instead of once per frame 2011-02-15 21:40:08 +00:00
beirich d40b7706f8 intelligent? window sizing 2011-01-26 05:06:44 +00:00
beirich c8650fd20b Fix gamepanel being off-center, add two-speed rewind, work started on auto-resizing window (wip, disabled) 2011-01-25 13:24:06 +00:00
beirich 89e4c5a674 2011-01-11 02:55:51 +00:00